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authorSteven Fuller <relnev@icculus.org>2001-12-22 00:49:57 +0000
committerPatryk Obara <dreamer.tan@gmail.com>2019-08-20 02:22:37 +0200
commit86629a3b343a87961527728c70e4aae94522c100 (patch)
tree707164283e348b99c4d5b8e292087b52be51525f /src/opengl.h
parent0677653d4f82a2a913986841001847a3c63d25f8 (diff)
Cleanups. (Tim Beckmann)
Diffstat (limited to 'src/opengl.h')
-rw-r--r--src/opengl.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/opengl.h b/src/opengl.h
index 86e68c4..876a71e 100644
--- a/src/opengl.h
+++ b/src/opengl.h
@@ -8,5 +8,12 @@ void ThisFramesRenderingHasBegun();
void ThisFramesRenderingHasFinished();
void D3D_SkyPolygon_Output(POLYHEADER *inputPolyPtr, RENDERVERTEX *renderVerticesPtr);
void D3D_DrawBackdrop();
+void D3D_FadeDownScreen(int brightness, int colour);
+void RenderString(char *stringPtr, int x, int y, int colour);
+void RenderStringCentred(char *stringPtr, int centreX, int y, int colour);
+void D3D_DecalSystem_Setup();
+void D3D_DecalSystem_End();
+void SecondFlushD3DZBuffer();
+void D3D_PlayerDamagedOverlay(int intensity);
#endif