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authorTimotej Lazar <timotej.lazar@araneo.si>2022-12-27 21:00:06 +0100
committerTimotej Lazar <timotej.lazar@araneo.si>2022-12-27 21:00:51 +0100
commit3f92377c674da6c23916530ff58eb79c67c46861 (patch)
tree36d92782952b2dbbad9efeb0e1d70303b18b59e3 /FindOpenGLES2.cmake
parenta753ae71723a97b1fa37d7d14a3ec2e09697a4fe (diff)
Use pkg-config to find libraries
Diffstat (limited to 'FindOpenGLES2.cmake')
-rw-r--r--FindOpenGLES2.cmake170
1 files changed, 0 insertions, 170 deletions
diff --git a/FindOpenGLES2.cmake b/FindOpenGLES2.cmake
deleted file mode 100644
index 136e761..0000000
--- a/FindOpenGLES2.cmake
+++ /dev/null
@@ -1,170 +0,0 @@
-#-------------------------------------------------------------------
-# This file is part of the CMake build system for OGRE
-# (Object-oriented Graphics Rendering Engine)
-# For the latest info, see http://www.ogre3d.org/
-#
-# The contents of this file are placed in the public domain. Feel
-# free to make use of it in any way you like.
-#-------------------------------------------------------------------
-
-# - Try to find OpenGLES and EGL
-# If using ARM Mali emulation you can specify the parent directory that contains the bin and include directories by
-# setting the MALI_SDK_ROOT variable in the environment.
-#
-# For AMD emulation use the AMD_SDK_ROOT variable
-#
-# Once done this will define
-#
-# OPENGLES2_FOUND - system has OpenGLES
-# OPENGLES2_INCLUDE_DIR - the GL include directory
-# OPENGLES2_LIBRARIES - Link these to use OpenGLES
-#
-# EGL_FOUND - system has EGL
-# EGL_INCLUDE_DIR - the EGL include directory
-# EGL_LIBRARIES - Link these to use EGL
-
-#include(FindPkgMacros)
-
-IF (WIN32)
- IF (CYGWIN)
-
- FIND_PATH(OPENGLES2_INCLUDE_DIR GLES2/gl2.h )
-
- FIND_LIBRARY(OPENGLES2_gl_LIBRARY libGLESv2 )
-
- ELSE (CYGWIN)
-
- IF(BORLAND)
- SET (OPENGLES2_gl_LIBRARY import32 CACHE STRING "OpenGL ES 2.x library for win32")
- ELSE(BORLAND)
- #getenv_path(AMD_SDK_ROOT)
- #getenv_path(MALI_SDK_ROOT)
-
- SET(POWERVR_SDK_PATH "C:/Imagination/PowerVR/GraphicsSDK/SDK_3.1/Builds")
- FIND_PATH(OPENGLES2_INCLUDE_DIR GLES2/gl2.h
- ${ENV_AMD_SDK_ROOT}/include
- ${ENV_MALI_SDK_ROOT}/include
- ${POWERVR_SDK_PATH}/Include
- "C:/Imagination Technologies/PowerVR Insider SDK/OGLES2_WINDOWS_X86EMULATION_2.10/Builds/OGLES2/Include"
- )
-
- FIND_PATH(EGL_INCLUDE_DIR EGL/egl.h
- ${ENV_AMD_SDK_ROOT}/include
- ${ENV_MALI_SDK_ROOT}/include
- ${POWERVR_SDK_PATH}/Include
- "C:/Imagination Technologies/PowerVR Insider SDK/OGLES2_WINDOWS_X86EMULATION_2.10/Builds/OGLES2/Include"
- )
-
- FIND_LIBRARY(OPENGLES2_gl_LIBRARY
- NAMES libGLESv2
- PATHS ${ENV_AMD_SDK_ROOT}/x86
- ${ENV_MALI_SDK_ROOT}/bin
- ${POWERVR_SDK_PATH}/Windows/x86_32/Lib
- "C:/Imagination Technologies/PowerVR Insider SDK/OGLES2_WINDOWS_X86EMULATION_2.10/Builds/OGLES2/WindowsX86/Lib"
- )
-
- FIND_LIBRARY(EGL_egl_LIBRARY
- NAMES libEGL
- PATHS ${ENV_AMD_SDK_ROOT}/x86
- ${ENV_MALI_SDK_ROOT}/bin
- ${POWERVR_SDK_PATH}/Windows/x86_32/Lib
- "C:/Imagination Technologies/PowerVR Insider SDK/OGLES2_WINDOWS_X86EMULATION_2.10/Builds/OGLES2/WindowsX86/Lib"
- )
- ENDIF(BORLAND)
-
- ENDIF (CYGWIN)
-
-ELSE (WIN32)
-
- IF (APPLE)
-
- #create_search_paths(/Developer/Platforms)
- #findpkg_framework(OpenGLES2)
- #set(OPENGLES2_gl_LIBRARY "-framework OpenGLES")
-
- ELSE(APPLE)
- #getenv_path(AMD_SDK_ROOT)
- #getenv_path(MALI_SDK_ROOT)
-
- FIND_PATH(OPENGLES2_INCLUDE_DIR GLES2/gl2.h
- ${ENV_AMD_SDK_ROOT}/include
- ${ENV_MALI_SDK_ROOT}/include
- /opt/Imagination/PowerVR/GraphicsSDK/SDK_3.1/Builds/Include
- /opt/vc/include
- /usr/openwin/share/include
- /opt/graphics/OpenGL/include /usr/X11R6/include
- /usr/include
- )
-
- FIND_LIBRARY(OPENGLES2_gl_LIBRARY
- NAMES GLESv2
- PATHS ${ENV_AMD_SDK_ROOT}/x86
- ${ENV_MALI_SDK_ROOT}/bin
- /opt/Imagination/PowerVR/GraphicsSDK/SDK_3.1/Builds/Linux/x86_32/Lib
- /opt/vc/lib
- /opt/graphics/OpenGL/lib
- /usr/openwin/lib
- /usr/shlib /usr/X11R6/lib
- /usr/lib
- )
-
- FIND_PATH(EGL_INCLUDE_DIR EGL/egl.h
- ${ENV_AMD_SDK_ROOT}/include
- ${ENV_MALI_SDK_ROOT}/include
- /opt/Imagination/PowerVR/GraphicsSDK/SDK_3.1/Builds/Include
- /opt/vc/include
- /usr/openwin/share/include
- /opt/graphics/OpenGL/include /usr/X11R6/include
- /usr/include
- )
-
- FIND_LIBRARY(EGL_egl_LIBRARY
- NAMES EGL
- PATHS ${ENV_AMD_SDK_ROOT}/x86
- ${ENV_MALI_SDK_ROOT}/bin
- /opt/Imagination/PowerVR/GraphicsSDK/SDK_3.1/Builds/Linux/x86_32/Lib
- /opt/vc/lib
- /opt/graphics/OpenGL/lib
- /usr/openwin/lib
- /usr/shlib /usr/X11R6/lib
- /usr/lib
- )
-
- # On Unix OpenGL most certainly always requires X11.
- # Feel free to tighten up these conditions if you don't
- # think this is always true.
- # It's not true on OSX.
-
- #IF (OPENGLES2_gl_LIBRARY)
- # IF(NOT X11_FOUND)
- # INCLUDE(FindX11)
- # ENDIF(NOT X11_FOUND)
- # IF (X11_FOUND)
- # IF (NOT APPLE)
- # SET (OPENGLES2_LIBRARIES ${X11_LIBRARIES})
- # ENDIF (NOT APPLE)
- # ENDIF (X11_FOUND)
- #ENDIF (OPENGLES2_gl_LIBRARY)
-
- ENDIF(APPLE)
-ENDIF (WIN32)
-
-SET( OPENGLES2_FOUND "YES" )
-IF(OPENGLES2_gl_LIBRARY AND EGL_egl_LIBRARY)
-
- SET( OPENGLES2_LIBRARIES ${OPENGLES2_gl_LIBRARY} ${OPENGLES2_LIBRARIES})
- SET( EGL_LIBRARIES ${EGL_egl_LIBRARY} ${EGL_LIBRARIES})
- SET( OPENGLES2_FOUND "YES" )
-
-ENDIF(OPENGLES2_gl_LIBRARY AND EGL_egl_LIBRARY)
-
-MARK_AS_ADVANCED(
- OPENGLES2_INCLUDE_DIR
- OPENGLES2_gl_LIBRARY
- EGL_INCLUDE_DIR
- EGL_egl_LIBRARY
-)
-
-INCLUDE(FindPackageHandleStandardArgs)
-
-FIND_PACKAGE_HANDLE_STANDARD_ARGS(OPENGLES2 REQUIRED_VARS OPENGLES2_LIBRARIES OPENGLES2_INCLUDE_DIR)