diff options
| author | Steven Fuller <relnev@icculus.org> | 2001-08-12 04:42:44 +0000 |
|---|---|---|
| committer | Patryk Obara <dreamer.tan@gmail.com> | 2019-08-20 02:22:36 +0200 |
| commit | 24847bd2840ac9391728478bbbd34350a4de153f (patch) | |
| tree | af16f5a96e865080a8b38d8429e0564b9589bc9f /src/win95/shpchunk.hpp | |
| parent | de3fda828dae5015dcadb7018188f80a4f265dcb (diff) | |
Turned texture repeating back on. (some levels seem to need it to look
'properly').
Implemented some special vision mode drawing (for Predator).
Diffstat (limited to 'src/win95/shpchunk.hpp')
0 files changed, 0 insertions, 0 deletions
