diff options
| author | Steven Fuller <relnev@icculus.org> | 2001-07-01 00:55:22 +0000 |
|---|---|---|
| committer | Patryk Obara <dreamer.tan@gmail.com> | 2019-08-20 02:09:04 +0200 |
| commit | 2186d5f3f95cd74a070a490d899291648d58667a (patch) | |
| tree | 55241a1afa3e1a22e0b6593a8dead0b703800f44 /src/win95/smsopt.h | |
| parent | 218ca90543758a20ac326e444ca0643174ca7384 (diff) | |
Initial revision
Diffstat (limited to 'src/win95/smsopt.h')
| -rw-r--r-- | src/win95/smsopt.h | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/src/win95/smsopt.h b/src/win95/smsopt.h new file mode 100644 index 0000000..614b415 --- /dev/null +++ b/src/win95/smsopt.h @@ -0,0 +1,40 @@ +//------------------------------------------------------------------- +// DESCRIPTION: SMSOPT.H - Options for SMS compilation +// +// AUTHOR: Mark Tolley +// +// HISTORY: Created 19th Sept 1996 +// +//------------------------------------------------------------------- + +// Incorporated into sndmanag.h and xxxxxsnd.h + +#ifndef SMSOPT_H +#define SMSOPT_H + + +// #DEFINES +// General switches +#define SOUND_ON 0 // Compile sound commands in main game code +#define SOUND_3D 1 // Compile 3D sound functions + + // (NB switching this off makes SMS independent of 3DC) + +// Platform switches - ONLY ONE OF THESE SHOULD BE ON!! +#define SMS_SATURN 0 // Compile SMS for Saturn +#define SMS_PSX 0 // Compile SMS for PSX +#define SMS_PCDOS 0 // Compile SMS for PC-DOS +#define SMS_WIN32 1 // Compile SMS for PC-Win95 + +// Sound source switches +#define MIDI_ON 1 // Compile MIDI-specific code +#define DIGI_ON 1 // Compile WAV-specific code +#define CDDA_ON 1 // Compile CDDA-specific code + +// Any other sound-specific compiler switches +#define SMS_FORCE_PENTIUM_TO_DOS_QUALITY 0 // Forces Pentium to use + // DOS quality sound. May help to speed things + // up... NB 3D SOUND WON'T WORK PROPERLY +#define SMS_TIMER 1 // Implement timing for ONEHI. Relies on NormalFrameTime +#endif // SMSOPT_H +// END OF FILE |
