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| author | Steven Fuller <relnev@icculus.org> | 2001-11-06 21:23:26 +0000 |
|---|---|---|
| committer | Patryk Obara <dreamer.tan@gmail.com> | 2019-08-20 02:22:36 +0200 |
| commit | ab1b808ef3f6642a1f7b0dff1134deb8b0db436b (patch) | |
| tree | 21ea5ecae12b73f74d338725a91c5475cfbdcf60 /README | |
| parent | 949ffcfd44807915ff2ab0bcc5f81032b5708578 (diff) | |
Debian SDL+NVIDIA workaround
Diffstat (limited to 'README')
| -rw-r--r-- | README | 3 |
1 files changed, 3 insertions, 0 deletions
@@ -53,6 +53,9 @@ If you get "Aborted" after starting a new game the second time or so, try recompiling with gcc-3.0.2. It seems to have fixed it for me, but I'll try to find a workaround that works with gcc-2.95. +If you have Debian, the Debian SDL package, and an NVIDIA card, you will +have to uncomment a LDLIBS line in the Makefile. + relnev:~/avp/AvP Demo 3 - Alien$ ls aenglish.txt alienavp_huds/ alienfastfile/ avp_rifs/ MPConfig/ |
