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authorSteven Fuller <relnev@icculus.org>2001-07-04 22:58:50 +0000
committerPatryk Obara <dreamer.tan@gmail.com>2019-08-20 02:22:36 +0200
commitd89eb0014e72da9fe561a5a150943d6b962c3dd9 (patch)
tree889ed9c442ea51d5ac8ee3adeaae0d1ebea7ca4d /src/win95/aw.h
parent190a6b306be7da0761bda6a5882349e161230d30 (diff)
First wave of changes:
Removed inclusion of Windows header files and remove some Windows-specific declarations.
Diffstat (limited to 'src/win95/aw.h')
-rw-r--r--src/win95/aw.h14
1 files changed, 0 insertions, 14 deletions
diff --git a/src/win95/aw.h b/src/win95/aw.h
index 8e43f33..1b4fa3b 100644
--- a/src/win95/aw.h
+++ b/src/win95/aw.h
@@ -1,20 +1,6 @@
#ifndef _INCLUDED_AW_H_
#define _INCLUDED_AW_H_
-#include <d3d.h>
-
-typedef IDirectDraw DDObject;
-typedef IDirect3DDevice D3DDevice;
-typedef IDirect3DTexture D3DTexture;
-typedef IDirectDrawSurface DDSurface;
-typedef IDirectDrawPalette DDPalette;
-
-#define GUID_D3D_TEXTURE IID_IDirect3DTexture
-#define GUID_DD_SURFACE IID_IDirectDrawSurface
-
-typedef DDSURFACEDESC DD_SURFACE_DESC;
-typedef DDSCAPS DD_S_CAPS;
-
struct AwBackupTexture;
typedef struct AwBackupTexture * AW_BACKUPTEXTUREHANDLE;