diff options
| author | Steven Fuller <relnev@icculus.org> | 2001-08-06 19:50:26 +0000 |
|---|---|---|
| committer | Patryk Obara <dreamer.tan@gmail.com> | 2019-08-20 02:22:36 +0200 |
| commit | 0770c95c17191b8945695eb5c27c11d279e3c1b9 (patch) | |
| tree | ae08d9afa6e83bbeeb586b21bb9823f43e93cdc6 /notes.txt | |
| parent | 12c6a39177837a5c4dc8928a78140b4c3bb8f47a (diff) | |
Moved TranslatePoint into a separate file.
Implemented most of the main loop in main.c.
Game now seems to run OK. Need to write texture code and then add OpenGL.
Diffstat (limited to 'notes.txt')
| -rw-r--r-- | notes.txt | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -7,3 +7,5 @@ Changed filenames: avp/win95/system.c (avp_load_rif calls) ======== is AvP.CurrentEnv and StartingEnv used? +======== +SCREENDESCRIPTORBLOCK.SDB_DiagonalWidth is unused |
