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authorSteven Fuller <relnev@icculus.org>2001-07-01 00:55:22 +0000
committerPatryk Obara <dreamer.tan@gmail.com>2019-08-20 02:09:04 +0200
commit2186d5f3f95cd74a070a490d899291648d58667a (patch)
tree55241a1afa3e1a22e0b6593a8dead0b703800f44 /3dc/win95/d3_func.h
parent218ca90543758a20ac326e444ca0643174ca7384 (diff)
Initial revision
Diffstat (limited to '3dc/win95/d3_func.h')
-rw-r--r--3dc/win95/d3_func.h106
1 files changed, 0 insertions, 106 deletions
diff --git a/3dc/win95/d3_func.h b/3dc/win95/d3_func.h
deleted file mode 100644
index eedbd5e..0000000
--- a/3dc/win95/d3_func.h
+++ /dev/null
@@ -1,106 +0,0 @@
-#ifndef _included_d3_func_h_
-#define _included_d3_func_h_
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
- Direct3D globals
-*/
-
-/*
- Maximum number of Direct3D drivers ever
- expected to be resident on the system.
-*/
-#define MAX_D3D_DRIVERS 5
-/*
- Maximum number of texture formats ever
- expected to be reported by a Direct3D
- driver.
-*/
-#define MAX_TEXTURE_FORMATS 10
-
-/*
- Description of a D3D driver.
-*/
-
-typedef struct D3DDriverInfo {
- char Name[30]; /* short name of driver */
- char About[50]; /* string about driver */
- D3DDEVICEDESC Desc; /* full driver description */
- GUID Guid; /* wacky universally unique id thingy */
- BOOL Hardware; /* accelerated driver? */
- BOOL Textures; /* Texture mapping available? */
- BOOL ZBuffer; /* Z Buffering available? */
-} D3DDRIVERINFO;
-
-/*
- Description of a D3D driver texture
- format.
-*/
-
-typedef struct D3DTextureFormat {
- DDSURFACEDESC ddsd; /* DDSURFACEDESC for the surface description */
- BOOL Palette; /* is Palettized? */
- int RedBPP; /* #red bits per pixel */
- int BlueBPP; /* #blue bits per pixel */
- int GreenBPP; /* #green bits per pixel */
- int IndexBPP; /* number of bits in palette index */
-} D3DTEXTUREFORMAT;
-
-
-typedef struct D3DInfo {
- LPDIRECT3D lpD3D;
- LPDIRECT3DDEVICE lpD3DDevice;
- LPDIRECT3DVIEWPORT lpD3DViewport;
- int NumDrivers;
- int CurrentDriver;
- D3DDEVICEDESC ThisDriver;
- D3DDRIVERINFO Driver[MAX_D3D_DRIVERS];
- int CurrentTextureFormat;
- int NumTextureFormats;
- D3DTEXTUREFORMAT TextureFormat[MAX_TEXTURE_FORMATS];
-} D3DINFO;
-
-
-
-/* KJL 14:24:45 12/4/97 - render state information */
-enum TRANSLUCENCY_TYPE
-{
- TRANSLUCENCY_OFF,
- TRANSLUCENCY_NORMAL,
- TRANSLUCENCY_INVCOLOUR,
- TRANSLUCENCY_COLOUR,
- TRANSLUCENCY_GLOWING,
- TRANSLUCENCY_DARKENINGCOLOUR,
- TRANSLUCENCY_JUSTSETZ,
- TRANSLUCENCY_NOT_SET
-};
-
-enum FILTERING_MODE_ID
-{
- FILTERING_BILINEAR_OFF,
- FILTERING_BILINEAR_ON,
- FILTERING_NOT_SET
-};
-
-typedef struct
-{
- enum TRANSLUCENCY_TYPE TranslucencyMode;
- enum FILTERING_MODE_ID FilteringMode;
- int FogDistance;
- unsigned int FogIsOn :1;
- unsigned int WireFrameModeIsOn :1;
-
-} RENDERSTATES;
-
-
-
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* ! _included_d3_func_h_ */