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authorSteven Fuller <relnev@icculus.org>2008-05-04 20:47:08 -0700
committerPatryk Obara <dreamer.tan@gmail.com>2019-08-20 02:22:37 +0200
commit5d3725f9d972cde917ab9b076cb0b89b33557c7a (patch)
tree7378f5fac1dc90fd3d8f52f02db25714010f8912 /src/win95/ltchunk.hpp
parent9b449609fac7b23f2f9655ce2d766f1f56679ba4 (diff)
Removed a lot of tool code.
Diffstat (limited to 'src/win95/ltchunk.hpp')
-rw-r--r--src/win95/ltchunk.hpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/win95/ltchunk.hpp b/src/win95/ltchunk.hpp
index 444f0f4..b226e12 100644
--- a/src/win95/ltchunk.hpp
+++ b/src/win95/ltchunk.hpp
@@ -4,9 +4,6 @@
#include "chunk.hpp"
#include "chnktype.hpp"
-#if InterfaceEngine
-#include "strachnk.hpp"
-#endif
#define LOFlag_On 0x00000001
#define LOFlag_ShadowData 0x00000002
@@ -143,11 +140,6 @@ public:
void fill_data_block ( char * data_start);
-#if InterfaceEngine
- AVP_Strategy_Chunk* GetStrategyChunk();
- AVP_Strategy_Chunk* CreateStrategyChunk();
-#endif
-
private:
friend class Light_Set_Chunk;