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authorSteven Fuller <relnev@icculus.org>2001-08-09 06:23:42 +0000
committerPatryk Obara <dreamer.tan@gmail.com>2019-08-20 02:22:36 +0200
commitea2f8c4527f401e721717177a11306213c13eac1 (patch)
treebbf2e2316b1dce71feed550b11e33e9f7885b52e /Makefile
parent45cf2eb3a194d53ccdd05a75b46e472a01359abf (diff)
Fixed FPU assembly. (fistp is 16bit, fistpl is 32bit)
Game displays now.
Diffstat (limited to 'Makefile')
-rw-r--r--Makefile2
1 files changed, 1 insertions, 1 deletions
diff --git a/Makefile b/Makefile
index b7635ad..cedb221 100644
--- a/Makefile
+++ b/Makefile
@@ -3,7 +3,7 @@ NASM = nasm
CFLAGS = -g -Wall -pipe -O2 -Dengine=1 -I. -Iinclude -Iwin95 -Iavp -Iavp/win95 -Iavp/support -Iavp/win95/frontend -Iavp/win95/gadgets
CXXFLAGS = $(CFLAGS)
-LDLIBS = -lm # /home/relnev/ElectricFence-2.2.2/libefence.a
+LDLIBS = -lm
CFLAGS += `sdl-config --cflags`
LDLIBS += -L/usr/X11R6/lib -lX11 -lXext -lGL `sdl-config --libs`