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authorSteven Fuller <relnev@icculus.org>2001-08-07 04:48:41 +0000
committerPatryk Obara <dreamer.tan@gmail.com>2019-08-20 02:22:36 +0200
commitfc5b084897d1e0a9eb4a3557d517607609f4d4e5 (patch)
tree807946cc617e3d85f5e817c5a6611dd3b714b173 /src/include/shape.h
parent78cdb29e7aa6860640b9ab77994b17b22840cf11 (diff)
Removed some unused bits.
Diffstat (limited to 'src/include/shape.h')
-rw-r--r--src/include/shape.h32
1 files changed, 0 insertions, 32 deletions
diff --git a/src/include/shape.h b/src/include/shape.h
index 9bd7e6c..3f3057b 100644
--- a/src/include/shape.h
+++ b/src/include/shape.h
@@ -36,38 +36,6 @@
/*
- Maximum number shading tables.
-
- This equate might have to be moved to "system.h"
-
-*/
-
-#define MaxShadingTables 4096
-
-
-
-/*
-
- Palette Creation Function Structure
-
-*/
-
-typedef struct palcreationdata {
-
- unsigned char** PCD_ArrayPtr;
- int PCD_NumHues;
- int PCD_ShadesPerHue;
- int PCD_NumColsUsed;
-
-} PALCREATIONDATA;
-
-
-
-
-
-
-/*
-
Shape Item Function Array Indices
*/