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authorSteven Fuller <relnev@icculus.org>2001-07-01 00:55:22 +0000
committerPatryk Obara <dreamer.tan@gmail.com>2019-08-20 02:09:04 +0200
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-***********************************************************************
- Fox Interactive presents
- A Rebellion Game
-***********************************************************************
-
-
- Aliens Versus Predator
- Predator Demo
-
- Version 1.0
- Readme File
- 10/16/98
-
-
-
-***********************************************************************
-
- CONTENTS
-
-***********************************************************************
-
- 1. MINIMUM REQUIREMENTS
- 2. DEMO OBJECTIVES
- 3. INSTALLATION
- 4. GAME CONTROLS
- 5. PREDATOR EQUIPMENT
- 6. PREDATOR WEAPONRY
- 7. CREDITS
-
-
-***********************************************************************
-
- 1. MINIMUM REQUIREMENTS
-
-***********************************************************************
-
-P200 MMX PC
-Intel or 100% compatible CPU
-DirectX supported 3D Accelerator Card
-DirectX v.6 (Included on Installation CD)
-32Mb RAM
-Windows 95
-
-
-The Aliens Versus Predator Demo is a work in-progress. Thus it is not
-fully optimised and configured for lower spec machines. These issues
-will be corrected for the full retail version, giving the end user
-control over engine and special effect variables ensuring smooth
-gameplay over a wide variety of CPUs, accelerator cards and RAM.
-
-
-***********************************************************************
-
- 2. DEMO OBJECTIVES
-
-***********************************************************************
-
-As the Predator, you must descend through an Alien-infested Atmosphere
-Processor to eliminate the Marines who are defending an APC at the base
-of the structure. Your weapons are Wrist-blades, Speargun and shoulder
-mounted Plasmacaster. You also possess an emergency medical kit.
-
-
-
-***********************************************************************
-
- 3. INSTALLATION
-
-***********************************************************************
-
-To install the Aliens Versus Predator Demo, double click on Setup.exe
-Follow the onscreen instructions.
-
-Aliens Versus Predator dynamically streams FMV from your machine's
-local hard-drive. This playback is greatly enhanced if the FMV files
-are installed on a defragmented directory. We STRONGLY reccomend
-de-fragging your hard drive before installing Aliens Versus Predator.
-
-To de-fragment your drive, either use the Windows95 accessory
-'Disk Defragmenter' or any other 3rd party defragmentation utility.
-
-
-***********************************************************************
-
- 4. GAME CONTROLS
-
-***********************************************************************
-
-Aliens Versus Predator supports all DirectX compatible controllers. You
-must install and set up these controllers before entering the game.
-
-Other keys and mouse configurations can be defined either from the main
-menu screen or from the in-game menus.
-
-The default keys are:
-
-UPARROW Forward
-DOWNARROW Backward
-LEFTARROW Strafe Left
-RIGHTARROW Strafe Right
-NUMPAD 4 Turn Reft
-NUMPAD 6 Turn Right
-RIGHT_ALT Strafe
-A Look Up
-Z Look Down
-S Centre View
-LEFTSHIFT Walk
-RIGHTSHIFT Jump
-SPACE Operate
-I Toggle Cloaking
-Q Next Weapon
-W Previous Weapon
-PAGEUP Zoom In
-PAGEDOWN Zoon Out
-L Cycle Vision Modes
-
-The default mouse settings are full mouselook.
-The default mouse buttons are fire primary and fire secondary.
-
-
-
-***********************************************************************
-
- 5. PREDATOR EQUIPMENT
-
-***********************************************************************
-
-HEALTH
-
-Health is displayed as a vertical red bar on the left hand side of the
-screen. As the Predator is wounded, these digits are removed from the
-bottom up. When health is low, the Predator should use the Medicomp.
-The Predator has no Health pick-ups in Aliens Versus Predator.
-
-
-FIELD CHARGE
-
-All of the Predator's weapons and equipment run off the predator's
-Field Charge, a general measure of power. This is displayed as a
-vertical blue bar on the right hand side of the screen. The Predator
-can find extremely limited amounts of Field Charge in the Demo.
-Field Charge is drained by a number of the Predator's abilities,
-which are listed below:
-
-Healing. The Medicomp (qv) is expensive to run.
-Plasmacaster. This can drain however much is required.
-Cloaking. Both a chunk to enter cloak and a small permanent drain.
-
-
-CLOAKING
-
-The Predator has the ability to 'bend light' around itself. This can
-render it almost invisible under most lighting conditions unless it
-gives it's position away. Unfortunately, the Xenomorph species does
-not use light to detect it's prey, so cloaking is not effective.
-Whilst in cloak, the Predator sees the world differently as the
-light is processed for his vision.
-Entering cloak is costly for Field Charge.
-
-
-VISION MODES
-
-There are two vision modes available in this demo - Thermal and
-Electro-magnetic. Thermal vision shows up Humans as bright red and
-yellow heat sources, while the rest of the world is cold and blue.
-Electro-magnetic vision displays the Aliens clearly, whilst failing
-to pick up on the human targets. Some of the Predator's abilities
-depend on picking the correct vision modes.
-
-
-
-***********************************************************************
-
- 6. PREDATOR WEAPONS
-
-***********************************************************************
-
-WRISTBLADES (slot 1)
-
-A set of lethal razor-sharp blades mounted on the Predator's right
-wrist. Use Primary Fire to perform a quick jab. Use Secondary Fire to
-pull back and charge up a high-powered swipe. The Predator may use the
-wristblades while cloaked.
-
-
-SPEARGUN (slot 3)
-
-A high-velocity harpoon-style weapon, this fires a jagged bolt of metal
-capable of ripping parts off the Predator's enemies. The extreme power
-is tempered by the slow rate-of-fire and the fact that Aliens can easily
-survive traumatic injuries. Ammunition is limited and the use of this
-weapon de-activates the Predator's cloaking.
-
-
-PLASMACASTER (slot 4)
-
-The Predator's most effective weapon is computer-controlled from the
-wrist console. It has it's own charge meter (found on the Wrist Console
-as a small red bar) which displays how much power is contained within
-the blast. This can be charged either by Primary Fire and upon release
-the bolt is fired, or can have charge stored within it via the use of
-Secondary Fire.
-
-The Plasmacaster is fully auto-tracking, locking onto a target in
-seconds as long as it remains within view. The Plasmacaster can only
-target enemies if fired from the Predator's correct vision mode for
-that species.
-
-
-MEDICOMP (Slot 6)
-
-Not really a weapon, the Medicomp is the Predator's only hope of
-regaining health while in combat. It is extremely expensive of
-Field Charge and takes some time to use, during which the Predator
-is effectively defenseless. It is therefore important to use it during
-lulls in combat.
-
-Primary fire begins the healing sequence.
-
-Secondary fire activates the Predator's fire-damping abilities should
-it unfortunately be caught by a flamethrower or incendiary. This is
-far less expensive than a full heal.
-
-
-***********************************************************************
-
- 7. CREDITS
-
-***********************************************************************
-
-REBELLION CREDITS
-
-Creative Director Jason Kingsley
-Technical Director Chris Kingsley
-
-Lead Programmer Kevin Lea
-AI Programmer Chris Fox
-Tools Programmer Richard Rice
-Additional Programming Jake Hotson
- Dave Wall
-
-Producer Alastair Halsby
-
-Level Design Julian Breddy
- Ed Cookson
- Adam Comiskey
- Joe Gelder
- Alastair Halsby
- Tim Jones
-
-Level Texturemaps Julian Breddy
- Ed Cookson
- Adam Comiskey
- Joe Gelder
- Alastair Halsby
- Tim Jones
- Matthew Riordan
-
-Character Models
-& Animation Ken Turner
- Adam Comiskey
-
-Character Texturemaps Alastair Halsby
- Tim Jones
- Ken Turner
- Adam Comiskey
-
-Sound Ed Cookson
- Tim Jones
- Alastair Halsby
-
-Thanks To:
-Patrick Dickinson, George Launchbury, Jake Hempson, John Bryden,
-Andy Nixon, Will Davis, Shelagh Lewins, Luke Harman, Dan Mitchell,
-Lee Brimmicombe-Wood, Sophie Mobbs, Bernard H. Wood and Paul Topping.
-
-
-FOX INTERACTIVE CREDITS \ No newline at end of file