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authorSteven Fuller <relnev@icculus.org>2008-04-27 01:45:21 -0700
committerPatryk Obara <dreamer.tan@gmail.com>2019-08-20 02:22:37 +0200
commitc3cc5eb87891c06b636409342fd86e4d8893c549 (patch)
treeec3a39a8310ff0b11a4043a82689c2e9fc1cf515 /src/opengl.c
parentd5830bb440f885878dc580e94a7364e4c5f6a044 (diff)
Made sin/cos tables const.
Made the sin/cos/arcsin/arccos tables const and removed the redundant externs that were scattered about.
Diffstat (limited to 'src/opengl.c')
-rw-r--r--src/opengl.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/opengl.c b/src/opengl.c
index 327500a..e015133 100644
--- a/src/opengl.c
+++ b/src/opengl.c
@@ -2536,8 +2536,6 @@ void BltImage(RECT *dest, DDSurface *image, RECT *src)
/* Hacked in special effects */
-extern int sine[];
-extern int cosine[];
extern int NormalFrameTime;
void UpdateForceField(void);