diff options
| author | Steven Fuller <relnev@icculus.org> | 2001-08-06 19:50:26 +0000 |
|---|---|---|
| committer | Patryk Obara <dreamer.tan@gmail.com> | 2019-08-20 02:22:36 +0200 |
| commit | 0770c95c17191b8945695eb5c27c11d279e3c1b9 (patch) | |
| tree | ae08d9afa6e83bbeeb586b21bb9823f43e93cdc6 /src/kshape.h | |
| parent | 12c6a39177837a5c4dc8928a78140b4c3bb8f47a (diff) | |
Moved TranslatePoint into a separate file.
Implemented most of the main loop in main.c.
Game now seems to run OK. Need to write texture code and then add OpenGL.
Diffstat (limited to 'src/kshape.h')
| -rw-r--r-- | src/kshape.h | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/kshape.h b/src/kshape.h index 9282ccd..dc38e33 100644 --- a/src/kshape.h +++ b/src/kshape.h @@ -3,12 +3,6 @@ #include "particle.h" -#define SOFTWARE_RENDERER 0 - -#if SOFTWARE_RENDERER -#include "SoftwareRender.hpp" -#endif - typedef struct { |
