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diff --git a/3dc/AvP_Alien_Readme.txt b/3dc/AvP_Alien_Readme.txt deleted file mode 100644 index 4e5ad5a..0000000 --- a/3dc/AvP_Alien_Readme.txt +++ /dev/null @@ -1,262 +0,0 @@ -*********************************************************************** - - - - ALIENS VERSUS PREDATOR - Alien Demo - - Version 1.2 - Readme File - Jan 20th 1999 - - - -*********************************************************************** - - CONTENTS - -*********************************************************************** - - 1. MINIMUM REQUIREMENTS - 2. DEMO OBJECTIVES - 3. INSTALLATION - 4. GAME CONTROLS - 5. ALIEN ABILITIES - 6. ALIEN WEAPONS - 7. CONTACT & LEGAL INFORMATION - -*********************************************************************** - - 1. MINIMUM REQUIREMENTS - -*********************************************************************** - -Intel Pentium 200 MMX PC (or 100% compatible CPU) -DirectX supported 3D Accelerator Card -DirectX v.6 (Included on Installation CD) -32Mb RAM (64Mb recommended) -64Mb free Hard Drive -Windows 95 - - -The ALIENS VERSUS PREDATOR Demo is a work in-progress. Thus it is not -fully optimized and configured for lower spec machines. These issues -will be corrected for the full retail version, giving the end user -control over engine and special effect variables ensuring smooth -gameplay over a wide variety of CPUs, accelerator cards and RAM. - -Due to the complexity of the ALIENS VERSUS PREDATOR models, users with -32Mb of RAM may experience some memory paging, especially when exiting -the game and returning to Windows. These problems will be fixed for the -release version of the game. - - -KNOWN ISSUE WITH SOUNDBLASTER LIVE! CARDS: - -Currently with SoundBlaster Live! cards, the EAX environmental -extensions are applied to all the audio being played from the CD. -While this does not necessarily interfere with the game; to stop -it from happening, follow these steps: - -1. Access your Creative AudioHQ, usually found in - - Start Menu --> Programs --> Creative--> Soundblaster Live! --> AudioHQ - -2. Access the 'Environmental Audio' control applet - -3. Click on the 'Options' tab within the Environmental Audio window. - -4. Check the 'Always Save Changes Automatically' preference box. - -5. Click the 'Source' tab. - -6. Select the CD Digital source and set the Reverb & Chorus amounts - to 0%. Leave the Original Sound source at 100%. - -7. Do the same with the CD Audio source. (Reverb & Chorus at 0%) - -8. Click on 'Close' and you will be prompted to input a name for your - new settings. We suggest 'No CD effects' or similar. - -9. You are now ready to play ALIENS VERSUS PREDATOR with normal CD - music. This issue should be resolved for the full release of the game. - - -*********************************************************************** - - 2. DEMO OBJECTIVES - -*********************************************************************** - -Playing as an Alien, you start in an Atmosphere Processor secured -by Colonial Marines. You must escape to the planet's surface to alert -the Hive. You must proceed with speed and stealth, and use guile to -disable and destroy those forces which you cannot attack head-on. - - -*********************************************************************** - - 3. INSTALLATION - -*********************************************************************** - -ALIENS VERSUS PREDATOR requires DirectX 6. This can be found within the -game's installation directory and you will be prompted to install it if -it is not on your system when you install the Demo. - -To install the ALIENS VERSUS PREDATOR Demo, double click on Setup.exe -Follow the onscreen instructions. - -ALIENS VERSUS PREDATOR dynamically streams FMV from your machine's -local hard-drive. This playback is greatly enhanced if the FMV files -are installed on a defragmented directory. We STRONGLY recommend -de-fragging your hard drive before installing ALIENS VERSUS PREDATOR. - -To de-fragment your drive, either use the Windows95 accessory -'Disk Defragmenter' or any other 3rd party defragmentation utility. - -Although the ALIENS VERSUS PREDATOR Demo will work with other -applications running in the background, for the best results it is -recommended that you run the game as a stand-alone application -(with no other applications running). - -As well as avoiding possible conflicts from other applications, this -will also help prevent Windows from accessing the hard drive Virtual -Memory swap file, and affecting the speed and sound effects of the -game. - -*********************************************************************** - - 4. GAME CONTROLS - -*********************************************************************** - -ALIENS VERSUS PREDATOR supports all DirectX compatible controllers. You -must install and set up these controllers before entering the game. - -Other keys and mouse configurations can be defined either from the main -menu screen or from the in-game menus. - -The default keys are: - -UPARROW Forward -DOWNARROW Backward -LEFTARROW Strafe Left -RIGHTARROW Strafe Right -NUMPAD 4 Turn Left -NUMPAD 6 Turn Right -RIGHT_ALT Strafe -A Look Up -Z Look Down -S Centre View -LEFTSHIFT Walk -RIGHTCTRL Crouch/Climb -RIGHTSHIFT Jump -SPACE Operate -I Toggle between HUNT and NAVIGATION vision modes - -The default mouse settings are full MouseLook. -The default mouse buttons are "Claw Attack" and "Tail Attack". - -F8 Take screenshot (currently only 16bit video modes) - -*********************************************************************** - - 5. ALIEN ABILITIES - -*********************************************************************** - -HEALTH - -Health is displayed as the numerals in the top right of your screen. -When you are damaged, your screen will flash yellow from the sides. -Your health can be replenished by feeding on other lifeforms - see -JAW ATTACK in the ALIEN WEAPONS section. - -ARMOR - -The strength of the Alien's exoskeleton is displayed as the numerals -directly under HEALTH. As with HEALTH, damage to the exoskeleton can -be repaired by feeding on other lifeforms. - -VISION MODES - -The Alien has the ability to 'see' the world through two modes: -HUNTING and NAVIGATION. In HUNTING mode the Alien's senses are -attuned to searching for prey, whereas in NAVIGATION mode the -senses are concentrated on defining the surrounding environment. - -MOVEMENT & CLIMBING - -The Alien has the ability to move on any surface. Simply hold down -the 'Crouch/Climb' key whilst moving. When climbing, releasing the -key will release the Alien's grip and drop it to the floor. Using -the 'Jump' key while climbing will cause the Alien to pounce in the -direction it is looking. - - -*********************************************************************** - - 6. ALIEN WEAPONS - -*********************************************************************** - -CLAWS - -Tapping or holding the 'Claw Attack' button triggers a flurry of -swipes and slashes. In the right circumstances the 'Claw Attack' -button can also trigger the secondary jaws. - -JAW - -The secondary jaws can be used to feed on other lifeforms, thus -replenishing HEALTH and ARMOR. Jaw attacks require a certain amount -of skill to achieve. When a target's head is close enough and in the -centre of the screen (the 'sweet-spot') the Alien's inner jaws will -become visible to indicate that a jaw attack is possible. Pressing -the 'Claw Attack' key will then launch the jaw attack. - -N.B. Jaw attacking corpses provides less of a health/armor bonus than -live prey - assuming that the corpse still has a head. Try practicing -on unarmed personnel! - -TAIL - -Tapping 'Tail Attack' causes a quick, low power, jab, whereas holding -down the 'Tail Attack' button readies the tail for a more powerful -strike. The tail will automatically target any prey in front of the -Alien. - - -*********************************************************************** - - 7. CONTACT & LEGAL INFORMATION - -*********************************************************************** - -CONTACT INFORMATION - -For more information, or to communicate with us with regards to this or -any Fox Interactive product, please consult our Worldwide Web site at: - - http://www.foxinteractive.com - -...or for questions/technical issues send us an email at: - - avp@fox.com - -LEGAL INFORMATION - -ALIENS VERSUS PREDATOR is published by Fox Interactive and developed -by Rebellion Developments, Ltd. - -ALIENS TM & (c) 1986, 1998 Twentieth Century Fox Film Corporation. -PREDATOR TM & (c) 1987, 1998 Twentieth Century Fox Film Corporation. -ALIENS VERSUS PREDATOR TM & (c) 1998 Twentieth Century Fox Film -Corporation. All Rights Reserved. "Aliens," "Predator," "Fox," and -"Fox Interactive" and their associated logos are the property of -Twentieth Century Fox Film Corporation. All Rights Reserved. - -*********************************************************************** - - |
