diff options
| author | Rebellion Developments <rebellion@nomail> | 2000-03-16 11:25:00 +0100 |
|---|---|---|
| committer | Patryk Obara <dreamer.tan@gmail.com> | 2019-08-19 05:45:17 +0200 |
| commit | 218ca90543758a20ac326e444ca0643174ca7384 (patch) | |
| tree | 16bfe3e5307f9f515489000f28728224291a0e3b /3dc/CD Tracks.txt | |
Import Aliens vs Predator - Gold (Build 116)
Source code release, imported from:
https://www.gamefront.com/games/aliens-vs-predator-3/file/avp-gold-complete-source-code
All text files were converted to Unix format.
Diffstat (limited to '3dc/CD Tracks.txt')
| -rw-r--r-- | 3dc/CD Tracks.txt | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/3dc/CD Tracks.txt b/3dc/CD Tracks.txt new file mode 100644 index 0000000..b4c593a --- /dev/null +++ b/3dc/CD Tracks.txt @@ -0,0 +1,77 @@ +;CD track list +;Only lines starting with a # are looked at. +;After the # a list of cd track numbers should be provided +;All track numbers for a give level must appear on one line +;Any symbol can be used to seperate the numbers (Other than ;) , I'm using commas. +;Anything coming after a semicolon is ignored + + + + +;Default tracks for each character. +;Used in multiplayer games , or if no tracks have been assigned +;to a level +# 1,2,3,4,5 ;Marine +# 6,7,8,9,10 ;Predator +# 11,12,13,14,15 ;Alien + +;Cd tracks assigned to each level + +;Marine +# 2 ; AVP_ENVIRONMENT_DERELICT, +# 1 ; AVP_ENVIRONMENT_COLONY, +# 4 ; AVP_ENVIRONMENT_INVASION, +# 3 ; AVP_ENVIRONMENT_ORBITAL, +# 5 ; AVP_ENVIRONMENT_TYRARGO, +# 5 ; AVP_ENVIRONMENT_TYRARGOHANGAR, + +;Predator +# 7 ; AVP_ENVIRONMENT_WATERFALL, +# 6 ; AVP_ENVIRONMENT_AREA52, +# 8 ; AVP_ENVIRONMENT_VAULTS, +# 10 ; AVP_ENVIRONMENT_FURY161, +# 9 ; AVP_ENVIRONMENT_CAVERNS, +# 9 ; AVP_ENVIRONMENT_CAVERNSEND, + +;Alien +# 11 ; AVP_ENVIRONMENT_FERARCO, +# 12 ; AVP_ENVIRONMENT_TEMPLE, +# 13 ; AVP_ENVIRONMENT_GATEWAY, +# 14 ; AVP_ENVIRONMENT_ESCAPE, +# 15 ; AVP_ENVIRONMENT_EARTHBOUND, + +;Multiplayer part 1(ignored , but leave the same number of #'s) +# ; +# ; +# ; +# ; +# ; + +;Alien bonus +# ; AVP_ENVIRONMENT_INVASION_A, +# ; AVP_ENVIRONMENT_DERELICT_A, +# ; AVP_ENVIRONMENT_TYRARGO_A, +# ; AVP_ENVIRONMENT_FURY161_A, +# ; AVP_ENVIRONMENT_CAVERNS_A, + +;Predator bonus +# ; AVP_ENVIRONMENT_INVASION_P, +# ; AVP_ENVIRONMENT_TYRARGO_P, +# ; AVP_ENVIRONMENT_TEMPLE_P, +# ; AVP_ENVIRONMENT_ESCAPE_P, +# ; AVP_ENVIRONMENT_EARTHBOUND_P, + +;Marine bonus +# ; AVP_ENVIRONMENT_WATERFALL_M, +# ; AVP_ENVIRONMENT_VAULTS_M, +# ; AVP_ENVIRONMENT_FERARCO_M, +# ; AVP_ENVIRONMENT_TEMPLE_M, +# ; AVP_ENVIRONMENT_GATEWAY_M, + +;Multiplayer part 2(ignored , but leave the same number of #'s) +# ; +# ; +# ; +# ; +# ; +# ; |
