diff options
| author | Steven Fuller <relnev@icculus.org> | 2001-08-24 05:19:50 +0000 |
|---|---|---|
| committer | Patryk Obara <dreamer.tan@gmail.com> | 2019-08-20 02:22:36 +0200 |
| commit | acbc8ea8b8f3f1b50aac139d3aacabd68ec42ded (patch) | |
| tree | e46845b03af3e31afcaac069e9e2a6c4016894fc /TODO | |
| parent | 90d3747b13a744e725a37c685d8145caab0531a5 (diff) | |
Removed more unused stuff.
Finally finished ingame OpenGL code (I hope).
Fixed another mistake in mathline.c.
Diffstat (limited to 'TODO')
| -rw-r--r-- | TODO | 26 |
1 files changed, 26 insertions, 0 deletions
@@ -1,2 +1,28 @@ +[DONE] [08/24/01] Finish OpenGL code. +* Fix sound code. +* See if RGT will respond. +* Menus. +* Proper file loading/saving (ignore case, search certain directories) and + config handling (~/.avp/{ge, re, ad, md, pd}/?) +* Command line options. +* CD Audio. +* Try to get demos and regular edition to work. +* See what FOX/Rebellion has to say (if anything) about redistribution of the + demos and if its possible to create an installer for regular/gold edition + CDs. +* Put together a workaround if RGT plan fails. +* See if the build process can be made easier for those who download the + source. +* Write documentation. +* Prep for a release. Get someone who has a saner system to build binaries. + Look into loki_setup. +* "Beta test." Play through the game at least once starting with a clean + install. +* Release. And the crowd goes wild. +* Fix any bugs found after previous release. +* Add networking and everything related (dedicated server, master server, + etc.) +* Release new version. And fix bugs, and release new version, and so on. +---- * Debug, verify, and reimplant the inline functions in mathline.c to inline.h |
