diff options
| author | Steven Fuller <relnev@icculus.org> | 2001-08-28 10:40:40 +0000 |
|---|---|---|
| committer | Patryk Obara <dreamer.tan@gmail.com> | 2019-08-20 02:22:36 +0200 |
| commit | 35d91a5da3436d78dadcae9b088014b10c2de45d (patch) | |
| tree | a33f3524e215caaa6bfb0d34e6dfbfe3bebe654b /src/opengl.c | |
| parent | ab5897ec78e77e13d94fc3a74e56fc3a235e5f09 (diff) | |
Added AvP-Style attenuation code.
Diffstat (limited to 'src/opengl.c')
| -rw-r--r-- | src/opengl.c | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/src/opengl.c b/src/opengl.c index c24ff8d..97dc36f 100644 --- a/src/opengl.c +++ b/src/opengl.c @@ -437,6 +437,15 @@ GLuint CreateOGLTexture(D3DTexture *tex, unsigned char *buf) return h; } +void ReleaseD3DTexture(void *tex) +{ + D3DTexture *TextureHandle = (D3DTexture *)tex; + + glDeleteTextures(1, &(TextureHandle->id)); + + free(TextureHandle); +} + /* ** */ void ThisFramesRenderingHasBegun() @@ -473,7 +482,7 @@ void D3D_DecalSystem_Setup() /* this does stop zfighting with bulletmarks on walls... */ glEnable(GL_POLYGON_OFFSET_FILL); - glPolygonOffset(-10.0, -10.0); + glPolygonOffset(-8.0, -8.0); } void D3D_DecalSystem_End() |
