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authorSteven Fuller <relnev@icculus.org>2001-08-07 02:38:43 +0000
committerPatryk Obara <dreamer.tan@gmail.com>2019-08-20 02:22:36 +0200
commit455f56573ef8378ad1297970829e227c80525959 (patch)
tree39a28f1f2d662bdae5ac714c8dde177afabf5ab9 /src
parent422e7c385b8201388bbaeabc09db402ac99ec93f (diff)
More warning cleanups.
Removed a few unused files.
Diffstat (limited to 'src')
-rw-r--r--src/avp/bh_agun.c3
-rw-r--r--src/avp/bh_dummy.c1
-rw-r--r--src/avp/bh_ldoor.c1
-rw-r--r--src/avp/bh_lift.c1
-rw-r--r--src/avp/bh_plift.c1
-rw-r--r--src/avp/bh_swdor.c1
-rw-r--r--src/avp/bh_types.c1
-rw-r--r--src/avp/comp_shp.c49
-rw-r--r--src/avp/comp_shp.h16
-rw-r--r--src/avp/dynamics.c41
-rw-r--r--src/avp/smovdata.c225
-rw-r--r--src/avp/support/expvar.hpp11
-rw-r--r--src/avp/support/rebmenus.hpp4
-rw-r--r--src/avp/support/scstring.hpp2
-rw-r--r--src/avp/win95/ffstdio.cpp6
-rw-r--r--src/avp/win95/gadgets/consvar.cpp18
-rw-r--r--src/avp/win95/npcsetup.cpp8
-rw-r--r--src/kshape.h5
-rw-r--r--src/maths.c65
-rw-r--r--src/win95/awtexld.cpp2
-rw-r--r--src/win95/awtexld.hpp28
-rw-r--r--src/win95/chnkload.hpp2
-rw-r--r--src/win95/chunkpal.hpp6
-rw-r--r--src/win95/d3load.c316
-rw-r--r--src/win95/iff.hpp2
-rw-r--r--src/win95/ltchunk.hpp2
-rw-r--r--src/win95/media.cpp14
-rw-r--r--src/win95/media.hpp20
-rw-r--r--src/win95/mishchnk.cpp18
-rw-r--r--src/win95/mishchnk.hpp5
-rw-r--r--src/win95/shpchunk.hpp27
-rw-r--r--src/win95/sprchunk.cpp2
-rw-r--r--src/win95/zbuffer.c91
33 files changed, 89 insertions, 905 deletions
diff --git a/src/avp/bh_agun.c b/src/avp/bh_agun.c
index 87c5562..b0471bc 100644
--- a/src/avp/bh_agun.c
+++ b/src/avp/bh_agun.c
@@ -17,7 +17,6 @@
#include "comp_shp.h"
#include "inventry.h"
#include "triggers.h"
-#include "mslhand.h"
#define UseLocalAssert Yes
@@ -1375,8 +1374,6 @@ void AGun_MaintainGun(STRATEGYBLOCK *sbPtr)
}
agunStatusPointer->roundsFired+=multiple;
- multiple;
-
/* End of volley? */
if (agunStatusPointer->volleyFired==(AGUN_VOLLEYSIZE<<ONE_FIXED_SHIFT)) {
agunStatusPointer->volleyFired=0;
diff --git a/src/avp/bh_dummy.c b/src/avp/bh_dummy.c
index 56ebc71..cf363f6 100644
--- a/src/avp/bh_dummy.c
+++ b/src/avp/bh_dummy.c
@@ -15,7 +15,6 @@
#include "comp_shp.h"
#include "inventry.h"
#include "triggers.h"
-#include "mslhand.h"
#define UseLocalAssert Yes
diff --git a/src/avp/bh_ldoor.c b/src/avp/bh_ldoor.c
index da1d018..9aa8ada 100644
--- a/src/avp/bh_ldoor.c
+++ b/src/avp/bh_ldoor.c
@@ -10,7 +10,6 @@
#include "comp_shp.h"
#include "inventry.h"
#include "triggers.h"
-#include "mslhand.h"
#include "dynblock.h"
#include "dynamics.h"
diff --git a/src/avp/bh_lift.c b/src/avp/bh_lift.c
index 48b2534..3a2c6e8 100644
--- a/src/avp/bh_lift.c
+++ b/src/avp/bh_lift.c
@@ -9,7 +9,6 @@
#include "comp_shp.h"
#include "inventry.h"
#include "triggers.h"
-#include "mslhand.h"
#include "huddefs.h"
#include "dynblock.h"
diff --git a/src/avp/bh_plift.c b/src/avp/bh_plift.c
index 6354f7f..93cb25d 100644
--- a/src/avp/bh_plift.c
+++ b/src/avp/bh_plift.c
@@ -8,7 +8,6 @@
#include "gamedef.h"
#include "bh_types.h"
#include "triggers.h"
-#include "mslhand.h"
#include "dynblock.h"
#include "dynamics.h"
#include "showcmds.h"
diff --git a/src/avp/bh_swdor.c b/src/avp/bh_swdor.c
index 92fe54c..56bdc8a 100644
--- a/src/avp/bh_swdor.c
+++ b/src/avp/bh_swdor.c
@@ -8,7 +8,6 @@
#include "gamedef.h"
#include "bh_types.h"
#include "triggers.h"
-#include "mslhand.h"
#include "psnd.h"
#define UseLocalAssert Yes
diff --git a/src/avp/bh_types.c b/src/avp/bh_types.c
index 0d35df0..f0f2d5a 100644
--- a/src/avp/bh_types.c
+++ b/src/avp/bh_types.c
@@ -12,7 +12,6 @@
#include "comp_shp.h"
#include "inventry.h"
#include "triggers.h"
-#include "mslhand.h"
#include "dynblock.h"
#include "dynamics.h"
diff --git a/src/avp/comp_shp.c b/src/avp/comp_shp.c
index 725af81..3ad4cf9 100644
--- a/src/avp/comp_shp.c
+++ b/src/avp/comp_shp.c
@@ -5,8 +5,6 @@
#include "gamedef.h"
#include "comp_shp.h"
-#include "mslhand.h"
-
#define UseLocalAssert Yes
#include "ourasert.h"
@@ -68,48 +66,6 @@ SHAPEHEADER ** mainshapelist=0;
/* compiled in shapes that do not exist as yet*/
-
-
-#if 0
-SHAPEHEADER PULSE_header; /*Marine Weapons*/
-SHAPEHEADER AASHOTGUN_header;
-SHAPEHEADER CANNISTERGUN_header;
-SHAPEHEADER FTHROWER_header;
-SHAPEHEADER SMARTGUN_header;
-SHAPEHEADER PIG_header;
-SHAPEHEADER LATW_header;
-SHAPEHEADER PARTICLE_header;
-SHAPEHEADER ROCKET_header;
-
-SHAPEHEADER* MarineCompiledShapes[] = {
- &BOB_header,
- &BOB_header,
- &BOB_header, /*MarinePlayer*/
- &BOB_header, /*PredatorPlayer*/
- &BOB_header, /*AlienPlayer*/
- &BOB_header, /* was &ALIEN_header, but the textures are no longer there. The old alien should be fully purged. << keywords: BUG FIXME OPTIMIZEME OPTIMISEME ERROR MISTAKE HACK >> */
- &BOB_header,
- &BOB_header,
- &BOB_header,
- &BOBCROUCH_header, /* player crouch shape */
- &BOBLIE_header, /* player lying down shape */
- &BOB_header, /* Flamethrower shot - frame 1 */
- &BOB_header, /* Flamethrower shot - frame 2 */
- &BOB_header,
- &BOB_header, /*Marine Weapons*/
- &AASHOTGUN_header,
- &CANNISTERGUN_header,
- &FTHROWER_header,
- &SMARTGUN_header,
- &PIG_header,
- &LATW_header,
- &PARTICLE_header,
- &ROCKET_header,
- &BOB_header, /* alien generator */
-};
-#else
-// changed by John to get rid of all compiled in shapes
-
SHAPEHEADER* MarineCompiledShapes[] = {
&CUBE_header,
&CUBE_header,
@@ -135,7 +91,6 @@ SHAPEHEADER* MarineCompiledShapes[] = {
&CUBE_header,
&CUBE_header, /* alien generator */
};
-#endif
#define STARTOF_PRECOMPILEDSHAPES 0
@@ -176,6 +131,4 @@ int load_precompiled_shapes(void)
done = 1;
return i;
-}
-
-
+}
diff --git a/src/avp/comp_shp.h b/src/avp/comp_shp.h
index af000d3..7b23a18 100644
--- a/src/avp/comp_shp.h
+++ b/src/avp/comp_shp.h
@@ -1,20 +1,11 @@
+#ifndef __AVP_COMP_SHP_H__
+#define __AVP_COMP_SHP_H__
extern SHAPEHEADER** mainshapelist;
extern int start_of_loaded_shapes;
extern SHAPEHEADER CUBE_header;
-extern SHAPEHEADER PRISM_header;
-extern SHAPEHEADER BOB_header;
-extern SHAPEHEADER ALIEN_header;
-extern SHAPEHEADER BLOODSPLASH_header;
-extern SHAPEHEADER BULLETRICOCHET_header;
-extern SHAPEHEADER EXPLOSION_header;
-extern SHAPEHEADER BOBCROUCH_header;
-extern SHAPEHEADER BOBLIE_header;
-extern SHAPEHEADER FLAME1_header;
-extern SHAPEHEADER FLAME2_header;
-extern SHAPEHEADER LGRENADE_header;
typedef enum marineshapesenum
{
@@ -45,5 +36,6 @@ typedef enum marineshapesenum
} MARINE_SHAPES_ENUM;
-
extern int load_precompiled_shapes(void);
+
+#endif
diff --git a/src/avp/dynamics.c b/src/avp/dynamics.c
index b05f067..1cbeb18 100644
--- a/src/avp/dynamics.c
+++ b/src/avp/dynamics.c
@@ -515,7 +515,6 @@ extern void ObjectDynamics(void)
DYNAMICSBLOCK *dynPtr = Player->ObStrategyBlock->DynPtr;
MODULE *newModule = (ModuleFromPosition(&(dynPtr->Position), playerPherModule));
- extern unsigned char KeyboardInput[];
if (!newModule)
{
/* hmm, player isn't in a module */
@@ -1305,11 +1304,6 @@ static void VectorHomingForSurfaceAlign(VECTORCH *currentPtr, VECTORCH *targetPt
return;
}
-
-
-
-
-
extern void DynamicallyRotateObject(DYNAMICSBLOCK *dynPtr)
{
extern int NormalFrameTime;
@@ -1332,6 +1326,8 @@ extern void DynamicallyRotateObject(DYNAMICSBLOCK *dynPtr)
MatrixToEuler(&dynPtr->OrientMat, &dynPtr->OrientEuler);
}
+static int InterferenceAt(int lambda, DYNAMICSBLOCK *dynPtr);
+
/* Move an object. At this stage, we have a list of the polygons in the
environment with which the object the may collide. */
static int MoveObject(STRATEGYBLOCK *sbPtr)
@@ -3482,9 +3478,6 @@ static int AxisToIgnore(VECTORCH *normal)
}
}
-
-
-
static void TestForValidMovement(STRATEGYBLOCK *sbPtr)
{
#if 1
@@ -5765,6 +5758,8 @@ static int RelocatedDueToFallout(DYNAMICSBLOCK *dynPtr)
#endif
#endif
+static signed int DistanceMovedBeforeParticleHitsPolygon(PARTICLE *particlePtr, struct ColPolyTag *polyPtr, int distanceToMove);
+
#if 1
/*KJL****************
@@ -6388,7 +6383,6 @@ VECTORCH *GetNearestModuleTeleportPoint(MODULE* thisModulePtr, VECTORCH* positio
{
VECTORCH p = *positionPtr;
int d;
- char buffer[100];
p.vx -= thisModulePtr->m_aimodule->m_world.vx + epList->position.vx;
p.vy -= thisModulePtr->m_aimodule->m_world.vy + epList->position.vy;
@@ -6415,30 +6409,3 @@ VECTORCH *GetNearestModuleTeleportPoint(MODULE* thisModulePtr, VECTORCH* positio
return &(thisEp->position);
}
}
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/src/avp/smovdata.c b/src/avp/smovdata.c
deleted file mode 100644
index e36c811..0000000
--- a/src/avp/smovdata.c
+++ /dev/null
@@ -1,225 +0,0 @@
-/*------------------- Patrick 15/10/95 ----------------------
- Special Move data file:
- Data is hard-coded at the moment.
- -----------------------------------------------------------*/
-#include "3dc.h"
-#include "module.h"
-
-#include "stratdef.h"
-#include "gamedef.h"
-
-#include "bh_types.h"
-#include "pmove.h"
-
-
-/*------------------- Patrick 23/10/95 ----------------------
- Special Move control data
- -----------------------------------------------------------*/
-
-/* this special move rolls thro 360 degrees to the left, while firing */
-static SMV_CONTROLPOINT SpecialMoveControlData0[] =
-{
- { /* control point 0 */
- {-2000,0,0},
- {0,0,0},
- 0,
- SMv_Flag_FirePrimaryWeapon|SMv_Flag_HitTheDeck,
- },
- { /* control point 1: rotated thro' 360 */
- {0,0,0},
- {0,0,(-4096*2)},
- ONE_FIXED,
- SMv_Flag_HitTheDeck,
- },
-
-
-};
-
-/* this special move rolls thro 360 degrees to the right, while firing */
-static SMV_CONTROLPOINT SpecialMoveControlData1[] =
-{
- { /* control point 0 */
- {2000,0,0},
- {0,0,0},
- 0,
- SMv_Flag_FirePrimaryWeapon|SMv_Flag_HitTheDeck,
- },
- { /* control point 1: rotated thro' 360 */
- {0,0,0},
- {0,0,(4096*2)},
- ONE_FIXED,
- 0,
- },
-
-};
-
-/* this special move does the shoulder roll */
-static SMV_CONTROLPOINT SpecialMoveControlData2[] =
-{
- { /* control point 0 */
- {0,0,3000},
- {0,0,0},
- 0,
- SMv_Flag_HitTheDeck,
- },
- { /* control point 1 : fall forward*/
- {0,0,0},
- {0,-1024,1024},
- ONE_FIXED/3,
- SMv_Flag_HitTheDeck,
- },
- { /* control point 2 : pause */
- {0,0,0},
- {0,-1024,1024},
- (ONE_FIXED/3 + ONE_FIXED/6),
- SMv_Flag_FirePrimaryWeapon,
- },
- { /* control point 3 : whip round*/
- {0,0,0},
- {0,-2048,0},
- (ONE_FIXED/3 + ONE_FIXED/6 + ONE_FIXED/3),
- 0,
- },
-
-
-
-};
-
-
-/*------------------- Patrick 23/10/95 ----------------------
- Special move headers
- -----------------------------------------------------------*/
-
-SMV_HEADER SpecialMoveHeader0 =
-{
- SMvType_Marine,
- 2,
- &SpecialMoveControlData0[0],
-};
-
-SMV_HEADER SpecialMoveHeader1 =
-{
- SMvType_Marine,
- 2,
- &SpecialMoveControlData1[0],
-
-};
-SMV_HEADER SpecialMoveHeader2 =
-{
- SMvType_Marine,
- 4,
- &SpecialMoveControlData2[0],
-};
-
-
-
-
-/*------------------- Patrick 30/10/95 ----------------------
- INPUT COMBINATION SEQUENCE DATA
-
- The first 2 are for roll left + shoulder roll
- (which start with same combo).
- -----------------------------------------------------------*/
-
-static INPUT_SEQUENCE_NODE InSeq_1G =
-{
- (INPUT_BITMASK_LEFT|INPUT_BITMASK_FIRE),
- &SpecialMoveHeader0, /* roll left */
- 0,
- 0,
-};
-
-static INPUT_SEQUENCE_NODE InSeq_1F =
-{
- (INPUT_BITMASK_BACKWARD|INPUT_BITMASK_FIRE),
- &SpecialMoveHeader2, /* shoulder roll */
- 0,
- 0,
-};
-
-static INPUT_SEQUENCE_NODE InSeq_1E =
-{
- (INPUT_BITMASK_LEFT|INPUT_BITMASK_FORWARD),
- 0,
- &InSeq_1G,
- 0,
-};
-
-static INPUT_SEQUENCE_NODE InSeq_1D =
-{
- (INPUT_BITMASK_BACKWARD|INPUT_BITMASK_LEFT),
- 0,
- &InSeq_1F,
- 0,
-};
-
-static INPUT_SEQUENCE_NODE InSeq_1C =
-{
- (INPUT_BITMASK_LEFT),
- 0,
- &InSeq_1D,
- 0,
-};
-
-static INPUT_SEQUENCE_NODE InSeq_1B =
-{
- (INPUT_BITMASK_FORWARD),
- 0,
- &InSeq_1E,
- 0,
-};
-
-static INPUT_SEQUENCE_NODE InSeq_1A =
-{
- (INPUT_BITMASK_FORWARD|INPUT_BITMASK_LEFT),
- 0,
- &InSeq_1B,
- &InSeq_1C,
-};
-
-/*------------------- Patrick 30/10/95 ----------------------
- And the next set are for roll right
- -----------------------------------------------------------*/
-
-static INPUT_SEQUENCE_NODE InSeq_2D =
-{
- (INPUT_BITMASK_RIGHT|INPUT_BITMASK_FIRE),
- &SpecialMoveHeader1, /* roll right */
- 0,
- 0,
-};
-
-static INPUT_SEQUENCE_NODE InSeq_2C =
-{
- (INPUT_BITMASK_FORWARD|INPUT_BITMASK_RIGHT),
- 0,
- &InSeq_2D,
- 0,
-};
-
-static INPUT_SEQUENCE_NODE InSeq_2B =
-{
- (INPUT_BITMASK_FORWARD),
- 0,
- &InSeq_2C,
- 0,
-};
-
-static INPUT_SEQUENCE_NODE InSeq_2A =
-{
- (INPUT_BITMASK_FORWARD|INPUT_BITMASK_RIGHT),
- 0,
- &InSeq_2B,
- 0,
-};
-
-/*------------------- Patrick 23/10/95 ----------------------
- And the global array of sequence starters
- -----------------------------------------------------------*/
-
-INPUT_SEQUENCE_NODE *MarineInputSequences[] =
-{
- &InSeq_1A,
- &InSeq_2A,
- 0, /* terminate list */
-}; \ No newline at end of file
diff --git a/src/avp/support/expvar.hpp b/src/avp/support/expvar.hpp
index 910a930..6f0d408 100644
--- a/src/avp/support/expvar.hpp
+++ b/src/avp/support/expvar.hpp
@@ -87,8 +87,7 @@ public:
SimpleExportVariable
(
T& aT
- ) : theT(aT),
- ExportVariable<T>()
+ ) : ExportVariable<T>(), theT(aT)
{
}
@@ -115,12 +114,8 @@ public:
T& aT,
T minVal_New,
T maxVal_New
- ) : theT(aT),
- BoundedExportVariable<T>
- (
- minVal_New,
- maxVal_New
- )
+ ) : BoundedExportVariable<T>(minVal_New, maxVal_New),
+ theT(aT)
{
}
diff --git a/src/avp/support/rebmenus.hpp b/src/avp/support/rebmenus.hpp
index 864719d..d969d35 100644
--- a/src/avp/support/rebmenus.hpp
+++ b/src/avp/support/rebmenus.hpp
@@ -693,9 +693,9 @@ namespace RebMenus
enum Direction theD,
enum Alignment theAlignment_New
) : Item(theOnOffApp_New),
+ NumItems(0),
theDir(theD),
- theAlignment_Val(theAlignment_New),
- NumItems(0)
+ theAlignment_Val(theAlignment_New)
{
// what value should SelectedItem have when there aren't any items?
}
diff --git a/src/avp/support/scstring.hpp b/src/avp/support/scstring.hpp
index 257cfdc..0b381dd 100644
--- a/src/avp/support/scstring.hpp
+++ b/src/avp/support/scstring.hpp
@@ -267,5 +267,3 @@
#endif
#endif
-
-
diff --git a/src/avp/win95/ffstdio.cpp b/src/avp/win95/ffstdio.cpp
index ffda27e..0262568 100644
--- a/src/avp/win95/ffstdio.cpp
+++ b/src/avp/win95/ffstdio.cpp
@@ -81,9 +81,9 @@ FFileDesc::FFileDesc(char const * infoline, char const * path)
}
FFileDesc::FFileDesc(FFileDesc const & ffd)
-: dir_name(0)
-, file_name(0)
-, dname_len(ffd.dname_len)
+: dname_len(ffd.dname_len)
+, dir_name(0)
+, file_name(0)
{
if (ffd.dir_name)
{
diff --git a/src/avp/win95/gadgets/consvar.cpp b/src/avp/win95/gadgets/consvar.cpp
index 4e0ab84..f229c06 100644
--- a/src/avp/win95/gadgets/consvar.cpp
+++ b/src/avp/win95/gadgets/consvar.cpp
@@ -342,13 +342,13 @@ ConsoleVariable :: ConsoleVariable
(
pProjCh_ToUse
),
+ MinVal(MinVal_New),
+ MaxVal(MaxVal_New),
pSCString_Description
(
new SCString( pProjCh_Description_ToUse )
// constructor for the SCString adds the required reference
- ),
- MinVal(MinVal_New),
- MaxVal(MaxVal_New)
+ )
{
/* PRECONDITION */
{
@@ -487,15 +487,15 @@ ConsoleVariable_Simple_Int :: ConsoleVariable_Simple_Int
int MinVal_New,
int MaxVal_New,
OurBool Cheat
-) : theValue( Value_ToUse ),
- ConsoleVariable
+) : ConsoleVariable
(
pProjCh_ToUse,
pProjCh_Description_ToUse,
MinVal_New,
MaxVal_New,
Cheat
- )
+ ),
+ theValue( Value_ToUse )
{
/* PRECONDITION */
{
@@ -610,15 +610,15 @@ ConsoleVariable_Simple_FixP :: ConsoleVariable_Simple_FixP
int MinVal_New,
int MaxVal_New,
OurBool Cheat
-) : theValue( Value_ToUse ),
- ConsoleVariable
+) : ConsoleVariable
(
pProjCh_ToUse,
pProjCh_Description_ToUse,
MinVal_New,
MaxVal_New,
Cheat
- )
+ ),
+ theValue( Value_ToUse )
{
/* PRECONDITION */
{
diff --git a/src/avp/win95/npcsetup.cpp b/src/avp/win95/npcsetup.cpp
index 8d9a75a..e1b8878 100644
--- a/src/avp/win95/npcsetup.cpp
+++ b/src/avp/win95/npcsetup.cpp
@@ -117,8 +117,8 @@ List<LoadedNPC> loaded_npcs;
LoadedNPC::LoadedNPC(RIF_Child_Chunk const * rcc)
: rifname(0)
, filename(0)
-, npc_rif(INVALID_RIFFHANDLE)
, img_group(-1)
+, npc_rif(INVALID_RIFFHANDLE)
{
if (rcc->filename && *rcc->filename)
{
@@ -147,8 +147,8 @@ LoadedNPC::LoadedNPC(RIF_Child_Chunk const * rcc)
LoadedNPC::LoadedNPC(char const * name)
: rifname(0)
, filename(0)
-, npc_rif(INVALID_RIFFHANDLE)
, img_group(-1)
+, npc_rif(INVALID_RIFFHANDLE)
{
if (name && *name)
{
@@ -170,16 +170,16 @@ LoadedNPC::LoadedNPC(char const * name)
LoadedNPC::LoadedNPC()
: rifname(0)
, filename(0)
-, npc_rif(INVALID_RIFFHANDLE)
, img_group(-1)
+, npc_rif(INVALID_RIFFHANDLE)
{
}
LoadedNPC::LoadedNPC(LoadedNPC const & npc2)
: rifname(npc2.rifname ? new char[strlen(npc2.rifname)+1] : 0)
, filename(npc2.filename ? new char[strlen(npc2.filename)+1] : 0)
-, npc_rif(npc2.npc_rif)
, img_group(npc2.img_group)
+, npc_rif(npc2.npc_rif)
{
if (rifname) strcpy(rifname,npc2.rifname);
if (filename) strcpy(filename,npc2.filename);
diff --git a/src/kshape.h b/src/kshape.h
index dc38e33..3f74956 100644
--- a/src/kshape.h
+++ b/src/kshape.h
@@ -30,7 +30,6 @@ typedef struct
/* fog component */
unsigned char Fog;
-
} RENDERVERTEX;
@@ -87,7 +86,6 @@ enum LIGHTING_MODEL_ID
};
-
extern void InitialiseLightIntensityStamps(void);
extern int FindHeatSourcesInHModel(DISPLAYBLOCK *dispPtr);
@@ -100,7 +98,6 @@ extern void TranslatePointIntoViewspace(VECTORCH *pointPtr);
extern void CheckRenderStatesForModule(MODULE *modulePtr);
-
extern void RenderDecal(DECAL *decalPtr);
extern void RenderParticle(PARTICLE *particlePtr);
@@ -125,4 +122,4 @@ extern int MirroringActive;
extern int MirroringAxis;
#endif
-#endif \ No newline at end of file
+#endif
diff --git a/src/maths.c b/src/maths.c
index da5e23a..32222a1 100644
--- a/src/maths.c
+++ b/src/maths.c
@@ -3,38 +3,23 @@
#define UseTimsPinp Yes
-#define trip_debugger No
-
-#if trip_debugger
-int testa = 0;
-int testb = 100;
-int testc = 0;
-#endif
-
-
/*
externs for commonly used global variables and arrays
*/
- #if platform_pc
- extern int sine[];
- extern int cosine[];
- #endif
-
- extern short ArcCosTable[];
- extern short ArcSineTable[];
- extern short ArcTanTable[];
+extern int sine[];
+extern int cosine[];
- extern LONGLONGCH ll_zero;
+extern short ArcCosTable[];
+extern short ArcSineTable[];
+extern short ArcTanTable[];
- extern int NormalFrameTime;
+extern LONGLONGCH ll_zero;
+extern int NormalFrameTime;
-#if PSX
-extern unsigned long *scratchp;
-#endif
/*
@@ -60,36 +45,6 @@ extern unsigned long *scratchp;
-#if PSX
-inline void ch2psx(MATRIXCH *chm, MATRIX *psxm)
-{
- psxm->m[0][0] = chm->mat11 >> 4;
- psxm->m[0][1] = chm->mat21 >> 4;
- psxm->m[0][2] = chm->mat31 >> 4;
- psxm->m[1][0] = chm->mat12 >> 4;
- psxm->m[1][1] = chm->mat22 >> 4;
- psxm->m[1][2] = chm->mat32 >> 4;
- psxm->m[2][0] = chm->mat13 >> 4;
- psxm->m[2][1] = chm->mat23 >> 4;
- psxm->m[2][2] = chm->mat33 >> 4;
-}
-
-inline void psx2ch(MATRIX *psxm, MATRIXCH *chm)
-{
-
- chm->mat11 = psxm->m[0][0] << 4;
- chm->mat21 = psxm->m[0][1] << 4;
- chm->mat31 = psxm->m[0][2] << 4;
- chm->mat12 = psxm->m[1][0] << 4;
- chm->mat22 = psxm->m[1][1] << 4;
- chm->mat32 = psxm->m[1][2] << 4;
- chm->mat13 = psxm->m[2][0] << 4;
- chm->mat23 = psxm->m[2][1] << 4;
- chm->mat33 = psxm->m[2][2] << 4;
-}
-
-#endif
-
/* One over sin functions - CDF 4/2/98 */
extern int oneoversin[4096];
@@ -302,12 +257,6 @@ int FindShift32(int value, int limit)
while(value > limit) {
- #if trip_debugger
- if(shift > 32) {
- testa = testb / testc;
- }
- #endif
-
shift++;
value >>= 1;
diff --git a/src/win95/awtexld.cpp b/src/win95/awtexld.cpp
index 0d3ab5b..08067b8 100644
--- a/src/win95/awtexld.cpp
+++ b/src/win95/awtexld.cpp
@@ -99,8 +99,8 @@ namespace AwTl
if (!pUnknown) return 0;
pUnknown->AddRef();
return static_cast<unsigned>(pUnknown->Release());
+#endif
return 0;
-#endif
}
#endif
diff --git a/src/win95/awtexld.hpp b/src/win95/awtexld.hpp
index d869511..e39ef39 100644
--- a/src/win95/awtexld.hpp
+++ b/src/win95/awtexld.hpp
@@ -8,25 +8,6 @@
#define DB_COMMA ,
#endif
-// Nasty hack to touch the classes so MSVC++ doesn't discards them.
-#ifdef _MSC_VER
- extern class AwTlRegisterLoaderClass_AwBmpLoader_187 rlcAwBmpLoader_187;
-
- extern class AwTlRegisterLoaderClass_AwIffLoader_428 rlcAwIffLoader_428;
- extern class AwTlRegisterLoaderClass_AwIffLoader_429 rlcAwIffLoader_429;
- extern class AwTlRegisterLoaderClass_AwIffLoader_430 rlcAwIffLoader_430;
-
- extern class AwTlRegisterLoaderClass_AwPpmLoader_229 rlcAwPpmLoader_229;
- extern class AwTlRegisterLoaderClass_AwPgmLoader_230 rlcAwPgmLoader_230;
- extern class AwTlRegisterLoaderClass_AwPbmLoader_231 rlcAwPbmLoader_231;
-
- extern class RegisterChunkClassIlbmBmhdChunk_4 rccIlbmBmhdChunk_4;
- extern class RegisterChunkClassIlbmCmapChunk_5 rccIlbmCmapChunk_5;
- extern class RegisterChunkClassIlbmBodyChunk_6 rccIlbmBodyChunk_6;
- extern class RegisterChunkClassIlbmGrabChunk_7 rccIlbmGrabChunk_7;
-
-#endif
-
namespace AwTl {
#define CANT_HAPPEN db_msgf1(("AwCreateTexture(): (Line %u) CAN'T HAPPEN!",__LINE__));
@@ -208,11 +189,6 @@ namespace AwTl {
static void Do (PtrUnion _dstRowP, unsigned _dstWidth, SRCTYPE const * _srcRowP, unsigned _srcWidth, Colour const * _paletteP = NULL db_code1(DB_COMMA unsigned _paletteSize = 0));
};
-#ifdef _MSC_VER
-#pragma warning(push)
-#pragma warning(disable: 4701)
-#endif
-
template<class CONVERT, class SRCTYPE>
void GenericConvertRow<CONVERT, SRCTYPE>::Do (PtrUnion _dstRowP, unsigned _dstWidth, SRCTYPE const * _srcRowP, unsigned _srcWidth, Colour const * _paletteP db_code1(DB_COMMA unsigned _paletteSize))
{
@@ -300,10 +276,6 @@ namespace AwTl {
}
}
-#ifdef _MSC_VER
-#pragma warning(pop)
-#endif
-
// reference counting support
class RefCntObj
{
diff --git a/src/win95/chnkload.hpp b/src/win95/chnkload.hpp
index 19325dc..adf2163 100644
--- a/src/win95/chnkload.hpp
+++ b/src/win95/chnkload.hpp
@@ -95,9 +95,9 @@ struct _RifHandle : Project_RifHandle
_RifHandle()
: fc(0)
, envd(0)
+ , palparent(0)
, max_index(0)
, tex_index_nos(0)
- , palparent(0)
{}
};
diff --git a/src/win95/chunkpal.hpp b/src/win95/chunkpal.hpp
index 5a51c6d..8bb3c6e 100644
--- a/src/win95/chunkpal.hpp
+++ b/src/win95/chunkpal.hpp
@@ -105,8 +105,8 @@ public:
, reserved1(0)
, reserved2(0)
, startpos(0)
- , pixel_data(0)
, name(0)
+ , pixel_data(0)
{}
// copy constructor
@@ -754,8 +754,8 @@ class RIF_Child_Chunk;
class BMP_Flags
{
public:
- BMP_Flags(void) : filename(0), enum_id(0), version_num(0), flags((BMPN_Flags)0){}
- BMP_Flags(const char * const fname) : enum_id(0), version_num(0), flags((BMPN_Flags)0), filename(0)
+ BMP_Flags(void) : filename(0), flags((BMPN_Flags)0), version_num(0), enum_id(0) {}
+ BMP_Flags(const char * const fname) : filename(0), flags((BMPN_Flags)0), version_num(0), enum_id(0)
{
if (fname)
{
diff --git a/src/win95/d3load.c b/src/win95/d3load.c
deleted file mode 100644
index 011106b..0000000
--- a/src/win95/d3load.c
+++ /dev/null
@@ -1,316 +0,0 @@
-/***************************************************************************/
-/* Loading a PPM file into a surface */
-/***************************************************************************/
-/*
- * LoadSurface
- * Loads a ppm file into a texture map DD surface of the given format. The
- * memory flag specifies DDSCAPS_SYSTEMMEMORY or DDSCAPS_VIDEOMEMORY.
- */
-LPDIRECTDRAWSURFACE
-D3DAppILoadSurface(LPDIRECTDRAW lpDD, LPCSTR lpName,
- LPDDSURFACEDESC lpFormat, DWORD memoryflag)
-{
- LPDIRECTDRAWSURFACE lpDDS;
- DDSURFACEDESC ddsd, format;
- D3DCOLOR colors[256];
- D3DCOLOR c;
- DWORD dwWidth, dwHeight;
- int i, j;
- FILE *fp;
- char *lpC;
- CHAR buf[100];
- LPDIRECTDRAWPALETTE lpDDPal;
- PALETTEENTRY ppe[256];
- int psize;
- DWORD pcaps;
- int color_count;
- BOOL bQuant = FALSE;
- HRESULT ddrval;
-
- /*
- * Find the image file and open it
- */
- fp = D3DAppIFindFile(lpName, "rb");
- if (fp == NULL) {
- D3DAppISetErrorString("Cannot find %s.\n", lpName);
- return NULL;
- }
- /*
- * Is it a PPM file?
- */
- fgets(buf, sizeof buf, fp);
- if (lstrcmp(buf, "P6\n")) {
- fclose(fp);
- D3DAppISetErrorString("%s is not a PPM file.\n", lpName);
- return NULL;
- }
- /*
- * Skip any comments
- */
- do {
- fgets(buf, sizeof buf, fp);
- } while (buf[0] == '#');
- /*
- * Read the width and height
- */
- sscanf(buf, "%d %d\n", &dwWidth, &dwHeight);
- fgets(buf, sizeof buf, fp); /* skip next line */
- /*
- * Create a surface of the given format using the dimensions of the PPM
- * file.
- */
- memcpy(&format, lpFormat, sizeof(DDSURFACEDESC));
- if (format.ddpfPixelFormat.dwFlags & DDPF_PALETTEINDEXED8) {
- bQuant = TRUE;
- psize = 256;
- pcaps = DDPCAPS_8BIT | DDPCAPS_ALLOW256;
- } else if (format.ddpfPixelFormat.dwFlags & DDPF_PALETTEINDEXED4) {
- bQuant = TRUE;
- psize = 16;
- pcaps = DDPCAPS_4BIT;
- }
- memcpy(&ddsd, &format, sizeof(DDSURFACEDESC));
- ddsd.dwSize = sizeof(DDSURFACEDESC);
- ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT;
- ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | memoryflag;
- ddsd.dwHeight = dwHeight;
- ddsd.dwWidth = dwWidth;
-
- ddrval = lpDD->lpVtbl->CreateSurface(lpDD, &ddsd, &lpDDS, NULL);
- if (ddrval != DD_OK) {
- D3DAppISetErrorString("CreateSurface for texture failed (loadtex).\n%s",
- D3DAppErrorToString(ddrval));
- return NULL;
- }
- /*
- * Lock the surface so it can be filled with the PPM file
- */
- memset(&ddsd, 0, sizeof(DDSURFACEDESC));
- ddsd.dwSize = sizeof(DDSURFACEDESC);
- ddrval = lpDDS->lpVtbl->Lock(lpDDS, NULL, &ddsd, 0, NULL);
- if (ddrval != DD_OK) {
- lpDDS->lpVtbl->Release(lpDDS);
- D3DAppISetErrorString("Lock failed while loading surface (loadtex).\n%s",
- D3DAppErrorToString(ddrval));
- return NULL;
- }
- /*
- * The method of loading depends on the pixel format of the dest surface
- */
- if (!bQuant) {
- /*
- * The texture surface is not palettized
- */
- unsigned long* lpLP;
- unsigned short* lpSP;
- unsigned char* lpCP;
- unsigned long m;
- int s;
- int red_shift, red_scale;
- int green_shift, green_scale;
- int blue_shift, blue_scale;
- /*
- * Determine the red, green and blue masks' shift and scale.
- */
- for (s = 0, m = format.ddpfPixelFormat.dwRBitMask; !(m & 1);
- s++, m >>= 1);
- red_shift = s;
- red_scale = 255 / (format.ddpfPixelFormat.dwRBitMask >> s);
- for (s = 0, m = format.ddpfPixelFormat.dwGBitMask; !(m & 1);
- s++, m >>= 1);
- green_shift = s;
- green_scale = 255 / (format.ddpfPixelFormat.dwGBitMask >> s);
- for (s = 0, m = format.ddpfPixelFormat.dwBBitMask; !(m & 1);
- s++, m >>= 1);
- blue_shift = s;
- blue_scale = 255 / (format.ddpfPixelFormat.dwBBitMask >> s);
- /*
- * Each RGB bit count requires different pointers
- */
- switch (format.ddpfPixelFormat.dwRGBBitCount) {
- case 32 :
- for (j = 0; j < (int)dwHeight; j++) {
- /*
- * Point to next row in texture surface
- */
- lpLP = (unsigned long*)(((char*)ddsd.lpSurface) +
- ddsd.lPitch * j);
- for (i = 0; i < (int)dwWidth; i++) {
- int r, g, b;
- /*
- * Read each value, scale it and shift it into position
- */
- r = getc(fp) / red_scale;
- g = getc(fp) / green_scale;
- b = getc(fp) / blue_scale;
- *lpLP = (r << red_shift) | (g << green_shift) |
- (b << blue_shift);
- lpLP++;
- }
- }
- break;
- case 16 :
- for (j = 0; j < (int)dwHeight; j++) {
- lpSP = (unsigned short*)(((char*)ddsd.lpSurface) +
- ddsd.lPitch * j);
- for (i = 0; i < (int)dwWidth; i++) {
- int r, g, b;
- r = getc(fp) / red_scale;
- g = getc(fp) / green_scale;
- b = getc(fp) / blue_scale;
- *lpSP = (r << red_shift) | (g << green_shift) |
- (b << blue_shift);
- lpSP++;
- }
- }
- break;
- case 8:
- for (j = 0; j < (int)dwHeight; j++) {
- lpCP = (unsigned char*)(((char*)ddsd.lpSurface) +
- ddsd.lPitch * j);
- for (i = 0; i < (int)dwWidth; i++) {
- int r, g, b;
- r = getc(fp) / red_scale;
- g = getc(fp) / green_scale;
- b = getc(fp) / blue_scale;
- *lpCP = (r << red_shift) | (g << green_shift) |
- (b << blue_shift);
- lpCP++;
- }
- }
- break;
- default:
- /*
- * This wasn't a format I recognize
- */
- lpDDS->lpVtbl->Unlock(lpDDS, NULL);
- fclose(fp);
- lpDDS->lpVtbl->Release(lpDDS);
- D3DAppISetErrorString("Unknown pixel format (loadtex).");
- return NULL;
- }
- /*
- * Unlock the texture and return the surface pointer
- */
- lpDDS->lpVtbl->Unlock(lpDDS, NULL);
- fclose(fp);
- return (lpDDS);
- }
-
- /*
- * We assume the 8-bit palettized case
- */
- color_count = 0; /* number of colors in the texture */
- for (j = 0; j < (int)dwHeight; j++) {
- /*
- * Point to next row in surface
- */
- lpC = ((char*)ddsd.lpSurface) + ddsd.lPitch * j;
- for (i = 0; i < (int)dwWidth; i++) {
- int r, g, b, k;
- /*
- * Get the next red, green and blue values and turn them into a
- * D3DCOLOR
- */
- r = getc(fp);
- g = getc(fp);
- b = getc(fp);
- c = RGB_MAKE(r, g, b);
- /*
- * Search for this color in a table of colors in this texture
- */
- for (k = 0; k < color_count; k++)
- if (c == colors[k]) break;
- if (k == color_count) {
- /*
- * This is a new color, so add it to the list
- */
- color_count++;
- /*
- * More than 256 and we fail (8-bit)
- */
- if (color_count > psize) {
- color_count--;
- k = color_count - 1;
- //goto burst_colors;
- }
- colors[k] = c;
- }
- /*
- * Set the "pixel" value on the surface to be the index into the
- * color table
- */
- if (psize == 16) {
- if ((i & 1) == 0)
- *lpC = k & 0xf;
- else {
- *lpC |= (k & 0xf) << 4;
- lpC++;
- }
- } else {
- *lpC = (char)k;
- lpC++;
- }
- }
- }
- /*
- * Close the file and unlock the surface
- */
- fclose(fp);
- lpDDS->lpVtbl->Unlock(lpDDS, NULL);
-
-//burst_colors:
- if (color_count > psize) {
- /*
- * If there are more than 256 colors, we overran our palette
- */
- lpDDS->lpVtbl->Unlock(lpDDS, NULL);
- lpDDS->lpVtbl->Release(lpDDS);
- D3DAppISetErrorString("Palette burst. (loadtex).\n");
- return (NULL);
- }
-
- /*
- * Create a palette with the colors in our color table
- */
- memset(ppe, 0, sizeof(PALETTEENTRY) * 256);
- for (i = 0; i < color_count; i++) {
- ppe[i].peRed = (unsigned char)RGB_GETRED(colors[i]);
- ppe[i].peGreen = (unsigned char)RGB_GETGREEN(colors[i]);
- ppe[i].peBlue = (unsigned char)RGB_GETBLUE(colors[i]);
- }
- /*
- * Set all remaining entry flags to D3DPAL_RESERVED, which are ignored by
- * the renderer.
- */
- for (; i < 256; i++)
- ppe[i].peFlags = D3DPAL_RESERVED;
- /*
- * Create the palette with the DDPCAPS_ALLOW256 flag because we want to
- * have access to all entries.
- */
- ddrval = lpDD->lpVtbl->CreatePalette(lpDD,
- DDPCAPS_INITIALIZE | pcaps,
- ppe, &lpDDPal, NULL);
- if (ddrval != DD_OK) {
- lpDDS->lpVtbl->Release(lpDDS);
- D3DAppISetErrorString("Create palette failed while loading surface (loadtex).\n%s",
- D3DAppErrorToString(ddrval));
- return (NULL);
- }
- /*
- * Finally, bind the palette to the surface
- */
- ddrval = lpDDS->lpVtbl->SetPalette(lpDDS, lpDDPal);
- if (ddrval != DD_OK) {
- lpDDS->lpVtbl->Release(lpDDS);
- lpDDPal->lpVtbl->Release(lpDDPal);
- D3DAppISetErrorString("SetPalette failed while loading surface (loadtex).\n%s",
- D3DAppErrorToString(ddrval));
- return (NULL);
- }
-
- lpDDPal->lpVtbl->Release(lpDDPal);
-
- return lpDDS;
-}
diff --git a/src/win95/iff.hpp b/src/win95/iff.hpp
index 103ddb0..42de667 100644
--- a/src/win95/iff.hpp
+++ b/src/win95/iff.hpp
@@ -243,7 +243,7 @@ namespace IFF
{
public:
virtual ~SerialData();
- SerialData() : m_pPrev(NULL), m_pData(new DataBlock) {};
+ SerialData() : m_pData(new DataBlock), m_pPrev(NULL) {};
void Clear();
diff --git a/src/win95/ltchunk.hpp b/src/win95/ltchunk.hpp
index 2ed6b78..8fee87b 100644
--- a/src/win95/ltchunk.hpp
+++ b/src/win95/ltchunk.hpp
@@ -161,7 +161,7 @@ class Placed_Object_Light_Chunk : public Chunk
{
public :
Placed_Object_Light_Chunk (Chunk_With_Children * parent, Placed_Object_Light_Data & new_light)
- : Chunk (parent, "PLOBJLIT"), light (new_light),num_extra_data(0),extra_data(0) {}
+ : Chunk (parent, "PLOBJLIT"), light(new_light), extra_data(0), num_extra_data(0) {}
Placed_Object_Light_Chunk (Chunk_With_Children * parent, const char *, size_t const);
diff --git a/src/win95/media.cpp b/src/win95/media.cpp
index c039026..8243217 100644
--- a/src/win95/media.cpp
+++ b/src/win95/media.cpp
@@ -81,7 +81,7 @@ void const * MediaWinFileMedium::GetReadBuffer(unsigned * pSize, unsigned nDesir
DWORD nBytesRead = 0;
- if (!ReadFile(m_hFile, m_pBuffer, nDesiredSize, &nBytesRead, NULL))
+ if (!ReadFile(m_hFile, m_pBuffer, nDesiredSize, &nBytesRead, 0))
m_fError |= MME_IOERROR;
else if (!nBytesRead)
m_fError |= MME_EOFMET;
@@ -102,7 +102,7 @@ void MediaWinFileMedium::CloseWriteBuffer(unsigned nPosOffset)
DWORD nBytesWritten = 0;
- if (!WriteFile(m_hFile, m_pBuffer, nPosOffset, &nBytesWritten, NULL))
+ if (!WriteFile(m_hFile, m_pBuffer, nPosOffset, &nBytesWritten, 0))
m_fError |= MME_IOERROR;
else if (nBytesWritten < nPosOffset)
m_fError |= MME_EOFMET;
@@ -119,7 +119,7 @@ void MediaWinFileMedium::CloseReadBuffer(unsigned nPosOffset)
return;
}
- if (nPosOffset != m_nReadBufLen && 0xffffffff == SetFilePointer(m_hFile,nPosOffset - m_nReadBufLen,NULL,FILE_CURRENT))
+ if (nPosOffset != m_nReadBufLen && 0xffffffff == SetFilePointer(m_hFile,nPosOffset - m_nReadBufLen,0,FILE_CURRENT))
m_fError |= MME_UNAVAIL;
m_nReadBufLen = 0;
@@ -137,7 +137,7 @@ void MediaWinFileMedium::DoWriteBlock(void const * pData, unsigned nSize)
DWORD nBytesWritten = 0;
- if (!WriteFile(m_hFile, pData, nSize, &nBytesWritten, NULL))
+ if (!WriteFile(m_hFile, pData, nSize, &nBytesWritten, 0))
m_fError |= MME_IOERROR;
else if (nBytesWritten < nSize)
m_fError |= MME_EOFMET;
@@ -153,7 +153,7 @@ void MediaWinFileMedium::DoReadBlock(void * pData, unsigned nSize)
DWORD nBytesRead = 0;
- if (!ReadFile(m_hFile, pData, nSize, &nBytesRead, NULL))
+ if (!ReadFile(m_hFile, pData, nSize, &nBytesRead, 0))
m_fError |= MME_IOERROR;
else if (nBytesRead < nSize)
m_fError |= MME_EOFMET;
@@ -161,7 +161,7 @@ void MediaWinFileMedium::DoReadBlock(void * pData, unsigned nSize)
unsigned MediaWinFileMedium::DoGetPos()
{
- unsigned nFilePos = SetFilePointer(m_hFile,0,NULL,FILE_CURRENT);
+ unsigned nFilePos = SetFilePointer(m_hFile,0,0,FILE_CURRENT);
if (0xffffffff == nFilePos)
{
@@ -174,7 +174,7 @@ unsigned MediaWinFileMedium::DoGetPos()
void MediaWinFileMedium::DoSetPos(unsigned nPos)
{
- if (0xffffffff == SetFilePointer(m_hFile,nPos,NULL,FILE_BEGIN))
+ if (0xffffffff == SetFilePointer(m_hFile,nPos,0,FILE_BEGIN))
m_fError |= MME_UNAVAIL;
}
diff --git a/src/win95/media.hpp b/src/win95/media.hpp
index 533a8b3..337c790 100644
--- a/src/win95/media.hpp
+++ b/src/win95/media.hpp
@@ -37,11 +37,17 @@ class MediaMedium
{
protected:
// standard constructor
- MediaMedium() : m_nRefCnt(1),
- m_fError(0), m_nDefBufSize(1024),
- m_nWriteBufPos(0), m_nReadBufPos(0),
- m_nBufLenUsed(0), m_nBufSize(0),
- m_pReadBuffer(NULL), m_pWriteBuffer(NULL) {}
+ MediaMedium() :
+ m_fError(0),
+ m_nDefBufSize(1024),
+ m_pWriteBuffer(NULL),
+ m_pReadBuffer(NULL),
+ m_nReadBufPos(0),
+ m_nWriteBufPos(0),
+ m_nBufSize(0),
+ m_nBufLenUsed(0),
+ m_nRefCnt(1)
+ {}
virtual ~MediaMedium() {}
@@ -413,10 +419,10 @@ class MediaWinFileMedium : public MediaMedium
pszFileName,
dwDesiredAccess,
dwShareMode,
- NULL,
+ 0,
dwCreationDistribution,
FILE_ATTRIBUTE_NORMAL,
- NULL
+ 0
);
if (INVALID_HANDLE_VALUE == m_hFile)
m_fError |= MME_OPENFAIL;
diff --git a/src/win95/mishchnk.cpp b/src/win95/mishchnk.cpp
index b463028..f455f07 100644
--- a/src/win95/mishchnk.cpp
+++ b/src/win95/mishchnk.cpp
@@ -388,7 +388,7 @@ File_Chunk::File_Chunk(const char * file_name)
return;
}
- file_size = GetFileSize (rif_file, NULL);
+ file_size = GetFileSize (rif_file, 0);
if (!ReadFile(rif_file, id_buffer, 8, &bytes_read, 0)) {
@@ -1482,7 +1482,7 @@ void File_Chunk::list_objects(List<Object_Chunk *> * pList)
if (children)
while (child_ptr != NULL) {
- if (strncmp ("RBOBJECT", child_ptr->identifier, 8) == NULL)
+ if (strncmp ("RBOBJECT", child_ptr->identifier, 8) == 0)
{
assert (!child_ptr->r_u_miscellaneous());
pList->add_entry((Object_Chunk *)child_ptr);
@@ -1501,7 +1501,7 @@ void File_Chunk::list_shapes(List<Shape_Chunk *> * pList)
if (children)
while (child_ptr != NULL) {
- if (strncmp ("REBSHAPE", child_ptr->identifier, 8) == NULL)
+ if (strncmp ("REBSHAPE", child_ptr->identifier, 8) == 0)
{
assert (!child_ptr->r_u_miscellaneous());
pList->add_entry((Shape_Chunk *)child_ptr);
@@ -1519,7 +1519,7 @@ void File_Chunk::list_dummy_objects(List<Dummy_Object_Chunk *> * pList){
if (children)
while (child_ptr != NULL) {
- if (strncmp ("DUMMYOBJ", child_ptr->identifier, 8) == NULL)
+ if (strncmp ("DUMMYOBJ", child_ptr->identifier, 8) == 0)
{
assert (!child_ptr->r_u_miscellaneous());
pList->add_entry((Dummy_Object_Chunk *)child_ptr);
@@ -1536,7 +1536,7 @@ Environment_Data_Chunk * File_Chunk::get_env_data()
if (children)
while (child_ptr != NULL) {
- if (strncmp ("REBENVDT", child_ptr->identifier, 8) == NULL)
+ if (strncmp ("REBENVDT", child_ptr->identifier, 8) == 0)
{
assert (!child_ptr->r_u_miscellaneous());
e_list.add_entry((Environment_Data_Chunk *)child_ptr);
@@ -1776,7 +1776,7 @@ RIF_File_Chunk::RIF_File_Chunk (Chunk_With_Children * parent, const char * file_
return;
}
- file_size = GetFileSize (rif_file, NULL);
+ file_size = GetFileSize (rif_file, 0);
if (!ReadFile(rif_file, id_buffer, 8, &bytes_read, 0)) {
error_code = CHUNK_FAILED_ON_LOAD;
@@ -1943,7 +1943,7 @@ void RIF_File_Chunk::list_objects(List<Object_Chunk *> * pList)
if (children)
while (child_ptr != NULL) {
- if (strncmp ("RBOBJECT", child_ptr->identifier, 8) == NULL)
+ if (strncmp ("RBOBJECT", child_ptr->identifier, 8) == 0)
{
assert (!child_ptr->r_u_miscellaneous());
pList->add_entry((Object_Chunk *)child_ptr);
@@ -1961,7 +1961,7 @@ void RIF_File_Chunk::list_shapes(List<Shape_Chunk *> * pList)
if (children)
while (child_ptr != NULL) {
- if (strncmp ("REBSHAPE", child_ptr->identifier, 8) == NULL)
+ if (strncmp ("REBSHAPE", child_ptr->identifier, 8) == 0)
{
assert (!child_ptr->r_u_miscellaneous());
pList->add_entry((Shape_Chunk *)child_ptr);
@@ -1978,7 +1978,7 @@ Environment_Data_Chunk * RIF_File_Chunk::get_env_data()
if (children)
while (child_ptr != NULL) {
- if (strncmp ("REBENVDT", child_ptr->identifier, 8) == NULL)
+ if (strncmp ("REBENVDT", child_ptr->identifier, 8) == 0)
{
assert (!child_ptr->r_u_miscellaneous());
e_list.add_entry((Environment_Data_Chunk *)child_ptr);
diff --git a/src/win95/mishchnk.hpp b/src/win95/mishchnk.hpp
index 957398e..411e49c 100644
--- a/src/win95/mishchnk.hpp
+++ b/src/win95/mishchnk.hpp
@@ -39,8 +39,9 @@ public:
Lockable_Chunk_With_Children (Chunk_With_Children * parent, const char * identifier)
: Chunk_With_Children (parent, identifier),
- updated (FALSE),updated_outside (FALSE),local_lock (FALSE),external_lock(FALSE),
- output_chunk_for_process (FALSE), deleted (FALSE)
+ output_chunk_for_process(FALSE),
+ updated(FALSE), updated_outside(FALSE), local_lock(FALSE),
+ external_lock(FALSE), deleted(FALSE)
{}
diff --git a/src/win95/shpchunk.hpp b/src/win95/shpchunk.hpp
index 1529d19..accddf7 100644
--- a/src/win95/shpchunk.hpp
+++ b/src/win95/shpchunk.hpp
@@ -9,11 +9,11 @@
// shape flags
#define SHAPE_FLAG_PALETTISED 0x0000100
-#define SHAPE_FLAG_USEZSP 0x0000200
-#define SHAPE_FLAG_USEAUGZS 0x0000400
+#define SHAPE_FLAG_USEZSP 0x0000200
+#define SHAPE_FLAG_USEAUGZS 0x0000400
#define SHAPE_FLAG_USEAUGZSL 0x0000800
-#define SHAPE_FLAG_EXTERNALFILE 0x0001000
-#define SHAPE_FLAG_RECENTRED 0x0002000
+#define SHAPE_FLAG_EXTERNALFILE 0x0001000
+#define SHAPE_FLAG_RECENTRED 0x0002000
#define SHAPE_FLAG_UNSTABLEBOUND_ZPOS 0x00004000
@@ -23,7 +23,6 @@
#define SHAPE_FLAG_UNSTABLEBOUND_XPOS 0x00040000
#define SHAPE_FLAG_UNSTABLEBOUND_XNEG 0x00080000
-#define SHAPE_FLAG_PSX_SUBDIVIDE 0x80000000
//flags that need to be removed before being copied into the shapeheaders
#define ChunkInternalItemFlags 0x00000000
@@ -34,11 +33,6 @@ class Anim_Shape_Frame_Chunk;
class Console_Shape_Chunk;
// flags structure
-struct shape_flags
-{
- unsigned int locked : 1;
-// add more flags here as they are needed
-};
enum Console_Type
{
@@ -224,8 +218,8 @@ private:
// constructor from data
Shape_Sub_Shape_Header_Chunk (Shape_Sub_Shape_Chunk * parent)
: Chunk (parent, "SUBSHPHD"),
- shape_data (parent->shape_data_store),
- flags (0), file_id_num (-1)
+ shape_data(parent->shape_data_store),
+ file_id_num(-1), flags(0)
{}
};
@@ -621,8 +615,8 @@ private:
// constructor from data
Shape_Header_Chunk (Shape_Chunk * parent)
: Chunk (parent, "SHPHEAD1"),
- shape_data (parent->shape_data_store),
- flags (0), file_id_num (-1), version_no (0)
+ shape_data(parent->shape_data_store),
+ flags(0), version_no(0), file_id_num(-1)
{}
};
@@ -887,8 +881,9 @@ public:
// constructor from wherever
Shape_Morphing_Frame_Data_Chunk (Shape_Morphing_Data_Chunk * parent)
- : Chunk (parent, "FRMMORPH"), frame_store (0), num_frames(0)
+ : Chunk (parent, "FRMMORPH"), num_frames(0), frame_store(0)
{}
+
// constructor from buffer
Shape_Morphing_Frame_Data_Chunk (Shape_Morphing_Data_Chunk * parent,const char *, size_t);
@@ -925,7 +920,7 @@ class Shape_Poly_Change_Info_Chunk : public Chunk
public:
Shape_Poly_Change_Info_Chunk (Shape_Chunk * parent, List<poly_change_info> & pci, int orig_num_v)
- : Chunk (parent, "SHPPCINF"), change_list (pci), original_num_verts (orig_num_v)
+ : Chunk (parent, "SHPPCINF"), original_num_verts (orig_num_v), change_list (pci)
{}
int original_num_verts;
diff --git a/src/win95/sprchunk.cpp b/src/win95/sprchunk.cpp
index 4f718d2..2b78f40 100644
--- a/src/win95/sprchunk.cpp
+++ b/src/win95/sprchunk.cpp
@@ -204,7 +204,7 @@ Sprite_Header_Chunk::Sprite_Header_Chunk(const char * file_name, Chunk_With_Chil
return;
}
- file_size = GetFileSize (rif_file, NULL);
+ file_size = GetFileSize (rif_file, 0);
if (!ReadFile(rif_file, id_buffer, 8, &bytes_read, 0)) {
diff --git a/src/win95/zbuffer.c b/src/win95/zbuffer.c
deleted file mode 100644
index b33ea85..0000000
--- a/src/win95/zbuffer.c
+++ /dev/null
@@ -1,91 +0,0 @@
-/***************************************************************************/
-/* Creation of Z-Buffer */
-/***************************************************************************/
-/*
- * D3DAppICreateZBuffer
- * Create a Z-Buffer of the appropriate depth and attach it to the back
- * buffer.
- */
-BOOL
-D3DAppICreateZBuffer(int w, int h, int driver)
-{
- DDSURFACEDESC ddsd;
- DWORD devDepth;
- /*
- * Release any Z-Buffer that might be around just in case.
- */
- RELEASE(d3dappi.lpZBuffer);
-
- /*
- * If this driver does not do z-buffering, don't create a z-buffer
- */
- if (!d3dappi.Driver[driver].bDoesZBuffer)
- return TRUE;
-
- memset(&ddsd, 0 ,sizeof(DDSURFACEDESC));
- ddsd.dwSize = sizeof( ddsd );
- ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS |
- DDSD_ZBUFFERBITDEPTH;
- ddsd.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
- ddsd.dwHeight = h;
- ddsd.dwWidth = w;
- /*
- * If this is a hardware D3D driver, the Z-Buffer MUST end up in video
- * memory. Otherwise, it MUST end up in system memory.
- */
- if (d3dappi.Driver[driver].bIsHardware)
- ddsd.ddsCaps.dwCaps |= DDSCAPS_VIDEOMEMORY;
- else
- ddsd.ddsCaps.dwCaps |= DDSCAPS_SYSTEMMEMORY;
- /*
- * Get the Z buffer bit depth from this driver's D3D device description
- */
- devDepth = d3dappi.Driver[driver].Desc.dwDeviceZBufferBitDepth;
- if (devDepth & DDBD_32)
- ddsd.dwZBufferBitDepth = 32;
- else if (devDepth & DDBD_24)
- ddsd.dwZBufferBitDepth = 24;
- else if (devDepth & DDBD_16)
- ddsd.dwZBufferBitDepth = 16;
- else if (devDepth & DDBD_8)
- ddsd.dwZBufferBitDepth = 8;
- else {
- D3DAppISetErrorString("Unsupported Z-buffer depth requested by device.\n");
- return FALSE;
- }
- LastError = d3dappi.lpDD->lpVtbl->CreateSurface(d3dappi.lpDD, &ddsd,
- &d3dappi.lpZBuffer,
- NULL);
- if(LastError != DD_OK) {
- D3DAppISetErrorString("CreateSurface for Z-buffer failed.\n%s",
- D3DAppErrorToString(LastError));
- goto exit_with_error;
- }
- /*
- * Attach the Z-buffer to the back buffer so D3D will find it
- */
- LastError =
- d3dappi.lpBackBuffer->lpVtbl->AddAttachedSurface(d3dappi.lpBackBuffer,
- d3dappi.lpZBuffer);
- if(LastError != DD_OK) {
- D3DAppISetErrorString("AddAttachedBuffer failed for Z-Buffer.\n%s",
- D3DAppErrorToString(LastError));
- goto exit_with_error;
- }
- /*
- * Find out if it ended up in video memory (FYI).
- */
- LastError = D3DAppIGetSurfDesc(&ddsd, d3dappi.lpZBuffer);
- if (LastError != DD_OK) {
- D3DAppISetErrorString("Failed to get surface description of Z buffer.\n%s",
- D3DAppErrorToString(LastError));
- goto exit_with_error;
- }
- d3dappi.bZBufferInVideo =
- (ddsd.ddsCaps.dwCaps & DDSCAPS_VIDEOMEMORY) ? TRUE : FALSE;
- return TRUE;
-
-exit_with_error:
- RELEASE(d3dappi.lpZBuffer);
- return FALSE;
-}