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authorSteven Fuller <relnev@icculus.org>2001-08-12 19:48:15 +0000
committerPatryk Obara <dreamer.tan@gmail.com>2019-08-20 02:22:36 +0200
commit3ec3df2e66e591d483444ebe3d2ea76a9c5fddbf (patch)
tree6f93ff9f9c24291af870d87c6f09db65c1d84abd /src/stubs.c
parentb6076c656ea40abfbb3f9d2ba8e69b69c2d55d75 (diff)
Added noise overlay (for marine image enhancer).
Diffstat (limited to 'src/stubs.c')
-rw-r--r--src/stubs.c22
1 files changed, 0 insertions, 22 deletions
diff --git a/src/stubs.c b/src/stubs.c
index 4933646..438c58a 100644
--- a/src/stubs.c
+++ b/src/stubs.c
@@ -85,18 +85,6 @@ void CheckCDVolume()
}
-/* progress_bar.cpp */
-void Start_Progress_Bar()
-{
- fprintf(stderr, "Start_Progress_Bar()\n");
-}
-
-void Set_Progress_Bar_Position(int pos)
-{
- fprintf(stderr, "Set_Progress_Bar_Position(%d)\n", pos);
-}
-
-
/* smacker.c */
int FmvColourRed;
int FmvColourGreen;
@@ -409,11 +397,6 @@ void InitForceField()
fprintf(stderr, "InitForceField()\n");
}
-void DrawNoiseOverlay(int t)
-{
- fprintf(stderr, "DrawNoiseOverlay(%d)\n", t);
-}
-
void DrawScanlinesOverlay(float level)
{
fprintf(stderr, "DrawScanlinesOverlay(%f)\n", level);
@@ -562,11 +545,6 @@ void D3D_BackdropPolygon_Output(POLYHEADER *inputPolyPtr,RENDERVERTEX *renderVer
long BackBufferPitch;
int VideoModeColourDepth;
-void FlipBuffers()
-{
- fprintf(stderr, "FlipBuffers()\n");
-}
-
int ChangePalette (unsigned char* NewPalette)
{
fprintf(stderr, "ChangePalette(%p)\n", NewPalette);