diff options
| author | Steven Fuller <relnev@icculus.org> | 2001-07-01 00:55:22 +0000 |
|---|---|---|
| committer | Patryk Obara <dreamer.tan@gmail.com> | 2019-08-20 02:09:04 +0200 |
| commit | 2186d5f3f95cd74a070a490d899291648d58667a (patch) | |
| tree | 55241a1afa3e1a22e0b6593a8dead0b703800f44 /3dc/win95/Sprchunk.hpp | |
| parent | 218ca90543758a20ac326e444ca0643174ca7384 (diff) | |
Initial revision
Diffstat (limited to '3dc/win95/Sprchunk.hpp')
| -rw-r--r-- | 3dc/win95/Sprchunk.hpp | 175 |
1 files changed, 0 insertions, 175 deletions
diff --git a/3dc/win95/Sprchunk.hpp b/3dc/win95/Sprchunk.hpp deleted file mode 100644 index de0fff7..0000000 --- a/3dc/win95/Sprchunk.hpp +++ /dev/null @@ -1,175 +0,0 @@ -#ifndef _sprchunk_hpp -#define _sprchunk_hpp -#include "chunk.hpp" -#include "Chnktype.hpp" -//#include "stdafx.h" -struct Frame -{ - int Texture; - int CentreX; - int CentreY; - int UVCoords[4][2]; -#if cencon - int OldTexNum; -#endif -}; - -class Sprite_Header_Chunk : public Chunk_With_Children -{ -public: - Sprite_Header_Chunk(Chunk_With_Children* const parent,const char*,size_t const); - Sprite_Header_Chunk(const char* file_name, Chunk_With_Children * parent = NULL); - Sprite_Header_Chunk() - : Chunk_With_Children(0,"SPRIHEAD"){} - Sprite_Header_Chunk(Chunk_With_Children* parent) - : Chunk_With_Children(parent,"SPRIHEAD"){} - - write_file(const char* fname); - virtual BOOL output_chunk(HANDLE &hand); - #if cencon - virtual void post_input_processing(); - #endif - -}; - -class PC_Sprite_Chunk : public Chunk_With_Children -{ -public: - PC_Sprite_Chunk(Sprite_Header_Chunk* parent,const char*,size_t); - PC_Sprite_Chunk(Sprite_Header_Chunk* parent) - : Chunk_With_Children(parent,"SPRITEPC"){} -}; - -class Saturn_Sprite_Chunk : public Chunk_With_Children -{ -public: - Saturn_Sprite_Chunk(Sprite_Header_Chunk* parent,const char*,size_t); - Saturn_Sprite_Chunk(Sprite_Header_Chunk* parent) - : Chunk_With_Children(parent,"SPRITESA"){} -}; -class Playstation_Sprite_Chunk : public Chunk_With_Children -{ -public: - Playstation_Sprite_Chunk(Sprite_Header_Chunk* parent,const char*,size_t); - Playstation_Sprite_Chunk(Sprite_Header_Chunk* parent) - : Chunk_With_Children(parent,"SPRITEPS"){} -}; - - -#define SpriteActionFlag_FlipSecondSide 0x00000001 //for actions where only right facing views are available -class Sprite_Action_Chunk : public Chunk -{ -public: - Sprite_Action_Chunk(Chunk_With_Children* parent,const char*,size_t); - Sprite_Action_Chunk(Chunk_With_Children* parent); - ~Sprite_Action_Chunk(); - - virtual BOOL output_chunk (HANDLE &hand); - - virtual size_t size_chunk(); - - virtual void fill_data_block(char* data_start); - -public: - - int Action; - int NumYaw; - int NumPitch; - int NumFrames; - Frame*** FrameList; - int Flags; - int FrameTime; - -}; -#define SpriteFlag_NoLight 0x00000001 -#define SpriteFlag_SemiTrans 0x00000002 //for playstation -class Sprite_Size_Chunk : public Chunk -{ -public: - Sprite_Size_Chunk(Chunk_With_Children* parent,const char*,size_t); - Sprite_Size_Chunk(Chunk_With_Children* parent); - - virtual BOOL output_chunk (HANDLE &hand); - - virtual size_t size_chunk(); - - virtual void fill_data_block(char* data_start); - -public: - - double scale; - double maxy; - double maxx; - int radius; - int Flags ; -}; - -class Sprite_Extent_Chunk : public Chunk -{ -public: - Sprite_Extent_Chunk(Chunk_With_Children* parent,const char*,size_t); - Sprite_Extent_Chunk(Chunk_With_Children* parent); - - - virtual size_t size_chunk(); - - virtual void fill_data_block(char* data_start); - -public: - - double minx; - double maxx; - double miny; - double maxy; - int spare1,spare2; -}; - -class Sprite_Version_Number_Chunk : public Chunk -{ -public: - Sprite_Version_Number_Chunk(Chunk_With_Children* parent,const char*,size_t); - Sprite_Version_Number_Chunk(Chunk_With_Children* parent); - - virtual BOOL output_chunk (HANDLE &hand); - - virtual size_t size_chunk(); - - virtual void fill_data_block(char* data_start); - -public: - int version_num; -}; - -class Sprite_Bitmap_Scale_Chunk : public Chunk -{ -public : - Sprite_Bitmap_Scale_Chunk(Chunk_With_Children* parent,const char*,size_t); - Sprite_Bitmap_Scale_Chunk(Chunk_With_Children* parent); - ~Sprite_Bitmap_Scale_Chunk(); - - virtual size_t size_chunk(); - virtual void fill_data_block(char* data_start); - - int NumBitmaps; - float* Scale; -}; - -class Sprite_Bitmap_Centre_Chunk : public Chunk -{ -public : - Sprite_Bitmap_Centre_Chunk(Chunk_With_Children* parent,const char*,size_t); - Sprite_Bitmap_Centre_Chunk(Chunk_With_Children* parent); - ~Sprite_Bitmap_Centre_Chunk(); - - virtual size_t size_chunk(); - virtual void fill_data_block(char* data_start); - - int NumBitmaps; - int* CentreX; - int* CentreY; - int* OffsetX; - int* OffsetY; - int spare; - -}; -#endif |
