diff options
| author | Steven Fuller <relnev@icculus.org> | 2001-08-12 22:05:28 +0000 |
|---|---|---|
| committer | Patryk Obara <dreamer.tan@gmail.com> | 2019-08-20 02:22:36 +0200 |
| commit | f169c0479c33210b9c3cb1737afdd534d48b2df6 (patch) | |
| tree | 943e33643a52faa532a14274ee0ec4751a5d96cb /src | |
| parent | a5c6d1b5ebf78cbd050b7b9f9547191820301a51 (diff) | |
Moved psndplat stubs to a separate file.
Diffstat (limited to 'src')
| -rw-r--r-- | src/openal.c | 127 | ||||
| -rw-r--r-- | src/stubs.c | 120 |
2 files changed, 127 insertions, 120 deletions
diff --git a/src/openal.c b/src/openal.c new file mode 100644 index 0000000..ab668c0 --- /dev/null +++ b/src/openal.c @@ -0,0 +1,127 @@ +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +#include "fixer.h" + +#include "3dc.h" +#include "platform.h" +#include "psndplat.h" + + /* psndplat.cpp */ +ACTIVESOUNDSAMPLE ActiveSounds[SOUND_MAXACTIVE]; +ACTIVESOUNDSAMPLE BlankActiveSound = {SID_NOSOUND,ASP_Minimum,0,0,NULL,0,0,0,0,0, { {0,0,0},{0,0,0},0,0 }, NULL, NULL, NULL}; +SOUNDSAMPLEDATA BlankGameSound = {0,0,0,0,NULL,0,0,NULL,0}; +SOUNDSAMPLEDATA GameSounds[SID_MAXIMUM]; + +int PlatStartSoundSys() +{ + fprintf(stderr, "PlatStartSoundSys()\n"); + + return 0; +} + +void PlatEndSoundSys() +{ + fprintf(stderr, "PlatEndSoundSys()\n"); +} + +int PlatChangeGlobalVolume(int volume) +{ + fprintf(stderr, "PlatChangeGlobalVolume(%d)\n", volume); + + return 1; +} + +int PlatPlaySound(int activeIndex) +{ + fprintf(stderr, "PlatPlaySound(%d)\n", activeIndex); + + return 1; +} + +void PlatStopSound(int activeIndex) +{ + fprintf(stderr, "PlatStopSound(%d)\n", activeIndex); +} + +int PlatChangeSoundVolume(int activeIndex, int volume) +{ + fprintf(stderr, "PlatChangeSoundVolume(%d, %d)\n", activeIndex, volume); + + return 1; +} + +int PlatChangeSoundPitch(int activeIndex, int pitch) +{ + fprintf(stderr, "PlatChangeSoundPitch(%d, %d)\n", activeIndex, pitch); + + return 1; +} + +int PlatSoundHasStopped(int activeIndex) +{ + fprintf(stderr, "PlatSoundHasStopped(%d)\n", activeIndex); + + return 1; +} + +int PlatDo3dSound(int activeIndex) +{ + fprintf(stderr, "PlatDo3dSound(%d)\n", activeIndex); + + return 1; +} + +void PlatEndGameSound(SOUNDINDEX index) +{ + fprintf(stderr, "PlatEndGameSound(%d)\n", index); +} + +unsigned int PlatMaxHWSounds() +{ + fprintf(stderr, "PlatMaxHWSounds()\n"); + + return 256; +} + +void InitialiseBaseFrequency(SOUNDINDEX soundNum) +{ + fprintf(stderr, "InitialiseBaseFrequency(%d)\n", soundNum); +} + +int LoadWavFile(int soundNum, char * wavFileName) +{ + fprintf(stderr, "LoadWavFile(%d, %s)\n", soundNum, wavFileName); + + return 0; +} + +unsigned char *ExtractWavFile(int soundIndex, unsigned char *bufferPtr) +{ + fprintf(stderr, "ExtractWavFile(%d, %p)\n", soundIndex, bufferPtr); + + return 0; +} + +int LoadWavFromFastFile(int soundNum, char * wavFileName) +{ + fprintf(stderr, "LoadWavFromFastFile(%d, %s)\n", soundNum, wavFileName); + + return 0; +} + +void PlatUpdatePlayer() +{ + fprintf(stderr, "PlatUpdatePlayer()\n"); +} + +void PlatSetEnviroment(unsigned int env_index, float reverb_mix) +{ + fprintf(stderr, "PlatSetEnvironment(%d, %f)\n", env_index, reverb_mix); +} + +void UpdateSoundFrequencies() +{ + fprintf(stderr, "UpdateSoundFreqncies()\n"); +} diff --git a/src/stubs.c b/src/stubs.c index ba36e93..28033be 100644 --- a/src/stubs.c +++ b/src/stubs.c @@ -118,126 +118,6 @@ void UpdateAllFMVTextures() } - -/* psndplat.cpp */ -ACTIVESOUNDSAMPLE ActiveSounds[SOUND_MAXACTIVE]; -ACTIVESOUNDSAMPLE BlankActiveSound = {SID_NOSOUND,ASP_Minimum,0,0,NULL,0,0,0,0,0, { {0,0,0},{0,0,0},0,0 }, NULL, NULL, NULL}; -SOUNDSAMPLEDATA BlankGameSound = {0,0,0,0,NULL,0,0,NULL,0}; -SOUNDSAMPLEDATA GameSounds[SID_MAXIMUM]; - -int PlatStartSoundSys() -{ - fprintf(stderr, "PlatStartSoundSys()\n"); - - return 0; -} - -void PlatEndSoundSys() -{ - fprintf(stderr, "PlatEndSoundSys()\n"); -} - -int PlatChangeGlobalVolume(int volume) -{ - fprintf(stderr, "PlatChangeGlobalVolume(%d)\n", volume); - - return 1; -} - -int PlatPlaySound(int activeIndex) -{ - fprintf(stderr, "PlatPlaySound(%d)\n", activeIndex); - - return 1; -} - -void PlatStopSound(int activeIndex) -{ - fprintf(stderr, "PlatStopSound(%d)\n", activeIndex); -} - -int PlatChangeSoundVolume(int activeIndex, int volume) -{ - fprintf(stderr, "PlatChangeSoundVolume(%d, %d)\n", activeIndex, volume); - - return 1; -} - -int PlatChangeSoundPitch(int activeIndex, int pitch) -{ - fprintf(stderr, "PlatChangeSoundPitch(%d, %d)\n", activeIndex, pitch); - - return 1; -} - -int PlatSoundHasStopped(int activeIndex) -{ - fprintf(stderr, "PlatSoundHasStopped(%d)\n", activeIndex); - - return 1; -} - -int PlatDo3dSound(int activeIndex) -{ - fprintf(stderr, "PlatDo3dSound(%d)\n", activeIndex); - - return 1; -} - -void PlatEndGameSound(SOUNDINDEX index) -{ - fprintf(stderr, "PlatEndGameSound(%d)\n", index); -} - -unsigned int PlatMaxHWSounds() -{ - fprintf(stderr, "PlatMaxHWSounds()\n"); - - return 256; -} - -void InitialiseBaseFrequency(SOUNDINDEX soundNum) -{ - fprintf(stderr, "InitialiseBaseFrequency(%d)\n", soundNum); -} - -int LoadWavFile(int soundNum, char * wavFileName) -{ - fprintf(stderr, "LoadWavFile(%d, %s)\n", soundNum, wavFileName); - - return 0; -} - -unsigned char *ExtractWavFile(int soundIndex, unsigned char *bufferPtr) -{ - fprintf(stderr, "ExtractWavFile(%d, %p)\n", soundIndex, bufferPtr); - - return 0; -} - -int LoadWavFromFastFile(int soundNum, char * wavFileName) -{ - fprintf(stderr, "LoadWavFromFastFile(%d, %s)\n", soundNum, wavFileName); - - return 0; -} - -void PlatUpdatePlayer() -{ - fprintf(stderr, "PlatUpdatePlayer()\n"); -} - -void PlatSetEnviroment(unsigned int env_index, float reverb_mix) -{ - fprintf(stderr, "PlatSetEnvironment(%d, %f)\n", env_index, reverb_mix); -} - -void UpdateSoundFrequencies() -{ - fprintf(stderr, "UpdateSoundFreqncies()\n"); -} - - /* alt_tab.cpp */ void ATIncludeSurface(void * pSurface, void * hBackup) { |
