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authorTimotej Lazar <timotej.lazar@araneo.si>2020-04-18 21:56:33 +0200
committerTimotej Lazar <timotej.lazar@araneo.si>2020-04-23 18:39:15 +0200
commit152e6d7f2603eb8c9a3fce99955ee82969049e0a (patch)
treea1e051b4d4c1f769bc32538ebd4e53b97e01ba67
parent805bc3e30ee49bbfbab5e6f8f589842e1b67b470 (diff)
Fix crash in DrawMainMenusBackdrop
Remove some obsolete and dysfunctional code that was triggered when binked menu background was implemented.
-rw-r--r--src/avp/win95/frontend/avp_menus.c25
1 files changed, 0 insertions, 25 deletions
diff --git a/src/avp/win95/frontend/avp_menus.c b/src/avp/win95/frontend/avp_menus.c
index b3952c3..4c654b3 100644
--- a/src/avp/win95/frontend/avp_menus.c
+++ b/src/avp/win95/frontend/avp_menus.c
@@ -4924,31 +4924,6 @@ extern void DrawMainMenusBackdrop(void)
{
DrawAvPMenuGfx(AVPMENUGFX_BACKDROP,0,0,ONE_FIXED+1,AVPMENUFORMAT_LEFTJUSTIFIED);
}
- else
- {
- extern unsigned char *ScreenBuffer;
- unsigned int *screenPtr = (unsigned int*)ScreenBuffer;
- int i;
-
- i = ScreenDescriptorBlock.SDB_Width * 60 /2;
- do
- {
- *screenPtr++=0;
- }
- while(--i);
-
- screenPtr+=ScreenDescriptorBlock.SDB_Width * 360/2;
-
- i = ScreenDescriptorBlock.SDB_Width * 60 /2;
- do
- {
- *screenPtr++=0;
- }
- while(--i);
- }
-
-
-
#else
extern DDPIXELFORMAT DisplayPixelFormat;
extern unsigned char *ScreenBuffer;