diff options
Diffstat (limited to '3dc/avp/win95/gadgets/consvar.hpp')
| -rw-r--r-- | 3dc/avp/win95/gadgets/consvar.hpp | 138 |
1 files changed, 0 insertions, 138 deletions
diff --git a/3dc/avp/win95/gadgets/consvar.hpp b/3dc/avp/win95/gadgets/consvar.hpp deleted file mode 100644 index 0b42eec..0000000 --- a/3dc/avp/win95/gadgets/consvar.hpp +++ /dev/null @@ -1,138 +0,0 @@ -/* - - consvar.hpp - - Console variables : i.e. values that can be adjusted at the console - -*/ - -#ifndef _consvar_hpp -#define _consvar_hpp 1 - - #if ( defined( __WATCOMC__ ) || defined( _MSC_VER ) ) - #pragma once - #endif - - #ifndef _conssym_hpp - #include "conssym.hpp" - #endif - -#ifdef __cplusplus - extern "C" { -#endif - -/* Version settings *****************************************************/ - -/* Constants ***********************************************************/ - -/* Macros ***************************************************************/ - -/* Type definitions *****************************************************/ - - // Abstract base class of console variable - // It's abstract because the Get/SetValue functions are pure virtual. - // There's a "standard" derived class defined within CONSVAR.CPP - // which has a direct link to a global int, and allows direct set/get - // For other variables (which might require additional processing), - // derive another class from the base and implement the Set/Get pairs - - // Use single words only as symbols; the command interpreter looks - // for spaces - - class ConsoleVariable : public ConsoleSymbol - { - public: - // Factory method: - static ConsoleVariable* MakeSimpleConsoleVariable_Int - ( - int& Value_ToUse, - ProjChar* pProjCh_Symbol_ToUse, - ProjChar* pProjCh_Description_ToUse, - int MinVal_New, - int MaxVal_New, - OurBool Cheat = FALSE - ); - static ConsoleVariable* MakeSimpleConsoleVariable_FixP - ( - int& Value_ToUse, - ProjChar* pProjCh_Symbol_ToUse, - ProjChar* pProjCh_Description_ToUse, - int MinVal_New, // fixed point value - int MaxVal_New, // fixed point value - OurBool Cheat = FALSE - ); - - ~ConsoleVariable(); - - virtual int GetValue(void) const = 0; - virtual void SetValue(int Val_New) = 0; - virtual void SetValue(float Val_New) = 0; - - static OurBool Process( ProjChar* pProjCh_In ); - // used for proccesing input text. Could decide that the user - // was requesting the value of a variable, or was setting a new - // value etc; if so, acts accordingly. - // return value = was any processing performed? - - static void ListAllVariables(void); - - static void CreateAll(void); - // hook to create all the console variables - // (to make it easy to add new ones) - - protected: - ConsoleVariable - ( - ProjChar* pProjCh_Symbol_ToUse, - ProjChar* pProjCh_Description_ToUse, - int MinVal_New, - int MaxVal_New, - OurBool Cheat = FALSE - ); - - private: - void Display(void); - // used by the list display and to interrogate an individual variable - - void ProcessSetValue - ( - int Val_New - ); - void ProcessSetValue - ( - float Val_New - ); - // used by command processor; sets the value and outputs - // a message - - void OutputResultOfSetValue( int OldVal ); - - virtual SCString* MakeRangeString(void) = 0; - virtual SCString* MakeValueString(int Val) = 0; - - - // Data: - protected: - int MinVal; - int MaxVal; - - private: - SCString* pSCString_Description; - - static List <ConsoleVariable*> List_pConsoleVar; - }; // suggested naming: "ConsoleVar" - -/* Exported globals *****************************************************/ - -/* Function prototypes **************************************************/ - - - -/* End of the header ****************************************************/ - - -#ifdef __cplusplus - }; -#endif - -#endif |
