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authorSteven Fuller <relnev@icculus.org>2001-12-13 05:19:04 +0000
committerPatryk Obara <dreamer.tan@gmail.com>2019-08-20 02:22:37 +0200
commitabab1011ac9f80ca3b734bd70415ff255965441b (patch)
tree4e2fe15b64e5e1f24e77cfe7c3b1fd1c755cbbaa
parent84e9c736f38032d10630389fd1c73e025dd9d1c8 (diff)
Small update.
-rw-r--r--README5
1 files changed, 3 insertions, 2 deletions
diff --git a/README b/README
index ad6676e..4a8eb64 100644
--- a/README
+++ b/README
@@ -42,8 +42,9 @@ If you are wanting to run the Alien demo (the installer is an .exe but you
can just use unzip to extract the files from the .exe), add -DALIEN_DEMO to
the CFLAGS line (the one that's uncommented) in the Makefile. Rename all game
files lowercase. Be sure to install SDL 1.2 (http://www.libsdl.org) with
-OpenGL support, nasm 0.98, and the latest OpenAL CVS (http://www.openal.org).
-AvP requires a 3D card with OpenGL support to work.
+OpenGL support, nasm 0.98, PhysicsFS 0.1.4 (http://icculus.org/physfs/),
+and the latest OpenAL CVS (http://www.openal.org). AvP requires a 3D card
+with OpenGL support.
Create the MPConfig and User_Profiles directories if they do not exist.
(Note: Windows profiles probably do not work in Linux and vice versa)