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authorSteven Fuller <relnev@icculus.org>2001-08-07 23:26:35 +0000
committerPatryk Obara <dreamer.tan@gmail.com>2019-08-20 02:22:36 +0200
commit665f33b0f9014d8501106f74cb629d3d5d1877be (patch)
treeaa781768103a507905e540a7cf6fe1e7b891f050 /src/stubs.c
parentfc5b084897d1e0a9eb4a3557d517607609f4d4e5 (diff)
More small warning cleanups
Diffstat (limited to 'src/stubs.c')
-rw-r--r--src/stubs.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/stubs.c b/src/stubs.c
index 677fda7..0048294 100644
--- a/src/stubs.c
+++ b/src/stubs.c
@@ -146,8 +146,8 @@ void UpdateAllFMVTextures()
/* psndplat.cpp */
ACTIVESOUNDSAMPLE ActiveSounds[SOUND_MAXACTIVE];
-ACTIVESOUNDSAMPLE BlankActiveSound = {SID_NOSOUND,ASP_Minimum,0,0,NULL,0,0,0,0,0,{{0,0,0},0,0},NULL, NULL, NULL};
-SOUNDSAMPLEDATA BlankGameSound = {0,0,0,0,NULL,0,NULL};
+ACTIVESOUNDSAMPLE BlankActiveSound = {SID_NOSOUND,ASP_Minimum,0,0,NULL,0,0,0,0,0, { {0,0,0},{0,0,0},0,0 }, NULL, NULL, NULL};
+SOUNDSAMPLEDATA BlankGameSound = {0,0,0,0,NULL,0,0,NULL,0};
SOUNDSAMPLEDATA GameSounds[SID_MAXIMUM];
int PlatStartSoundSys()