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authorRebellion Developments <rebellion@nomail>2000-03-16 11:25:00 +0100
committerPatryk Obara <dreamer.tan@gmail.com>2019-08-19 05:45:17 +0200
commit218ca90543758a20ac326e444ca0643174ca7384 (patch)
tree16bfe3e5307f9f515489000f28728224291a0e3b /AvP.dsp
Import Aliens vs Predator - Gold (Build 116)
Source code release, imported from: https://www.gamefront.com/games/aliens-vs-predator-3/file/avp-gold-complete-source-code All text files were converted to Unix format.
Diffstat (limited to 'AvP.dsp')
-rw-r--r--AvP.dsp2100
1 files changed, 2100 insertions, 0 deletions
diff --git a/AvP.dsp b/AvP.dsp
new file mode 100644
index 0000000..4601689
--- /dev/null
+++ b/AvP.dsp
@@ -0,0 +1,2100 @@
+# Microsoft Developer Studio Project File - Name="AvP" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Application" 0x0101
+
+CFG=AvP - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "AvP.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "AvP.mak" CFG="AvP - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "AvP - Win32 Release" (based on "Win32 (x86) Application")
+!MESSAGE "AvP - Win32 Debug" (based on "Win32 (x86) Application")
+!MESSAGE "AvP - Win32 Release For Fox" (based on "Win32 (x86) Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "AvP - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /Zp4 /MT /W3 /GX /O2 /I "c:\mssdk\include" /I "3dc" /I "3dc\avp" /I "3dc\avp\support" /I "3dc\avp\win95" /I "3dc\avp\win95\frontend" /I "3dc\avp\win95\gadgets" /I "3dc\include" /I "3dc\win95" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D engine=1 /D "__STDC__" /D "AVP_DEBUG_VERSION" /YX /FD /c
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x809 /d "NDEBUG"
+# ADD RSC /l 0x809 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ddraw.lib dsound.lib dplayx.lib dinput.lib smackw32.lib binkw32.lib winmm.lib /nologo /subsystem:windows /machine:I386 /out:"avpprog.exe" /libpath:"c:\mssdk\lib" /libpath:"3dc"
+
+!ELSEIF "$(CFG)" == "AvP - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
+# ADD CPP /nologo /Zp4 /MTd /W3 /Gm /GX /ZI /Od /I "c:\mssdk\include" /I "3dc" /I "3dc\avp" /I "3dc\avp\support" /I "3dc\avp\win95" /I "3dc\avp\win95\frontend" /I "3dc\avp\win95\gadgets" /I "3dc\include" /I "3dc\win95" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D engine=1 /D "__STDC__" /D "AVP_DEBUG_VERSION" /YX /FD /GZ /c
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x809 /d "_DEBUG"
+# ADD RSC /l 0x809 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ddraw.lib dsound.lib dplayx.lib dinput.lib smackw32.lib binkw32.lib winmm.lib /nologo /subsystem:windows /debug /machine:I386 /out:"debug_AvP.exe" /pdbtype:sept /libpath:"c:\mssdk\lib" /libpath:"3dc"
+
+!ELSEIF "$(CFG)" == "AvP - Win32 Release For Fox"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "AvP___Win32_Release_For_Fox"
+# PROP BASE Intermediate_Dir "AvP___Win32_Release_For_Fox"
+# PROP BASE Ignore_Export_Lib 0
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "AvP___Win32_Release_For_Fox"
+# PROP Intermediate_Dir "AvP___Win32_Release_For_Fox"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /Zp4 /MT /W3 /GX /O2 /I "c:\mssdk\include" /I "3dc" /I "3dc\avp" /I "3dc\avp\support" /I "3dc\avp\win95" /I "3dc\avp\win95\frontend" /I "3dc\avp\win95\gadgets" /I "3dc\include" /I "3dc\win95" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D engine=1 /D "__STDC__" /YX /FD /c
+# ADD CPP /nologo /Zp4 /MT /W3 /GX /O2 /I "c:\mssdk\include" /I "3dc" /I "3dc\avp" /I "3dc\avp\support" /I "3dc\avp\win95" /I "3dc\avp\win95\frontend" /I "3dc\avp\win95\gadgets" /I "3dc\include" /I "3dc\win95" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D engine=1 /D "__STDC__" /YX /FD /c
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x809 /d "NDEBUG"
+# ADD RSC /l 0x809 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ddraw.lib dsound.lib dplayx.lib dinput.lib smackw32.lib binkw32.lib winmm.lib /nologo /subsystem:windows /machine:I386 /out:"AvP.exe" /libpath:"c:\mssdk\lib" /libpath:"3dc"
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ddraw.lib dsound.lib dplayx.lib dinput.lib smackw32.lib binkw32.lib winmm.lib /nologo /subsystem:windows /machine:I386 /out:"AvP.exe" /libpath:"c:\mssdk\lib" /libpath:"3dc"
+
+!ENDIF
+
+# Begin Target
+
+# Name "AvP - Win32 Release"
+# Name "AvP - Win32 Debug"
+# Name "AvP - Win32 Release For Fox"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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+SOURCE=.\3dc\Afont.c
+# End Source File
+# Begin Source File
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+# End Source File
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+# End Source File
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+# End Source File
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+# End Source File
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+SOURCE=.\3dc\win95\animobs.cpp
+# End Source File
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+# End Source File
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+# End Source File
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+# End Source File
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+SOURCE=.\3dc\avp\BonusAbilities.c
+# End Source File
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+# End Source File
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+# End Source File
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+# End Source File
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+# End Source File
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+# End Source File
+# Begin Source File
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+SOURCE=.\3dc\win95\Chnktype.cpp
+# End Source File
+# Begin Source File
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+SOURCE=.\3dc\avp\win95\chtcodes.cpp
+# End Source File
+# Begin Source File
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+SOURCE=.\3dc\win95\Chunk.cpp
+# End Source File
+# Begin Source File
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+SOURCE=.\3dc\win95\Chunkpal.cpp
+# End Source File
+# Begin Source File
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+SOURCE=.\3dc\avp\comp_map.c
+# End Source File
+# Begin Source File
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+SOURCE=.\3dc\avp\Comp_shp.c
+# End Source File
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+SOURCE=.\3dc\avp\support\consbind.cpp
+# End Source File
+# Begin Source File
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+SOURCE=.\3dc\avp\support\consbtch.cpp
+# End Source File
+# Begin Source File
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+# End Source File
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+SOURCE=.\3dc\avp\ConsoleLog.cpp
+# End Source File
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+# End Source File
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+# End Source File
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+# End Source File
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+SOURCE=.\3dc\avp\shapes\Cube.c
+# End Source File
+# Begin Source File
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+SOURCE=.\3dc\win95\d3_func.cpp
+# End Source File
+# Begin Source File
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+# End Source File
+# Begin Source File
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+# End Source File
+# Begin Source File
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+# End Source File
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+SOURCE=.\3dc\win95\Dd_func.cpp
+# End Source File
+# Begin Source File
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+# End Source File
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+# End Source File
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