diff options
| author | Steven Fuller <relnev@icculus.org> | 2001-08-18 02:42:07 +0000 |
|---|---|---|
| committer | Patryk Obara <dreamer.tan@gmail.com> | 2019-08-20 02:22:36 +0200 |
| commit | 96a5583f3b37c0d56e60d726641834bfadf15d7a (patch) | |
| tree | adc35c17b3d4a42d7e617b7556d7e7693d246c3d /src/main.c | |
| parent | c12ec5ff7e430a9885c3edba0f5ff1875f0b6b6a (diff) | |
Fixed texture filtering modes.
Diffstat (limited to 'src/main.c')
| -rw-r--r-- | src/main.c | 14 |
1 files changed, 1 insertions, 13 deletions
@@ -494,18 +494,6 @@ void FlipBuffers() SDL_GL_SwapBuffers(); } -void ThisFramesRenderingHasBegun() -{ -/* sets scene defaults */ -} - -void ThisFramesRenderingHasFinished() -{ -/* This is where the queued drawing commands' execution takes place */ - - LightBlockDeallocation(); -} - int ExitWindowsSystem() { SDL_Quit(); @@ -602,7 +590,7 @@ int main(int argc, char *argv[]) // SetLevelToLoad(AVP_ENVIRONMENT_SUBWAY_MP); // SetLevelToLoad(AVP_ENVIRONMENT_LEADWORKS_COOP); /* coop/skirmish */ - + // SetLevelToLoad(AVP_ENVIRONMENT_E3DEMOSP); /* demo level */ #endif |
