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authorSteven Fuller <relnev@icculus.org>2015-02-14 12:00:00 +0100
committerPatryk Obara <dreamer.tan@gmail.com>2019-08-20 03:51:33 +0200
commit0de664d0a886bcda45a0cd05551b6896c5c46ed0 (patch)
tree50127b6ec478d76bc714dbfda69602610334ed0c /README
parent22475d6d94e96056d1550dca00b32d00e3821649 (diff)
Import icculus.org release (2015-02-14)
Diffstat (limited to 'README')
-rw-r--r--README17
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diff --git a/README b/README
index 5bdd578..4a62f7a 100644
--- a/README
+++ b/README
@@ -7,7 +7,8 @@ Table of Contents:
3. Compilation
4. Installation
5. Credits
-a. Gold edition MD5s
+a. Change History
+b. Gold edition MD5s
Part 1: Introduction
@@ -71,8 +72,20 @@ Chuck Mason, initial OpenAL implementation
For everything else, there's http://community.ioquake.org/c/avp
+Appendix A: Change History
+--------------------------
-Appendix A: Gold edition MD5s
+20150214:
+OpenGL ES 1.1 compatibility
+SDL2 support progress
+
+20141225:
+CMake build system
+x86_64 support
+Beginnings of SDL2 support
+
+
+Appendix B: Gold edition MD5s
-----------------------------
A proper install of the Gold edition should look similar to this: