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authorSteven Fuller <relnev@icculus.org>2008-05-04 13:51:57 -0700
committerPatryk Obara <dreamer.tan@gmail.com>2019-08-20 02:22:37 +0200
commit361c1319328308341d00a8c6dacc28e6096dd041 (patch)
treec12d0801b0d98868fe4fbad4a92e915e27dc9551 /src/win95/plat_shp.c
parent332acfbf8bacc4beac1f7e7dd25f06ae0d39f53f (diff)
Removed most references to PSX, Saturn and E3 Demo.
Diffstat (limited to 'src/win95/plat_shp.c')
-rw-r--r--src/win95/plat_shp.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/win95/plat_shp.c b/src/win95/plat_shp.c
index 8a67984..d8cf69e 100644
--- a/src/win95/plat_shp.c
+++ b/src/win95/plat_shp.c
@@ -248,7 +248,6 @@ int SetupPolygonAccessFromShapeIndex(int shapeIndex)
/*--------------------Patrick 17/12/96----------------------------
I have added some more shape data access functions......
- PSX versions are required.
----------------------------------------------------------------*/
static VECTORCH patPointData;
@@ -353,7 +352,6 @@ int *GetPolygonVertexIndices(void)
/*--------------------Roxby 3/7/97----------------------------
I have added some more shape data access functions......
- taken from PSX versions
----------------------------------------------------------------*/