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authorSteven Fuller <relnev@icculus.org>2001-12-09 20:21:44 +0000
committerPatryk Obara <dreamer.tan@gmail.com>2019-08-20 02:22:37 +0200
commita2d3afb314a3b27a55f68e05f0d2c7d5dff015be (patch)
tree2597aeb6b453a212526326ba2af6dec073371642 /src/openal.c
parentc69d42233364999afe5257e3ea536d6b3cd035c6 (diff)
Better error checking in winapi.c. (Tim Beckmann)
Keep track of profile timestamps. (Tim Beckmann) Implemented a few other missing bits.
Diffstat (limited to 'src/openal.c')
-rw-r--r--src/openal.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/openal.c b/src/openal.c
index 5dfd931..e39ba66 100644
--- a/src/openal.c
+++ b/src/openal.c
@@ -449,7 +449,7 @@ void PlatStopSound(int activeIndex)
/* printf("PlatStopSound(%d)\n", activeIndex); */
if (!SoundActivated)
- return 0;
+ return;
// if (ActiveSounds[activeIndex].paused)
// alSourcePause (ActiveSounds[activeIndex].ds3DBufferP);
@@ -656,7 +656,7 @@ void PlatUpdatePlayer()
ALfloat vel[3], or[6], pos[3];
if (!SoundActivated)
- return 0;
+ return;
if (Global_VDB_Ptr) {
extern int NormalFrameTime;
@@ -710,7 +710,7 @@ void PlatEndGameSound(SOUNDINDEX index)
int i;
if (!SoundActivated)
- return 0;
+ return;
if((index<0)||(index>=SID_MAXIMUM)) return; /* no such sound */
@@ -780,7 +780,7 @@ void UpdateSoundFrequencies()
/* printf("FREQ UpdateSoundFreqncies()\n"); */
if (!SoundActivated)
- return 0;
+ return;
if (!SoundSwitchedOn) /* TODO: maybe I should have used this var.. */
return;