diff options
| author | Steven Fuller <relnev@icculus.org> | 2001-12-22 00:49:57 +0000 |
|---|---|---|
| committer | Patryk Obara <dreamer.tan@gmail.com> | 2019-08-20 02:22:37 +0200 |
| commit | 86629a3b343a87961527728c70e4aae94522c100 (patch) | |
| tree | 707164283e348b99c4d5b8e292087b52be51525f /src/opengl.h | |
| parent | 0677653d4f82a2a913986841001847a3c63d25f8 (diff) | |
Cleanups. (Tim Beckmann)
Diffstat (limited to 'src/opengl.h')
| -rw-r--r-- | src/opengl.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/opengl.h b/src/opengl.h index 86e68c4..876a71e 100644 --- a/src/opengl.h +++ b/src/opengl.h @@ -8,5 +8,12 @@ void ThisFramesRenderingHasBegun(); void ThisFramesRenderingHasFinished(); void D3D_SkyPolygon_Output(POLYHEADER *inputPolyPtr, RENDERVERTEX *renderVerticesPtr); void D3D_DrawBackdrop(); +void D3D_FadeDownScreen(int brightness, int colour); +void RenderString(char *stringPtr, int x, int y, int colour); +void RenderStringCentred(char *stringPtr, int centreX, int y, int colour); +void D3D_DecalSystem_Setup(); +void D3D_DecalSystem_End(); +void SecondFlushD3DZBuffer(); +void D3D_PlayerDamagedOverlay(int intensity); #endif |
