diff options
| author | Steven Fuller <relnev@icculus.org> | 2001-08-11 21:04:45 +0000 |
|---|---|---|
| committer | Patryk Obara <dreamer.tan@gmail.com> | 2019-08-20 02:22:36 +0200 |
| commit | 56982d4e9b5b1fe64c78ebe007811c37d212f06a (patch) | |
| tree | 17a758e1cf4db03288a5fd10b1f44a98976513f6 /src/main.c | |
| parent | ba13de4472c48cb06081a1c2eb388c1b641af2cf (diff) | |
Fixed perspective texture drawing.
Implemented a few simple opengl state optimizations.
Diffstat (limited to 'src/main.c')
| -rw-r--r-- | src/main.c | 4 |
1 files changed, 3 insertions, 1 deletions
@@ -74,8 +74,10 @@ int InitialiseWindowsSystem() glDepthFunc(GL_LEQUAL); glEnable(GL_TEXTURE_2D); - + +/* glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); +*/ #endif return 0; } |
