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-rw-r--r--3dc/win95/SNDCHUNK.HPP156
1 files changed, 0 insertions, 156 deletions
diff --git a/3dc/win95/SNDCHUNK.HPP b/3dc/win95/SNDCHUNK.HPP
deleted file mode 100644
index 86483e5..0000000
--- a/3dc/win95/SNDCHUNK.HPP
+++ /dev/null
@@ -1,156 +0,0 @@
-#ifndef _sndchunk_hpp
-#define _sndchunk_hpp 1
-#include "chnktype.hpp"
-
-#define SoundObjectFlag_NotPlayingAtStart 0x00000001
-#define SoundObjectFlag_NoLoop 0x00000002
-
-class Object_Alternate_Locations_Chunk;
-class Sound_Object_Extra_Data_Chunk;
-
-class Sound_Object_Chunk : public Chunk
-{
-public:
-
- Sound_Object_Chunk (Chunk_With_Children * parent,
- ChunkVectorInt & pos,
- const char * name
- );
- // constructor from buffer
- Sound_Object_Chunk (Chunk_With_Children * parent, const char * sdata, size_t /*ssize*/);
-
- ~Sound_Object_Chunk ();
-
- ChunkVectorInt position;
-
- unsigned long inner_range; //millimetres
- unsigned long outer_range; //millimetres
- int max_volume; //from 0 to 127
- int pitch; //pitch shift in 1/1536ths of an actave
-
- int flags;
- int probability;
- int pad3;
-
- char * snd_name;
- char * wav_name;
-
- size_t size_chunk ()
- {
- chunk_size = 12 + 3*4 + 7*4 + strlen(snd_name) + 1;
- if (wav_name)
- {
- chunk_size += strlen (wav_name);
- }
- else
- {
- chunk_size += 1;
- }
-
- chunk_size += 4 - chunk_size%4;
- return (chunk_size);
- }
-
- void fill_data_block (char *);
-
- ObjectID CalculateID();
-
- Sound_Object_Extra_Data_Chunk* get_extra_data_chunk();
- Sound_Object_Extra_Data_Chunk* create_extra_data_chunk(); //gets chunk if it exists , otherwise creates a new one
-
- Object_Alternate_Locations_Chunk* get_alternate_locations_chunk();
- Object_Alternate_Locations_Chunk* create_alternate_locations_chunk(); //gets chunk if it exists , otherwise creates a new one
-
-private:
-
- friend class Special_Objects_Chunk;
-
-
-
-};
-
-//For attaching extra data to the sound objects
-class Sound_Object_Extra_Data_Chunk : public Chunk_With_Children
-{
-public:
- Sound_Object_Extra_Data_Chunk (Chunk_With_Children * const parent,const char *, size_t const);
- Sound_Object_Extra_Data_Chunk (Chunk_With_Children * parent,Sound_Object_Chunk*);
-
- Sound_Object_Chunk* get_sound_chunk();
-};
-
-//Needed so I can match the extra data chunk with the appropriate sound chunk
-class Sound_Object_Extra_Name_Chunk : public Chunk
-{
-public :
- Sound_Object_Extra_Name_Chunk(Chunk_With_Children* parent,const char*,size_t);
- Sound_Object_Extra_Name_Chunk(Chunk_With_Children* parent,const char* _name);
- ~Sound_Object_Extra_Name_Chunk();
-
- char* name;
-
-
- virtual size_t size_chunk();
- virtual void fill_data_block(char* data_start);
-};
-
-
-
-#define IndexedSoundFlag_Loop 0x00000001
-class Indexed_Sound_Chunk : public Chunk
-{
-public :
-
- Indexed_Sound_Chunk(Chunk_With_Children* parent,const char*,const size_t);
- Indexed_Sound_Chunk(Chunk_With_Children* parent);
- ~Indexed_Sound_Chunk();
-
- size_t size_chunk();
- void fill_data_block(char*);
-
- int index;
- char* wav_name;
- unsigned long inner_range; //millimetres
- unsigned long outer_range; //millimetres
- int max_volume; //from 0 to 127
- int pitch; //pitch shift in 1/1536ths of an actave
- int flags;
-
- int num_extra_data;
- int* extra_data;
-};
-
-
-
-/*
-struct ChunkSoundWeighting
-{
- int index;
- int weighting;
-};
-
-//a collection of indeces of possible sounds to play
-class Sound_Collection_Chunk : public Chunk
-{
-public :
-
- Sound_Collection_Chunk(Chunk_With_Children* parent,const char*,const size_t);
- Sound_Collection_Chunk(Chunk_With_Children* parent);
- ~Sound_Collection_Chunk();
-
- size_t size_chunk();
- void fill_data_block(char*);
-
- int index;
-
- int num_sounds;
- ChunkSoundWeighting* sounds;
-
- int spare;
-
-
-};
-*/
-
-
-#endif