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authorSteven Fuller <relnev@icculus.org>2008-05-18 21:31:00 -0700
committerPatryk Obara <dreamer.tan@gmail.com>2019-08-20 02:22:37 +0200
commit02db356511621b7b9db3f0e05dcc92924d9eadde (patch)
tree313f577c76a4d5e3661732f6396e536699df730d
parent2a737d91fcbf4880f086101300b18abb3f98424f (diff)
Removed more unused code.
-rw-r--r--Makefile4
-rw-r--r--src/avp/equiputl.cpp96
-rw-r--r--src/avp/equiputl.hpp67
3 files changed, 1 insertions, 166 deletions
diff --git a/Makefile b/Makefile
index f506677..28a5753 100644
--- a/Makefile
+++ b/Makefile
@@ -5,8 +5,6 @@ CXX = g++
CFLAGS = -m32 -g -Wall -pipe -O2
#CFLAGS = -DNDEBUG -Wall -pipe -O6 -ffast-math -fomit-frame-pointer -march=pentium -mcpu=pentiumpro
-CFLAGS += -DLINUX
-
CFLAGS += -Isrc -Isrc/include -Isrc/win95 -Isrc/avp -Isrc/avp/win95 -Isrc/avp/support -Isrc/avp/win95/frontend -Isrc/avp/win95/gadgets
CFLAGS += $(shell sdl-config --cflags) $(shell openal-config --cflags)
CXXFLAGS = $(CFLAGS)
@@ -14,7 +12,7 @@ CXXFLAGS = $(CFLAGS)
LDLIBS = -m32 $(shell sdl-config --libs) $(shell openal-config --libs)
ROOT = main.c files.c winapi.c stubs.c version.c mathline.c opengl.c oglfunc.c openal.c cdplayer.c menus.c net.c frustum.c kshape.c map.c maths.c md5.c mem3dc.c mem3dcpp.cpp module.c morph.c object.c shpanim.c sphere.c tables.c vdb.c
-AVP = ai_sight.c avpview.c bh_agun.c bh_ais.c bh_alien.c bh_binsw.c bh_cable.c bh_corpse.c bh_deathvol.c bh_debri.c bh_dummy.c bh_fan.c bh_far.c bh_fhug.c bh_gener.c bh_ldoor.c bh_lift.c bh_light.c bh_lnksw.c bh_ltfx.c bh_marin.c bh_mission.c bh_near.c bh_pargen.c bh_plachier.c bh_plift.c bh_pred.c bh_queen.c bh_rubberduck.c bh_selfdest.c bh_snds.c bh_spcl.c bh_swdor.c bh_track.c bh_types.c bh_videoscreen.c bh_waypt.c bh_weap.c bh_xeno.c bonusabilities.c cconvars.cpp cdtrackselection.cpp cheatmodes.c comp_map.c comp_shp.c consolelog.cpp davehook.cpp deaths.c decal.c detaillevels.c dynamics.c dynblock.c equipmnt.c equiputl.cpp extents.c game.c game_statistics.c gamecmds.cpp gamevars.cpp hmodel.c hud.c inventry.c language.c lighting.c load_shp.c los.c mempool.c messagehistory.c missions.cpp movement.c paintball.c particle.c pfarlocs.c pheromon.c player.c pmove.c psnd.c psndproj.c pvisible.c savegame.c scream.cpp secstats.c sfx.c stratdef.c targeting.c track.c triggers.c weapons.c
+AVP = ai_sight.c avpview.c bh_agun.c bh_ais.c bh_alien.c bh_binsw.c bh_cable.c bh_corpse.c bh_deathvol.c bh_debri.c bh_dummy.c bh_fan.c bh_far.c bh_fhug.c bh_gener.c bh_ldoor.c bh_lift.c bh_light.c bh_lnksw.c bh_ltfx.c bh_marin.c bh_mission.c bh_near.c bh_pargen.c bh_plachier.c bh_plift.c bh_pred.c bh_queen.c bh_rubberduck.c bh_selfdest.c bh_snds.c bh_spcl.c bh_swdor.c bh_track.c bh_types.c bh_videoscreen.c bh_waypt.c bh_weap.c bh_xeno.c bonusabilities.c cconvars.cpp cdtrackselection.cpp cheatmodes.c comp_map.c comp_shp.c consolelog.cpp davehook.cpp deaths.c decal.c detaillevels.c dynamics.c dynblock.c equipmnt.c extents.c game.c game_statistics.c gamecmds.cpp gamevars.cpp hmodel.c hud.c inventry.c language.c lighting.c load_shp.c los.c mempool.c messagehistory.c missions.cpp movement.c paintball.c particle.c pfarlocs.c pheromon.c player.c pmove.c psnd.c psndproj.c pvisible.c savegame.c scream.cpp secstats.c sfx.c stratdef.c targeting.c track.c triggers.c weapons.c
SHAPES = cube.c
SUPPORT = consbind.cpp consbtch.cpp coordstr.cpp daemon.cpp indexfnt.cpp r2base.cpp r2pos666.cpp reflist.cpp refobj.cpp rentrntq.cpp scstring.cpp strtab.cpp strutil.c trig666.cpp wrapstr.cpp
AVPWIN95 = avpchunk.cpp cheat.c chtcodes.cpp d3d_hud.cpp ddplat.cpp endianio.c ffread.cpp ffstdio.cpp gammacontrol.cpp hierplace.cpp iofocus.cpp jsndsup.cpp kzsort.c langplat.c modcmds.cpp npcsetup.cpp objsetup.cpp pathchnk.cpp platsup.c pldghost.c pldnet.c progress_bar.cpp projload.cpp scrshot.cpp strachnk.cpp system.c usr_io.c vision.c
diff --git a/src/avp/equiputl.cpp b/src/avp/equiputl.cpp
deleted file mode 100644
index b94e576..0000000
--- a/src/avp/equiputl.cpp
+++ /dev/null
@@ -1,96 +0,0 @@
-/*******************************************************************
- *
- * DESCRIPTION: equiputl.cpp
- *
- * AUTHOR: David Malcolm
- *
- * HISTORY: Created 8/1/98
- *
- *******************************************************************/
-
-/* Includes ********************************************************/
-#include "3dc.h"
-#include "equiputl.hpp"
-
- #define UseLocalAssert Yes
- #include "ourasert.h"
-
-/* Version settings ************************************************/
-
-/* Constants *******************************************************/
-
-/* Macros **********************************************************/
-
-/* Imported function prototypes ************************************/
-
-/* Imported data ***************************************************/
-#ifdef __cplusplus
- extern "C"
- {
-#endif
- #if 0
- extern OurBool DaveDebugOn;
- extern FDIEXTENSIONTAG FDIET_Dummy;
- extern IFEXTENSIONTAG IFET_Dummy;
- extern FDIQUAD FDIQuad_WholeScreen;
- extern FDIPOS FDIPos_Origin;
- extern FDIPOS FDIPos_ScreenCentre;
- extern IFOBJECTLOCATION IFObjLoc_Origin;
- extern UncompressedGlobalPlotAtomID UGPAID_StandardNull;
- extern IFCOLOUR IFColour_Dummy;
- extern IFVECTOR IFVec_Zero;
- #endif
-#ifdef __cplusplus
- };
-#endif
-
-
-
-/* Exported globals ************************************************/
-
-/* Internal type definitions ***************************************/
-
-/* Internal function prototypes ************************************/
-
-/* Internal globals ************************************************/
-
-/* Exported function definitions ***********************************/
-
-// namespace EquipmentUtil
-
-// Functions to get the ID for the text string "ROUNDS" and "MAGAZINES"
-// Mostly returns TEXTSTRING_ROUNDS and TEXTSTRING_MAGAZINES,
-// but some weapons have different strings
-
-enum TEXTSTRING_ID EquipmentUtil :: GetTextID_Rounds
-(
- enum WEAPON_ID WeaponID
-)
-{
- {
- return TEXTSTRING_ROUNDS;
- }
-}
-
-enum TEXTSTRING_ID EquipmentUtil :: GetTextID_Magazines
-(
- enum WEAPON_ID WeaponID
-)
-{
- switch (WeaponID)
- {
- default:
- return TEXTSTRING_MAGAZINES;
-
- case WEAPON_FLAMETHROWER:
- return TEXTSTRING_MAGAZINES_FLAMETHROWER;
-
- }
-}
-
-
-
- // Mostly returns TEXTSTRING_ROUNDS and TEXTSTRING_MAGAZINES,
- // but some weapons have different strings
-
-/* Internal function definitions ***********************************/
diff --git a/src/avp/equiputl.hpp b/src/avp/equiputl.hpp
deleted file mode 100644
index 3f57731..0000000
--- a/src/avp/equiputl.hpp
+++ /dev/null
@@ -1,67 +0,0 @@
-/*
-
- equiputl.hpp
-
- Created 8/1/98 by DHM: Utilies for dealing with equipment
-
-*/
-
-#ifndef _equiputl
-#define _equiputl 1
-
- #if ( defined( __WATCOMC__ ) || defined( _MSC_VER ) )
- #pragma once
- #endif
-
-
- #ifndef _equipmnt_h_
- #include "equipmnt.h"
- #endif
-
- #ifndef _langenum_h_
- #include "langenum.h"
- #endif
-
-#ifdef __cplusplus
- extern "C" {
-#endif
-
-/* Version settings *****************************************************/
-
-/* Constants ***********************************************************/
-
-/* Macros ***************************************************************/
-
-/* Type definitions *****************************************************/
-
-/* Exported globals *****************************************************/
-
-/* Function prototypes **************************************************/
- namespace EquipmentUtil
- {
- // Functions to get the ID for the text string "ROUNDS" and "MAGAZINES"
- // Mostly returns TEXTSTRING_ROUNDS and TEXTSTRING_MAGAZINES,
- // but some weapons have different strings
-
- enum TEXTSTRING_ID GetTextID_Rounds
- (
- enum WEAPON_ID WeaponID
- );
-
- enum TEXTSTRING_ID GetTextID_Magazines
- (
- enum WEAPON_ID WeaponID
- );
-
- };
-
-
-
-/* End of the header ****************************************************/
-
-
-#ifdef __cplusplus
- };
-#endif
-
-#endif