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-rw-r--r--3dc/avp/win95/gadgets/consvar.hpp138
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diff --git a/3dc/avp/win95/gadgets/consvar.hpp b/3dc/avp/win95/gadgets/consvar.hpp
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--- a/3dc/avp/win95/gadgets/consvar.hpp
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-/*
-
- consvar.hpp
-
- Console variables : i.e. values that can be adjusted at the console
-
-*/
-
-#ifndef _consvar_hpp
-#define _consvar_hpp 1
-
- #if ( defined( __WATCOMC__ ) || defined( _MSC_VER ) )
- #pragma once
- #endif
-
- #ifndef _conssym_hpp
- #include "conssym.hpp"
- #endif
-
-#ifdef __cplusplus
- extern "C" {
-#endif
-
-/* Version settings *****************************************************/
-
-/* Constants ***********************************************************/
-
-/* Macros ***************************************************************/
-
-/* Type definitions *****************************************************/
-
- // Abstract base class of console variable
- // It's abstract because the Get/SetValue functions are pure virtual.
- // There's a "standard" derived class defined within CONSVAR.CPP
- // which has a direct link to a global int, and allows direct set/get
- // For other variables (which might require additional processing),
- // derive another class from the base and implement the Set/Get pairs
-
- // Use single words only as symbols; the command interpreter looks
- // for spaces
-
- class ConsoleVariable : public ConsoleSymbol
- {
- public:
- // Factory method:
- static ConsoleVariable* MakeSimpleConsoleVariable_Int
- (
- int& Value_ToUse,
- ProjChar* pProjCh_Symbol_ToUse,
- ProjChar* pProjCh_Description_ToUse,
- int MinVal_New,
- int MaxVal_New,
- OurBool Cheat = FALSE
- );
- static ConsoleVariable* MakeSimpleConsoleVariable_FixP
- (
- int& Value_ToUse,
- ProjChar* pProjCh_Symbol_ToUse,
- ProjChar* pProjCh_Description_ToUse,
- int MinVal_New, // fixed point value
- int MaxVal_New, // fixed point value
- OurBool Cheat = FALSE
- );
-
- ~ConsoleVariable();
-
- virtual int GetValue(void) const = 0;
- virtual void SetValue(int Val_New) = 0;
- virtual void SetValue(float Val_New) = 0;
-
- static OurBool Process( ProjChar* pProjCh_In );
- // used for proccesing input text. Could decide that the user
- // was requesting the value of a variable, or was setting a new
- // value etc; if so, acts accordingly.
- // return value = was any processing performed?
-
- static void ListAllVariables(void);
-
- static void CreateAll(void);
- // hook to create all the console variables
- // (to make it easy to add new ones)
-
- protected:
- ConsoleVariable
- (
- ProjChar* pProjCh_Symbol_ToUse,
- ProjChar* pProjCh_Description_ToUse,
- int MinVal_New,
- int MaxVal_New,
- OurBool Cheat = FALSE
- );
-
- private:
- void Display(void);
- // used by the list display and to interrogate an individual variable
-
- void ProcessSetValue
- (
- int Val_New
- );
- void ProcessSetValue
- (
- float Val_New
- );
- // used by command processor; sets the value and outputs
- // a message
-
- void OutputResultOfSetValue( int OldVal );
-
- virtual SCString* MakeRangeString(void) = 0;
- virtual SCString* MakeValueString(int Val) = 0;
-
-
- // Data:
- protected:
- int MinVal;
- int MaxVal;
-
- private:
- SCString* pSCString_Description;
-
- static List <ConsoleVariable*> List_pConsoleVar;
- }; // suggested naming: "ConsoleVar"
-
-/* Exported globals *****************************************************/
-
-/* Function prototypes **************************************************/
-
-
-
-/* End of the header ****************************************************/
-
-
-#ifdef __cplusplus
- };
-#endif
-
-#endif