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-rw-r--r--Makefile2
-rw-r--r--src/avp/consolelog.cpp19
-rw-r--r--src/avp/consolelog.hpp5
-rw-r--r--src/avp/win95/frontend/avp_menus.c386
-rw-r--r--src/avp/win95/frontend/avp_mp_config.cpp55
-rw-r--r--src/avp/win95/frontend/avp_userprofile.cpp21
-rw-r--r--src/avp/win95/progress_bar.cpp12
-rw-r--r--src/main.c27
-rw-r--r--src/opengl.c577
-rw-r--r--src/stubs.c236
10 files changed, 1033 insertions, 307 deletions
diff --git a/Makefile b/Makefile
index 24e21c2..ee49255 100644
--- a/Makefile
+++ b/Makefile
@@ -21,7 +21,7 @@ AVP = ai_sight.c avpview.c bh_agun.c bh_ais.c bh_alien.c bh_binsw.c bh_cable.c b
SHAPES = cube.c
SUPPORT = consbind.cpp consbtch.cpp coordstr.cpp daemon.cpp indexfnt.cpp r2base.cpp r2pos666.cpp reflist.cpp refobj.cpp rentrntq.cpp scstring.cpp strtab.cpp strutil.c trig666.cpp wrapstr.cpp
AVPWIN95 = avpchunk.cpp cheat.c chtcodes.cpp d3d_hud.cpp ddplat.cpp endianio.c ffread.cpp ffstdio.cpp gammacontrol.cpp hierplace.cpp iofocus.cpp jsndsup.cpp kzsort.c langplat.c modcmds.cpp npcsetup.cpp objsetup.cpp pathchnk.cpp platsup.c pldghost.c pldnet.c progress_bar.cpp projload.cpp scrshot.cpp strachnk.cpp system.c usr_io.c vision.c
-FRONTEND = avp_envinfo.c avp_intro.cpp avp_menudata.c
+FRONTEND = avp_envinfo.c avp_intro.cpp avp_menudata.c avp_menus.c avp_mp_config.cpp avp_userprofile.cpp
GADGETS = ahudgadg.cpp conscmnd.cpp conssym.cpp consvar.cpp gadget.cpp hudgadg.cpp rootgadg.cpp t_ingadg.cpp teletype.cpp textexp.cpp textin.cpp trepgadg.cpp
WIN95 = animchnk.cpp animobs.cpp awtexld.cpp awbmpld.cpp awiffld.cpp awpnmld.cpp bmpnames.cpp chnkload.cpp chnktexi.cpp chnktype.cpp chunk.cpp chunkpal.cpp db.c debuglog.cpp dummyobjectchunk.cpp enumchnk.cpp enumsch.cpp envchunk.cpp fail.c fragchnk.cpp gsprchnk.cpp hierchnk.cpp huffman.cpp iff.cpp iff_ilbm.cpp ilbm_ext.cpp io.c list_tem.cpp ltchunk.cpp media.cpp mishchnk.cpp obchunk.cpp oechunk.cpp our_mem.c plat_shp.c plspecfn.c shpchunk.cpp sndchunk.cpp sprchunk.cpp string.cpp texio.c toolchnk.cpp txioctrl.cpp wpchunk.cpp zsp.cpp
diff --git a/src/avp/consolelog.cpp b/src/avp/consolelog.cpp
index 7b43053..9525219 100644
--- a/src/avp/consolelog.cpp
+++ b/src/avp/consolelog.cpp
@@ -31,13 +31,16 @@
#include "bh_agun.h"
#include "weapons.h"
-LogFile ConsoleLogFile("ConsoleLog.txt");
+#if 0
+static LogFile ConsoleLogFile("ConsoleLog.txt");
+#endif
extern "C"
{
int LogConsoleTextToFile;
extern void OutputBugReportToConsoleLogfile(char *messagePtr)
{
+#if 0
extern MODULE *playerPherModule;
extern struct Target PlayersTarget;
@@ -78,23 +81,17 @@ extern void OutputBugReportToConsoleLogfile(char *messagePtr)
ConsoleLogFile.lprintf("Player's Module Coords: %d %d %d\n",playerPherModule->m_world.vx,playerPherModule->m_world.vy,playerPherModule->m_world.vz);
ConsoleLogFile.lprintf("Player's Target: %d %d %d\n",PlayersTarget.Position.vx,PlayersTarget.Position.vy,PlayersTarget.Position.vz);
ConsoleLogFile.lprintf("\n");
+#endif
}
-};
-
extern void OutputToConsoleLogfile(char *messagePtr)
{
+#if 0
if(LogConsoleTextToFile)
{
ConsoleLogFile.lprintf("%s\n", (char const*)messagePtr);
}
+#endif
}
-
-
-
-
-
-
-
- \ No newline at end of file
+};
diff --git a/src/avp/consolelog.hpp b/src/avp/consolelog.hpp
index b9e2d03..6df7815 100644
--- a/src/avp/consolelog.hpp
+++ b/src/avp/consolelog.hpp
@@ -7,14 +7,11 @@
#ifndef ConsoleLog_h_included
#define ConsoleLog_h_included
-extern void OutputToConsoleLogfile(char *messagePtr);
-
-
-
#ifdef __cplusplus
extern "C"
{
#endif
+ extern void OutputToConsoleLogfile(char *messagePtr);
extern void OutputBugReportToConsoleLogfile(char *messagePtr);
#ifdef __cplusplus
};
diff --git a/src/avp/win95/frontend/avp_menus.c b/src/avp/win95/frontend/avp_menus.c
index a6cd3ab..1030992 100644
--- a/src/avp/win95/frontend/avp_menus.c
+++ b/src/avp/win95/frontend/avp_menus.c
@@ -410,21 +410,21 @@ void HandlePreGameFMVs(void)
if (AvPMenus.MenusState == MENUSSTATE_STARTGAME && LoadGameRequest == SAVELOAD_REQUEST_NONE)
{
extern char LevelName[];
- if (!stricmp("derelict",&LevelName))
+ if (!stricmp("derelict", LevelName))
{
ClearScreenToBlack();
FlipBuffers();
ClearScreenToBlack();
PlayBinkedFMV("FMVs/marineintro.bik");
}
- else if (!stricmp("temple",&LevelName))
+ else if (!stricmp("temple", LevelName))
{
ClearScreenToBlack();
FlipBuffers();
ClearScreenToBlack();
PlayBinkedFMV("FMVs/alienintro.bik");
}
- else if (!stricmp("fall",&LevelName))
+ else if (!stricmp("fall", LevelName))
{
ClearScreenToBlack();
FlipBuffers();
@@ -666,6 +666,8 @@ extern void AvP_UpdateMenus(void)
RenderMenuText(profilePtr->Name,MENU_CENTREX,MENU_CENTREY-100,ONE_FIXED,AVPMENUFORMAT_CENTREJUSTIFIED);
{
+#warning commented out code
+#if 0
char buffer[100];
char buffer2[100];
int nLen = 80;
@@ -680,6 +682,7 @@ extern void AvP_UpdateMenus(void)
strcat(buffer2," ");
strcat(buffer2,buffer);
RenderSmallMenuText(buffer2,MENU_CENTREX,MENU_CENTREY-70,ONE_FIXED,AVPMENUFORMAT_CENTREJUSTIFIED);
+#endif
}
RenderMenu();
@@ -837,7 +840,7 @@ static void SetupNewMenu(enum AVPMENU_ID menuID)
{
AvPMenus.UserEnteringText = 1;
KeyboardEntryQueue_Clear();
- AvPMenus.MenuElements->TextPtr = UserProfilePtr->Name;
+ AvPMenus.MenuElements->c.TextPtr = UserProfilePtr->Name;
UserProfilePtr->Name[0] = 0;
AvPMenus.WidthLeftForText = 0; //will be calculated properly when menus are drawn
break;
@@ -859,24 +862,24 @@ static void SetupNewMenu(enum AVPMENU_ID menuID)
{
MarineEpisodeToPlay=0;
EpisodeSelectScrollOffset=0;
- AvPMenus.MenuElements->MaxSliderValue = NumberOfAvailableLevels(I_Marine);
- *AvPMenus.MenuElements->SliderValuePtr = LevelMostLikelyToPlay(I_Marine);
+ AvPMenus.MenuElements->b.MaxSliderValue = NumberOfAvailableLevels(I_Marine);
+ *AvPMenus.MenuElements->c.SliderValuePtr = LevelMostLikelyToPlay(I_Marine);
break;
}
case AVPMENU_PREDATORLEVELS:
{
PredatorEpisodeToPlay=0;
EpisodeSelectScrollOffset=0;
- AvPMenus.MenuElements->MaxSliderValue = NumberOfAvailableLevels(I_Predator);
- *AvPMenus.MenuElements->SliderValuePtr = LevelMostLikelyToPlay(I_Predator);
+ AvPMenus.MenuElements->b.MaxSliderValue = NumberOfAvailableLevels(I_Predator);
+ *AvPMenus.MenuElements->c.SliderValuePtr = LevelMostLikelyToPlay(I_Predator);
break;
}
case AVPMENU_ALIENLEVELS:
{
AlienEpisodeToPlay=0;
EpisodeSelectScrollOffset=0;
- AvPMenus.MenuElements->MaxSliderValue = NumberOfAvailableLevels(I_Alien);
- *AvPMenus.MenuElements->SliderValuePtr = LevelMostLikelyToPlay(I_Alien);
+ AvPMenus.MenuElements->b.MaxSliderValue = NumberOfAvailableLevels(I_Alien);
+ *AvPMenus.MenuElements->c.SliderValuePtr = LevelMostLikelyToPlay(I_Alien);
break;
}
case AVPMENU_MULTIPLAYERSELECTSESSION:
@@ -1312,7 +1315,7 @@ has features which make it too awkward to add to the general system */
static void RenderEpisodeSelectMenu(void)
{
AVPMENU_ELEMENT *elementPtr = &AvPMenus.MenuElements[AvPMenus.CurrentlySelectedElement];
- int currentEpisode = *(elementPtr->SliderValuePtr);
+ int currentEpisode = *(elementPtr->c.SliderValuePtr);
int centrePosition = (currentEpisode)*65536+EpisodeSelectScrollOffset;
enum AVPMENUGFX_ID graphicID;
I_PLAYER_TYPE playerID;
@@ -1351,7 +1354,7 @@ static void RenderEpisodeSelectMenu(void)
char *textPtr = GetTextString(AvPMenusData[AvPMenus.CurrentMenu].MenuTitle);
RenderMenuText(textPtr,MENU_CENTREX,70,ONE_FIXED,AVPMENUFORMAT_CENTREJUSTIFIED);
}
- for (i=0; i<=elementPtr->MaxSliderValue; i++)
+ for (i=0; i<=elementPtr->b.MaxSliderValue; i++)
{
int y;
@@ -1359,7 +1362,7 @@ static void RenderEpisodeSelectMenu(void)
if (y>=-150 && y<=150)
{
- char *textPtr = GetTextString(elementPtr->TextDescription+i);
+ char *textPtr = GetTextString(elementPtr->a.TextDescription+i);
int b;
int targetBrightness;
@@ -1427,7 +1430,7 @@ static void RenderEpisodeSelectMenu(void)
}
else
{
- if (i == elementPtr->MaxSliderValue)
+ if (i == elementPtr->b.MaxSliderValue)
{
RenderSmallMenuText
(
@@ -1721,7 +1724,7 @@ static void RenderScrollyMenu()
static void RenderUserProfileSelectMenu(void)
{
AVPMENU_ELEMENT *elementPtr = &AvPMenus.MenuElements[AvPMenus.CurrentlySelectedElement];
- int currentEpisode = *(elementPtr->SliderValuePtr);
+ int currentEpisode = *(elementPtr->c.SliderValuePtr);
int centrePosition = (currentEpisode)*65536+EpisodeSelectScrollOffset;
int i;
AVP_USER_PROFILE *profilePtr = GetFirstUserProfile();
@@ -1729,8 +1732,11 @@ static void RenderUserProfileSelectMenu(void)
char *textPtr = GetTextString(AvPMenusData[AvPMenus.CurrentMenu].MenuTitle);
RenderMenuText(textPtr,MENU_CENTREX,70,ONE_FIXED,AVPMENUFORMAT_CENTREJUSTIFIED);
}
+#warning commented out code
+#if 0
GetLocalTime(&profilePtr->TimeLastUpdated);
- for (i=0; i<=elementPtr->MaxSliderValue; i++, profilePtr = GetNextUserProfile())
+#endif
+ for (i=0; i<=elementPtr->b.MaxSliderValue; i++, profilePtr = GetNextUserProfile())
{
int y;
@@ -1770,6 +1776,8 @@ static void RenderUserProfileSelectMenu(void)
b=Brightness[i];
RenderMenuText_Clipped(textPtr,MENU_CENTREX,MENU_CENTREY+y-60,b,AVPMENUFORMAT_CENTREJUSTIFIED,MENU_CENTREY-60-100,MENU_CENTREY-30+150);
{
+#warning commented out code
+#if 0
char buffer[100];
char buffer2[100];
int nLen = 80;
@@ -1796,6 +1804,7 @@ static void RenderUserProfileSelectMenu(void)
strcat(buffer2," ");
strcat(buffer2,buffer);
RenderSmallMenuText(buffer2,MENU_CENTREX,MENU_CENTREY+y-30,b,AVPMENUFORMAT_CENTREJUSTIFIED);
+#endif
}
}
}
@@ -1926,8 +1935,9 @@ static void RenderLoadGameMenu(void)
sprintf(buffer, "%s: %d",GetTextString(TEXTSTRING_SAVEGAME_SAVESLEFT),slotPtr->SavesLeft);
RenderText(buffer,MENU_CENTREX,y+HUD_FONT_HEIGHT+1,elementPtr->Brightness,AVPMENUFORMAT_CENTREJUSTIFIED);
-
{
+#warning commented out code
+#if 0
char buffer2[100];
int nLen = 80;
@@ -1939,6 +1949,7 @@ static void RenderLoadGameMenu(void)
strcat(buffer2," ");
strcat(buffer2,buffer);
RenderText(buffer2,MENU_RIGHTXEDGE-30,y+HUD_FONT_HEIGHT+1,elementPtr->Brightness,AVPMENUFORMAT_RIGHTJUSTIFIED);
+#endif
}
}
else
@@ -2024,7 +2035,7 @@ static void ActUponUsersInput(void)
if (DebouncedKeyboardInput[KEY_ESCAPE] || DebouncedKeyboardInput[KEY_CR])
{
- elementPtr->TextPtr[AvPMenus.PositionInTextField] = 0;
+ elementPtr->c.TextPtr[AvPMenus.PositionInTextField] = 0;
AvPMenus.UserEnteringText = 0;
// KJL 10:09:35 09/02/00 - when the user has entered their name,
@@ -2036,7 +2047,7 @@ static void ActUponUsersInput(void)
{
if(AvPMenus.PositionInTextField==0)
{
- strcpy(elementPtr->TextPtr,"DeadMeat");
+ strcpy(elementPtr->c.TextPtr,"DeadMeat");
}
AvPMenus.CurrentlySelectedElement++;
}
@@ -2045,7 +2056,7 @@ static void ActUponUsersInput(void)
{
if (AvPMenus.PositionInTextField>0)
{
- elementPtr->TextPtr[--AvPMenus.PositionInTextField] = 0;
+ elementPtr->c.TextPtr[--AvPMenus.PositionInTextField] = 0;
}
}
else if(BackspaceTimer>ONE_FIXED/2)
@@ -2056,7 +2067,7 @@ static void ActUponUsersInput(void)
BackspaceTimer-=ONE_FIXED/20;
if (AvPMenus.PositionInTextField>0)
{
- elementPtr->TextPtr[--AvPMenus.PositionInTextField] = 0;
+ elementPtr->c.TextPtr[--AvPMenus.PositionInTextField] = 0;
}
}
}
@@ -2065,17 +2076,17 @@ static void ActUponUsersInput(void)
//allow Ctrl+V to paste from the clipboard (really just for pasting in ip addresses)
if((KeyboardInput[KEY_LEFTCTRL] || KeyboardInput[KEY_RIGHTCTRL]) && KeyboardInput[KEY_V])
{
- PasteFromClipboard(elementPtr->TextPtr,elementPtr->MaxTextLength);
- AvPMenus.PositionInTextField = strlen(elementPtr->TextPtr);
+ PasteFromClipboard(elementPtr->c.TextPtr,elementPtr->b.MaxTextLength);
+ AvPMenus.PositionInTextField = strlen(elementPtr->c.TextPtr);
}
- else if (AvPMenus.PositionInTextField<elementPtr->MaxTextLength)
+ else if (AvPMenus.PositionInTextField<elementPtr->b.MaxTextLength)
{
char c=0;
KeyboardEntryQueue_StartProcessing();
- while(c=KeyboardEntryQueue_ProcessCharacter())
+ while((c=KeyboardEntryQueue_ProcessCharacter()))
{
- if (AvPMenus.PositionInTextField<elementPtr->MaxTextLength)
+ if (AvPMenus.PositionInTextField<elementPtr->b.MaxTextLength)
{
//see if there is room for this character
if(AvPMenus.FontToUse==AVPMENU_FONT_BIG && elementPtr->ElementID !=AVPMENU_ELEMENT_TEXTFIELD_SMALLWRAPPED)
@@ -2097,8 +2108,8 @@ static void ActUponUsersInput(void)
AvPMenus.WidthLeftForText-=AAFontWidths[c];
}
- elementPtr->TextPtr[AvPMenus.PositionInTextField++] = c;
- elementPtr->TextPtr[AvPMenus.PositionInTextField] = 0;
+ elementPtr->c.TextPtr[AvPMenus.PositionInTextField++] = c;
+ elementPtr->c.TextPtr[AvPMenus.PositionInTextField] = 0;
}
}
@@ -2118,7 +2129,7 @@ static void ActUponUsersInput(void)
}
else if (DebouncedKeyboardInput[KEY_BACKSPACE] || DebouncedKeyboardInput[KEY_LEFT])
{
- (*elementPtr->NumberPtr)/=10;
+ (*elementPtr->c.NumberPtr)/=10;
}
else
{
@@ -2127,16 +2138,16 @@ static void ActUponUsersInput(void)
KeyboardEntryQueue_StartProcessing();
while(c=KeyboardEntryQueue_ProcessCharacter())
{
- if (AvPMenus.PositionInTextField<elementPtr->MaxTextLength)
+ if (AvPMenus.PositionInTextField<elementPtr->b.MaxTextLength)
{
if(c>='0' && c<='9')
{
- (*elementPtr->NumberPtr)*=10;
- (*elementPtr->NumberPtr)+=c-'0';
+ (*elementPtr->c.NumberPtr)*=10;
+ (*elementPtr->c.NumberPtr)+=c-'0';
- if((*elementPtr->NumberPtr)>elementPtr->MaxValue)
+ if((*elementPtr->c.NumberPtr)>elementPtr->b.MaxValue)
{
- (*elementPtr->NumberPtr)=elementPtr->MaxValue;
+ (*elementPtr->c.NumberPtr)=elementPtr->b.MaxValue;
}
}
}
@@ -2235,7 +2246,9 @@ static void ActUponUsersInput(void)
MP_Config_Description[0]=0;
break;
}
-
+
+ default:
+ break;
}
@@ -2396,7 +2409,7 @@ static void ActUponUsersInput(void)
{
//take note of the current configuration
MultiplayerConfigurationIndex=AvPMenus.CurrentlySelectedElement;
- MultiplayerConfigurationName=AvPMenus.MenuElements[AvPMenus.CurrentlySelectedElement].TextPtr;
+ MultiplayerConfigurationName=AvPMenus.MenuElements[AvPMenus.CurrentlySelectedElement].c.TextPtr;
//setup the delete configuration menu
SetupNewMenu(AVPMENU_MULTIPLAYER_DELETECONFIG);
break;
@@ -2445,7 +2458,7 @@ static void InteractWithMenuElement(enum AVPMENU_ELEMENT_INTERACTION_ID interact
SaveUserProfile(UserProfilePtr);
}
- SetupNewMenu(elementPtr->MenuToGoTo);
+ SetupNewMenu(elementPtr->b.MenuToGoTo);
}
break;
}
@@ -2457,7 +2470,7 @@ static void InteractWithMenuElement(enum AVPMENU_ELEMENT_INTERACTION_ID interact
{
SaveMultiplayerConfiguration(MP_Config_Name);
}
- SetupNewMenu(elementPtr->MenuToGoTo);
+ SetupNewMenu(elementPtr->b.MenuToGoTo);
}
break;
}
@@ -2465,8 +2478,8 @@ static void InteractWithMenuElement(enum AVPMENU_ELEMENT_INTERACTION_ID interact
{
AvPMenus.UserEnteringText = 1;
KeyboardEntryQueue_Clear();
- AvPMenus.PositionInTextField = strlen(elementPtr->TextPtr);
- elementPtr->TextPtr[AvPMenus.PositionInTextField] = 0;
+ AvPMenus.PositionInTextField = strlen(elementPtr->c.TextPtr);
+ elementPtr->c.TextPtr[AvPMenus.PositionInTextField] = 0;
AvPMenus.WidthLeftForText = 0; //will be calculated properly when menus are drawn
break;
}
@@ -2474,7 +2487,7 @@ static void InteractWithMenuElement(enum AVPMENU_ELEMENT_INTERACTION_ID interact
{
AvPMenus.UserEnteringText = 1;
KeyboardEntryQueue_Clear();
- AvPMenus.PositionInTextField = strlen(elementPtr->TextPtr);
+ AvPMenus.PositionInTextField = strlen(elementPtr->c.TextPtr);
AvPMenus.WidthLeftForText = 0; //will be calculated properly when menus are drawn
break;
}
@@ -2483,24 +2496,24 @@ static void InteractWithMenuElement(enum AVPMENU_ELEMENT_INTERACTION_ID interact
{
if(interactionID == AVPMENU_ELEMENT_INTERACTION_DECREASE)
{
- (*elementPtr->NumberPtr)--;
- if(*elementPtr->NumberPtr<0)
+ (*elementPtr->c.NumberPtr)--;
+ if(*elementPtr->c.NumberPtr<0)
{
- *elementPtr->NumberPtr=0;
+ *elementPtr->c.NumberPtr=0;
}
}
else if(interactionID == AVPMENU_ELEMENT_INTERACTION_INCREASE)
{
- (*elementPtr->NumberPtr)++;
- if(*elementPtr->NumberPtr>elementPtr->MaxValue)
+ (*elementPtr->c.NumberPtr)++;
+ if(*elementPtr->c.NumberPtr>elementPtr->b.MaxValue)
{
- *elementPtr->NumberPtr=elementPtr->MaxValue;
+ *elementPtr->c.NumberPtr=elementPtr->b.MaxValue;
}
}
else
{
- *elementPtr->NumberPtr=0;
+ *elementPtr->c.NumberPtr=0;
AvPMenus.UserEnteringNumber = 1;
KeyboardEntryQueue_Clear();
}
@@ -2519,16 +2532,16 @@ static void InteractWithMenuElement(enum AVPMENU_ELEMENT_INTERACTION_ID interact
if ((interactionID == AVPMENU_ELEMENT_INTERACTION_SELECT)
||(interactionID == AVPMENU_ELEMENT_INTERACTION_INCREASE))
{
- if (*elementPtr->SliderValuePtr<elementPtr->MaxSliderValue)
+ if (*elementPtr->c.SliderValuePtr<elementPtr->b.MaxSliderValue)
{
- *elementPtr->SliderValuePtr+=1;
+ *elementPtr->c.SliderValuePtr+=1;
}
}
else
{
- if (*elementPtr->SliderValuePtr>0)
+ if (*elementPtr->c.SliderValuePtr>0)
{
- *elementPtr->SliderValuePtr-=1;
+ *elementPtr->c.SliderValuePtr-=1;
}
}
break;
@@ -2539,18 +2552,18 @@ static void InteractWithMenuElement(enum AVPMENU_ELEMENT_INTERACTION_ID interact
if ((interactionID == AVPMENU_ELEMENT_INTERACTION_SELECT)
||(interactionID == AVPMENU_ELEMENT_INTERACTION_INCREASE))
{
- *elementPtr->SliderValuePtr+=1;
- if (*elementPtr->SliderValuePtr>elementPtr->MaxSliderValue)
+ *elementPtr->c.SliderValuePtr+=1;
+ if (*elementPtr->c.SliderValuePtr>elementPtr->b.MaxSliderValue)
{
- *elementPtr->SliderValuePtr=0;
+ *elementPtr->c.SliderValuePtr=0;
}
}
else
{
- *elementPtr->SliderValuePtr-=1;
- if (*elementPtr->SliderValuePtr<0)
+ *elementPtr->c.SliderValuePtr-=1;
+ if (*elementPtr->c.SliderValuePtr<0)
{
- *elementPtr->SliderValuePtr=elementPtr->MaxSliderValue;
+ *elementPtr->c.SliderValuePtr=elementPtr->b.MaxSliderValue;
}
}
break;
@@ -2560,21 +2573,21 @@ static void InteractWithMenuElement(enum AVPMENU_ELEMENT_INTERACTION_ID interact
if ((interactionID == AVPMENU_ELEMENT_INTERACTION_SELECT)
||(interactionID == AVPMENU_ELEMENT_INTERACTION_INCREASE))
{
- *elementPtr->SliderValuePtr+=1;
- if (*elementPtr->SliderValuePtr>elementPtr->MaxSliderValue)
+ *elementPtr->c.SliderValuePtr+=1;
+ if (*elementPtr->c.SliderValuePtr>elementPtr->b.MaxSliderValue)
{
- *elementPtr->SliderValuePtr=0;
+ *elementPtr->c.SliderValuePtr=0;
}
- GetNextAllowedSpecies(elementPtr->SliderValuePtr,TRUE);
+ GetNextAllowedSpecies(elementPtr->c.SliderValuePtr,TRUE);
}
else
{
- *elementPtr->SliderValuePtr-=1;
- if (*elementPtr->SliderValuePtr<0)
+ *elementPtr->c.SliderValuePtr-=1;
+ if (*elementPtr->c.SliderValuePtr<0)
{
- *elementPtr->SliderValuePtr=elementPtr->MaxSliderValue;
+ *elementPtr->c.SliderValuePtr=elementPtr->b.MaxSliderValue;
}
- GetNextAllowedSpecies(elementPtr->SliderValuePtr,FALSE);
+ GetNextAllowedSpecies(elementPtr->c.SliderValuePtr,FALSE);
}
break;
}
@@ -2583,21 +2596,21 @@ static void InteractWithMenuElement(enum AVPMENU_ELEMENT_INTERACTION_ID interact
if ((interactionID == AVPMENU_ELEMENT_INTERACTION_SELECT)
||(interactionID == AVPMENU_ELEMENT_INTERACTION_INCREASE))
{
- *elementPtr->SliderValuePtr+=1;
- if (*elementPtr->SliderValuePtr>elementPtr->MaxSliderValue)
+ *elementPtr->c.SliderValuePtr+=1;
+ if (*elementPtr->c.SliderValuePtr>elementPtr->b.MaxSliderValue)
{
- *elementPtr->SliderValuePtr=0;
+ *elementPtr->c.SliderValuePtr=0;
}
- CheatMode_GetNextAllowedSpecies(elementPtr->SliderValuePtr,TRUE);
+ CheatMode_GetNextAllowedSpecies(elementPtr->c.SliderValuePtr,TRUE);
}
else
{
- *elementPtr->SliderValuePtr-=1;
- if (*elementPtr->SliderValuePtr<0)
+ *elementPtr->c.SliderValuePtr-=1;
+ if (*elementPtr->c.SliderValuePtr<0)
{
- *elementPtr->SliderValuePtr=elementPtr->MaxSliderValue;
+ *elementPtr->c.SliderValuePtr=elementPtr->b.MaxSliderValue;
}
- CheatMode_GetNextAllowedSpecies(elementPtr->SliderValuePtr,FALSE);
+ CheatMode_GetNextAllowedSpecies(elementPtr->c.SliderValuePtr,FALSE);
}
break;
}
@@ -2606,21 +2619,21 @@ static void InteractWithMenuElement(enum AVPMENU_ELEMENT_INTERACTION_ID interact
if ((interactionID == AVPMENU_ELEMENT_INTERACTION_SELECT)
||(interactionID == AVPMENU_ELEMENT_INTERACTION_INCREASE))
{
- *elementPtr->SliderValuePtr+=1;
- if (*elementPtr->SliderValuePtr>elementPtr->MaxSliderValue)
+ *elementPtr->c.SliderValuePtr+=1;
+ if (*elementPtr->c.SliderValuePtr>elementPtr->b.MaxSliderValue)
{
- *elementPtr->SliderValuePtr=0;
+ *elementPtr->c.SliderValuePtr=0;
}
- CheatMode_GetNextAllowedMode(elementPtr->SliderValuePtr,TRUE);
+ CheatMode_GetNextAllowedMode(elementPtr->c.SliderValuePtr,TRUE);
}
else
{
- *elementPtr->SliderValuePtr-=1;
- if (*elementPtr->SliderValuePtr<0)
+ *elementPtr->c.SliderValuePtr-=1;
+ if (*elementPtr->c.SliderValuePtr<0)
{
- *elementPtr->SliderValuePtr=elementPtr->MaxSliderValue;
+ *elementPtr->c.SliderValuePtr=elementPtr->b.MaxSliderValue;
}
- CheatMode_GetNextAllowedMode(elementPtr->SliderValuePtr,FALSE);
+ CheatMode_GetNextAllowedMode(elementPtr->c.SliderValuePtr,FALSE);
}
break;
}
@@ -2629,21 +2642,21 @@ static void InteractWithMenuElement(enum AVPMENU_ELEMENT_INTERACTION_ID interact
if ((interactionID == AVPMENU_ELEMENT_INTERACTION_SELECT)
||(interactionID == AVPMENU_ELEMENT_INTERACTION_INCREASE))
{
- *elementPtr->SliderValuePtr+=1;
- if (*elementPtr->SliderValuePtr>elementPtr->MaxSliderValue)
+ *elementPtr->c.SliderValuePtr+=1;
+ if (*elementPtr->c.SliderValuePtr>elementPtr->b.MaxSliderValue)
{
- *elementPtr->SliderValuePtr=0;
+ *elementPtr->c.SliderValuePtr=0;
}
- CheatMode_GetNextAllowedEnvironment(elementPtr->SliderValuePtr,TRUE);
+ CheatMode_GetNextAllowedEnvironment(elementPtr->c.SliderValuePtr,TRUE);
}
else
{
- *elementPtr->SliderValuePtr-=1;
- if (*elementPtr->SliderValuePtr<0)
+ *elementPtr->c.SliderValuePtr-=1;
+ if (*elementPtr->c.SliderValuePtr<0)
{
- *elementPtr->SliderValuePtr=elementPtr->MaxSliderValue;
+ *elementPtr->c.SliderValuePtr=elementPtr->b.MaxSliderValue;
}
- CheatMode_GetNextAllowedEnvironment(elementPtr->SliderValuePtr,FALSE);
+ CheatMode_GetNextAllowedEnvironment(elementPtr->c.SliderValuePtr,FALSE);
}
break;
}
@@ -2694,17 +2707,17 @@ static void InteractWithMenuElement(enum AVPMENU_ELEMENT_INTERACTION_ID interact
}
else if (interactionID == AVPMENU_ELEMENT_INTERACTION_INCREASE)
{
- if (*elementPtr->SliderValuePtr<elementPtr->MaxSliderValue)
+ if (*elementPtr->c.SliderValuePtr<elementPtr->b.MaxSliderValue)
{
- *elementPtr->SliderValuePtr+=1;
+ *elementPtr->c.SliderValuePtr+=1;
EpisodeSelectScrollOffset-=ONE_FIXED;
}
}
else
{
- if (*elementPtr->SliderValuePtr>0)
+ if (*elementPtr->c.SliderValuePtr>0)
{
- *elementPtr->SliderValuePtr-=1;
+ *elementPtr->c.SliderValuePtr-=1;
EpisodeSelectScrollOffset+=ONE_FIXED;
}
}
@@ -2750,7 +2763,7 @@ static void InteractWithMenuElement(enum AVPMENU_ELEMENT_INTERACTION_ID interact
case AVPMENU_ELEMENT_ALIENEPISODE:
{
if (interactionID == AVPMENU_ELEMENT_INTERACTION_SELECT
- &&MaximumSelectableLevel>=*elementPtr->SliderValuePtr)
+ &&MaximumSelectableLevel>=*elementPtr->c.SliderValuePtr)
{
AvP.PlayerType = I_Alien;
SetLevelToLoadForAlien(AlienEpisodeToPlay);
@@ -2772,7 +2785,7 @@ static void InteractWithMenuElement(enum AVPMENU_ELEMENT_INTERACTION_ID interact
case AVPMENU_ELEMENT_MARINEEPISODE:
{
if (interactionID == AVPMENU_ELEMENT_INTERACTION_SELECT
- &&MaximumSelectableLevel>=*elementPtr->SliderValuePtr)
+ &&MaximumSelectableLevel>=*elementPtr->c.SliderValuePtr)
{
AvP.PlayerType = I_Marine;
SetLevelToLoadForMarine(MarineEpisodeToPlay);
@@ -2793,7 +2806,7 @@ static void InteractWithMenuElement(enum AVPMENU_ELEMENT_INTERACTION_ID interact
case AVPMENU_ELEMENT_PREDATOREPISODE:
{
if (interactionID == AVPMENU_ELEMENT_INTERACTION_SELECT
- &&MaximumSelectableLevel>=*elementPtr->SliderValuePtr)
+ &&MaximumSelectableLevel>=*elementPtr->c.SliderValuePtr)
{
AvP.PlayerType = I_Predator;
SetLevelToLoadForPredator(PredatorEpisodeToPlay);
@@ -2817,17 +2830,17 @@ static void InteractWithMenuElement(enum AVPMENU_ELEMENT_INTERACTION_ID interact
the current episode, not start playing the current episode */
if (interactionID == AVPMENU_ELEMENT_INTERACTION_INCREASE)
{
- if (*elementPtr->SliderValuePtr<elementPtr->MaxSliderValue)
+ if (*elementPtr->c.SliderValuePtr<elementPtr->b.MaxSliderValue)
{
- *elementPtr->SliderValuePtr+=1;
+ *elementPtr->c.SliderValuePtr+=1;
EpisodeSelectScrollOffset-=ONE_FIXED;
}
}
else
{
- if (*elementPtr->SliderValuePtr>0)
+ if (*elementPtr->c.SliderValuePtr>0)
{
- *elementPtr->SliderValuePtr-=1;
+ *elementPtr->c.SliderValuePtr-=1;
EpisodeSelectScrollOffset+=ONE_FIXED;
}
}
@@ -2844,17 +2857,17 @@ static void InteractWithMenuElement(enum AVPMENU_ELEMENT_INTERACTION_ID interact
if (interactionID == AVPMENU_ELEMENT_INTERACTION_INCREASE)
{
- if (*elementPtr->SliderValuePtr<elementPtr->MaxSliderValue)
+ if (*elementPtr->c.SliderValuePtr<elementPtr->b.MaxSliderValue)
{
- *elementPtr->SliderValuePtr+=1;
+ *elementPtr->c.SliderValuePtr+=1;
EpisodeSelectScrollOffset-=ONE_FIXED;
}
}
else
{
- if (*elementPtr->SliderValuePtr>0)
+ if (*elementPtr->c.SliderValuePtr>0)
{
- *elementPtr->SliderValuePtr-=1;
+ *elementPtr->c.SliderValuePtr-=1;
EpisodeSelectScrollOffset+=ONE_FIXED;
}
}
@@ -2973,7 +2986,7 @@ static void InteractWithMenuElement(enum AVPMENU_ELEMENT_INTERACTION_ID interact
if(braket_pos) *braket_pos=0;
if(DirectPlay_ConnectToSession(s,MP_PlayerName))
- SetupNewMenu(elementPtr->MenuToGoTo);
+ SetupNewMenu(elementPtr->b.MenuToGoTo);
}
}
break;
@@ -2986,7 +2999,7 @@ static void InteractWithMenuElement(enum AVPMENU_ELEMENT_INTERACTION_ID interact
SaveUserProfile(UserProfilePtr);
InitAVPNetGameForJoin();
- SetupNewMenu(elementPtr->MenuToGoTo);
+ SetupNewMenu(elementPtr->b.MenuToGoTo);
}
break;
}
@@ -2996,7 +3009,7 @@ static void InteractWithMenuElement(enum AVPMENU_ELEMENT_INTERACTION_ID interact
if (interactionID == AVPMENU_ELEMENT_INTERACTION_SELECT)
{
LoadMultiplayerConfigurationByIndex(AvPMenus.CurrentlySelectedElement);
- SetupNewMenu(elementPtr->MenuToGoTo);
+ SetupNewMenu(elementPtr->b.MenuToGoTo);
}
break;
}
@@ -3005,8 +3018,8 @@ static void InteractWithMenuElement(enum AVPMENU_ELEMENT_INTERACTION_ID interact
{
if (interactionID == AVPMENU_ELEMENT_INTERACTION_SELECT)
{
- LoadIPAddress(elementPtr->TextPtr);
- SetupNewMenu(elementPtr->MenuToGoTo);
+ LoadIPAddress(elementPtr->c.TextPtr);
+ SetupNewMenu(elementPtr->b.MenuToGoTo);
}
break;
}
@@ -3015,19 +3028,22 @@ static void InteractWithMenuElement(enum AVPMENU_ELEMENT_INTERACTION_ID interact
{
if (interactionID == AVPMENU_ELEMENT_INTERACTION_SELECT)
{
- netGameData.connectionType=elementPtr->Value;
+ netGameData.connectionType=elementPtr->c.Value;
if(netGameData.connectionType == CONN_Mplayer)
{
//exit the game and launch the mplayer stuff
+ fprintf(stderr, "STUB: InteractWithMenuElement (launching mplayer...)\n");
+ #if 0
LaunchingMplayer=TRUE;
LaunchMplayer();
+ #endif
AvP.MainLoopRunning = 0;
AvPMenus.MenusState = MENUSSTATE_OUTSIDEMENUS;
break;
}
else
{
- SetupNewMenu(elementPtr->MenuToGoTo);
+ SetupNewMenu(elementPtr->b.MenuToGoTo);
}
}
@@ -3052,7 +3068,7 @@ static void InteractWithMenuElement(enum AVPMENU_ELEMENT_INTERACTION_ID interact
if (interactionID == AVPMENU_ELEMENT_INTERACTION_SELECT)
{
SaveDeviceAndVideoModePreferences();
- SetupNewMenu(elementPtr->MenuToGoTo);
+ SetupNewMenu(elementPtr->b.MenuToGoTo);
}
break;
}
@@ -3133,6 +3149,9 @@ static void InteractWithMenuElement(enum AVPMENU_ELEMENT_INTERACTION_ID interact
JoystickControlMethods = PlayerJoystickControlMethods;
break;
}
+
+ default:
+ break;
}
@@ -3183,7 +3202,9 @@ static void InteractWithMenuElement(enum AVPMENU_ELEMENT_INTERACTION_ID interact
PlayerJoystickControlMethods = DefaultJoystickControlMethods;
break;
}
-
+
+ default:
+ break;
}
}
break;
@@ -3312,7 +3333,7 @@ static void RenderMenuElement(AVPMENU_ELEMENT *elementPtr, int e, int y)
case AVPMENU_ELEMENT_DELETEMPCONFIG:
case AVPMENU_ELEMENT_SAVESETTINGS:
{
- char *textPtr = GetTextString(elementPtr->TextDescription);
+ char *textPtr = GetTextString(elementPtr->a.TextDescription);
RenderText(textPtr,MENU_CENTREX,y,elementPtr->Brightness,AVPMENUFORMAT_CENTREJUSTIFIED);
break;
}
@@ -3321,7 +3342,7 @@ static void RenderMenuElement(AVPMENU_ELEMENT *elementPtr, int e, int y)
case AVPMENU_ELEMENT_STARTMARINEGAME:
case AVPMENU_ELEMENT_STARTPREDATORGAME:
{
- char *textPtr = GetTextString(elementPtr->TextDescription);
+ char *textPtr = GetTextString(elementPtr->a.TextDescription);
RenderText(textPtr,MENU_LEFTXEDGE,MENU_BOTTOMYEDGE,elementPtr->Brightness,AVPMENUFORMAT_LEFTJUSTIFIED);
break;
}
@@ -3330,7 +3351,7 @@ static void RenderMenuElement(AVPMENU_ELEMENT *elementPtr, int e, int y)
case AVPMENU_ELEMENT_ALIENEPISODE:
case AVPMENU_ELEMENT_PREDATOREPISODE:
{
- char *textPtr = GetTextString(elementPtr->TextDescription+*(elementPtr->SliderValuePtr));
+ char *textPtr = GetTextString(elementPtr->a.TextDescription+*(elementPtr->SliderValuePtr));
RenderText(textPtr,MENU_LEFTXEDGE,MENU_TOPYEDGE,elementPtr->Brightness,AVPMENUFORMAT_LEFTJUSTIFIED);
break;
}
@@ -3350,25 +3371,25 @@ static void RenderMenuElement(AVPMENU_ELEMENT *elementPtr, int e, int y)
elementPtr->ElementID == AVPMENU_ELEMENT_DUMMYTEXTSLIDER_POINTER)
{
//we have a pointer to the strings rather than the first string index
- if(elementPtr->TextSliderStringPointer)
+ if(elementPtr->d.TextSliderStringPointer)
{
- textPtr = elementPtr->TextSliderStringPointer[*(elementPtr->SliderValuePtr)];
+ textPtr = elementPtr->d.TextSliderStringPointer[*(elementPtr->c.SliderValuePtr)];
}
}
else
{
//we have the index of the first string
- textPtr = GetTextString(elementPtr->FirstTextSliderString+*(elementPtr->SliderValuePtr));
+ textPtr = GetTextString(elementPtr->d.FirstTextSliderString+*(elementPtr->c.SliderValuePtr));
}
- if(elementPtr->TextDescription!=TEXTSTRING_BLANK)
+ if(elementPtr->a.TextDescription!=TEXTSTRING_BLANK)
{
if(AvPMenus.MenusState == MENUSSTATE_INGAMEMENUS)
{
RenderText
(
- GetTextString(elementPtr->TextDescription),
+ GetTextString(elementPtr->a.TextDescription),
MENU_CENTREX-MENU_ELEMENT_SPACING,
y,
elementPtr->Brightness,
@@ -3392,7 +3413,7 @@ static void RenderMenuElement(AVPMENU_ELEMENT *elementPtr, int e, int y)
{
RenderText
(
- GetTextString(elementPtr->TextDescription),
+ GetTextString(elementPtr->a.TextDescription),
ScreenDescriptorBlock.SDB_Width-MENU_ELEMENT_SPACING*2-length,
y,
elementPtr->Brightness,
@@ -3412,7 +3433,7 @@ static void RenderMenuElement(AVPMENU_ELEMENT *elementPtr, int e, int y)
RenderText
(
- GetTextString(elementPtr->TextDescription),
+ GetTextString(elementPtr->a.TextDescription),
MENU_CENTREX-MENU_ELEMENT_SPACING,
y,
elementPtr->Brightness,
@@ -3445,12 +3466,12 @@ static void RenderMenuElement(AVPMENU_ELEMENT *elementPtr, int e, int y)
case AVPMENU_ELEMENT_DUMMYTEXTFIELD:
case AVPMENU_ELEMENT_TEXTFIELD:
{
- if (elementPtr->TextDescription==TEXTSTRING_BLANK)
+ if (elementPtr->a.TextDescription==TEXTSTRING_BLANK)
{
if (AvPMenus.UserEnteringText && e==AvPMenus.CurrentlySelectedElement)
{
int b = GetSin(CloakingPhase&4095);
- int x = RenderText(elementPtr->TextPtr,MENU_CENTREX,y,elementPtr->Brightness/2,AVPMENUFORMAT_CENTREJUSTIFIED);
+ int x = RenderText(elementPtr->c.TextPtr,MENU_CENTREX,y,elementPtr->Brightness/2,AVPMENUFORMAT_CENTREJUSTIFIED);
x = RenderText("I",x,y,MUL_FIXED(b,b),AVPMENUFORMAT_CENTREJUSTIFIED);
//work out how much space was left over
@@ -3461,17 +3482,17 @@ static void RenderMenuElement(AVPMENU_ELEMENT *elementPtr, int e, int y)
}
else
{
- RenderText(elementPtr->TextPtr,MENU_CENTREX,y,elementPtr->Brightness,AVPMENUFORMAT_CENTREJUSTIFIED);
+ RenderText(elementPtr->c.TextPtr,MENU_CENTREX,y,elementPtr->Brightness,AVPMENUFORMAT_CENTREJUSTIFIED);
}
}
else
{
- RenderText(GetTextString(elementPtr->TextDescription),MENU_CENTREX-MENU_ELEMENT_SPACING,y,elementPtr->Brightness,AVPMENUFORMAT_RIGHTJUSTIFIED);
+ RenderText(GetTextString(elementPtr->a.TextDescription),MENU_CENTREX-MENU_ELEMENT_SPACING,y,elementPtr->Brightness,AVPMENUFORMAT_RIGHTJUSTIFIED);
if (AvPMenus.UserEnteringText && e==AvPMenus.CurrentlySelectedElement)
{
int b = GetSin(CloakingPhase&4095);
- int x = RenderText(elementPtr->TextPtr,MENU_CENTREX+MENU_ELEMENT_SPACING,y,elementPtr->Brightness/2,AVPMENUFORMAT_LEFTJUSTIFIED);
+ int x = RenderText(elementPtr->c.TextPtr,MENU_CENTREX+MENU_ELEMENT_SPACING,y,elementPtr->Brightness/2,AVPMENUFORMAT_LEFTJUSTIFIED);
x = RenderText("I",x,y,MUL_FIXED(b,b),AVPMENUFORMAT_LEFTJUSTIFIED);
//work out how much space was left over
@@ -3482,7 +3503,7 @@ static void RenderMenuElement(AVPMENU_ELEMENT *elementPtr, int e, int y)
}
else
{
- RenderText(elementPtr->TextPtr,MENU_CENTREX+MENU_ELEMENT_SPACING,y,elementPtr->Brightness,AVPMENUFORMAT_LEFTJUSTIFIED);
+ RenderText(elementPtr->c.TextPtr,MENU_CENTREX+MENU_ELEMENT_SPACING,y,elementPtr->Brightness,AVPMENUFORMAT_LEFTJUSTIFIED);
}
}
break;
@@ -3490,7 +3511,7 @@ static void RenderMenuElement(AVPMENU_ELEMENT *elementPtr, int e, int y)
case AVPMENU_ELEMENT_TEXTFIELD_SMALLWRAPPED:
{
- if (elementPtr->TextDescription==TEXTSTRING_BLANK)
+ if (elementPtr->a.TextDescription==TEXTSTRING_BLANK)
{
RECT area;
area.left=MENU_LEFTXEDGE;
@@ -3502,7 +3523,7 @@ static void RenderMenuElement(AVPMENU_ELEMENT *elementPtr, int e, int y)
{
int output_x,output_y;
int b = GetSin(CloakingPhase&4095);
- RenderSmallFontString_Wrapped(elementPtr->TextPtr,&area,elementPtr->Brightness/2,&output_x,&output_y);
+ RenderSmallFontString_Wrapped(elementPtr->c.TextPtr,&area,elementPtr->Brightness/2,&output_x,&output_y);
output_x = RenderSmallMenuText("I",output_x,output_y,MUL_FIXED(b,b),AVPMENUFORMAT_LEFTJUSTIFIED);
//work out how much space was left over
@@ -3524,7 +3545,7 @@ static void RenderMenuElement(AVPMENU_ELEMENT *elementPtr, int e, int y)
}
else
{
- RenderSmallFontString_Wrapped(elementPtr->TextPtr,&area,elementPtr->Brightness,0,0);
+ RenderSmallFontString_Wrapped(elementPtr->c.TextPtr,&area,elementPtr->Brightness,0,0);
}
}
else
@@ -3535,13 +3556,13 @@ static void RenderMenuElement(AVPMENU_ELEMENT *elementPtr, int e, int y)
area.top=y;
area.bottom=y+4*HUD_FONT_HEIGHT;
- RenderText(GetTextString(elementPtr->TextDescription),MENU_CENTREX-MENU_ELEMENT_SPACING,y+HUD_FONT_HEIGHT,elementPtr->Brightness,AVPMENUFORMAT_RIGHTJUSTIFIED);
+ RenderText(GetTextString(elementPtr->a.TextDescription),MENU_CENTREX-MENU_ELEMENT_SPACING,y+HUD_FONT_HEIGHT,elementPtr->Brightness,AVPMENUFORMAT_RIGHTJUSTIFIED);
if (AvPMenus.UserEnteringText && e==AvPMenus.CurrentlySelectedElement)
{
int output_x,output_y;
int b = GetSin(CloakingPhase&4095);
- RenderSmallFontString_Wrapped(elementPtr->TextPtr,&area,elementPtr->Brightness/2,&output_x,&output_y);
+ RenderSmallFontString_Wrapped(elementPtr->c.TextPtr,&area,elementPtr->Brightness/2,&output_x,&output_y);
output_x = RenderSmallMenuText("I",output_x,output_y,MUL_FIXED(b,b),AVPMENUFORMAT_LEFTJUSTIFIED);
//work out how much space was left over
@@ -3563,7 +3584,7 @@ static void RenderMenuElement(AVPMENU_ELEMENT *elementPtr, int e, int y)
}
else
{
- RenderSmallFontString_Wrapped(elementPtr->TextPtr,&area,elementPtr->Brightness,0,0);
+ RenderSmallFontString_Wrapped(elementPtr->c.TextPtr,&area,elementPtr->Brightness,0,0);
}
}
break;
@@ -3574,14 +3595,14 @@ static void RenderMenuElement(AVPMENU_ELEMENT *elementPtr, int e, int y)
{
{
static char NumberString[50];
- if(*elementPtr->NumberPtr!=0 || elementPtr->NumberFieldZeroString==TEXTSTRING_BLANK)
+ if(*elementPtr->c.NumberPtr!=0 || elementPtr->NumberFieldZeroString==TEXTSTRING_BLANK)
{
- sprintf(NumberString,"%d",*elementPtr->NumberPtr);
- if(elementPtr->NumberFieldUnitsString!=TEXTSTRING_BLANK)
+ sprintf(NumberString,"%d",*elementPtr->c.NumberPtr);
+ if(elementPtr->d.NumberFieldUnitsString!=TEXTSTRING_BLANK)
{
//add the text for the unit type
strcat(NumberString," ");
- strcat(NumberString,GetTextString(elementPtr->NumberFieldUnitsString));
+ strcat(NumberString,GetTextString(elementPtr->d.NumberFieldUnitsString));
}
}
else
@@ -3590,7 +3611,7 @@ static void RenderMenuElement(AVPMENU_ELEMENT *elementPtr, int e, int y)
sprintf(NumberString,"%s",GetTextString(elementPtr->NumberFieldZeroString));
}
- if (elementPtr->TextDescription==TEXTSTRING_BLANK)
+ if (elementPtr->a.TextDescription==TEXTSTRING_BLANK)
{
if (AvPMenus.UserEnteringNumber && e==AvPMenus.CurrentlySelectedElement)
{
@@ -3605,7 +3626,7 @@ static void RenderMenuElement(AVPMENU_ELEMENT *elementPtr, int e, int y)
}
else
{
- RenderText(GetTextString(elementPtr->TextDescription),MENU_CENTREX-MENU_ELEMENT_SPACING,y,elementPtr->Brightness,AVPMENUFORMAT_RIGHTJUSTIFIED);
+ RenderText(GetTextString(elementPtr->a.TextDescription),MENU_CENTREX-MENU_ELEMENT_SPACING,y,elementPtr->Brightness,AVPMENUFORMAT_RIGHTJUSTIFIED);
if (AvPMenus.UserEnteringNumber && e==AvPMenus.CurrentlySelectedElement)
{
@@ -3624,22 +3645,22 @@ static void RenderMenuElement(AVPMENU_ELEMENT *elementPtr, int e, int y)
case AVPMENU_ELEMENT_GOTOMENU_GFX:
{
- DrawAvPMenuGfx(elementPtr->GfxID,MENU_CENTREX,y,elementPtr->Brightness,AVPMENUFORMAT_CENTREJUSTIFIED);
+ DrawAvPMenuGfx(elementPtr->a.GfxID,MENU_CENTREX,y,elementPtr->Brightness,AVPMENUFORMAT_CENTREJUSTIFIED);
break;
}
case AVPMENU_ELEMENT_LISTCHOICE:
{
- RenderText(elementPtr->TextPtr,MENU_CENTREX,y,elementPtr->Brightness,AVPMENUFORMAT_CENTREJUSTIFIED);
+ RenderText(elementPtr->c.TextPtr,MENU_CENTREX,y,elementPtr->Brightness,AVPMENUFORMAT_CENTREJUSTIFIED);
break;
}
case AVPMENU_ELEMENT_LOADMPCONFIG:
{
- RenderText(elementPtr->TextPtr,MENU_CENTREX,y,elementPtr->Brightness,AVPMENUFORMAT_CENTREJUSTIFIED);
+ RenderText(elementPtr->c.TextPtr,MENU_CENTREX,y,elementPtr->Brightness,AVPMENUFORMAT_CENTREJUSTIFIED);
break;
}
case AVPMENU_ELEMENT_LOADIPADDRESS:
{
- RenderText(elementPtr->TextPtr,MENU_CENTREX,y,elementPtr->Brightness,AVPMENUFORMAT_CENTREJUSTIFIED);
+ RenderText(elementPtr->c.TextPtr,MENU_CENTREX,y,elementPtr->Brightness,AVPMENUFORMAT_CENTREJUSTIFIED);
break;
}
@@ -3650,8 +3671,8 @@ static void RenderMenuElement(AVPMENU_ELEMENT *elementPtr, int e, int y)
case AVPMENU_ELEMENT_SLIDER:
{
int x = MENU_CENTREX+MENU_ELEMENT_SPACING+3;
- x+=(201*(*elementPtr->SliderValuePtr))/elementPtr->MaxSliderValue;
- RenderText(GetTextString(elementPtr->TextDescription),MENU_CENTREX-MENU_ELEMENT_SPACING,y,elementPtr->Brightness,AVPMENUFORMAT_RIGHTJUSTIFIED);
+ x+=(201*(*elementPtr->c.SliderValuePtr))/elementPtr->b.MaxSliderValue;
+ RenderText(GetTextString(elementPtr->a.TextDescription),MENU_CENTREX-MENU_ELEMENT_SPACING,y,elementPtr->Brightness,AVPMENUFORMAT_RIGHTJUSTIFIED);
if(AvPMenus.MenusState == MENUSSTATE_INGAMEMENUS)
{
D3D_DrawSliderBar(MENU_CENTREX+MENU_ELEMENT_SPACING,y+1,elementPtr->Brightness);
@@ -3670,7 +3691,7 @@ static void RenderMenuElement(AVPMENU_ELEMENT *elementPtr, int e, int y)
{
/* RenderText
(
- GetTextString(elementPtr->TextDescription),
+ GetTextString(elementPtr->a.TextDescription),
MENU_CENTREX-MENU_ELEMENT_SPACING,
y,
elementPtr->Brightness,
@@ -3814,7 +3835,7 @@ static void RenderMenuElement(AVPMENU_ELEMENT *elementPtr, int e, int y)
RenderText
(
- GetTextString(elementPtr->TextDescription),
+ GetTextString(elementPtr->a.TextDescription),
MENU_LEFTXEDGE,
y,
elementPtr->Brightness,
@@ -3879,7 +3900,7 @@ static int HeightOfMenuElement(AVPMENU_ELEMENT *elementPtr)
case AVPMENU_ELEMENT_GOTOMENU_GFX:
{
- h += HeightOfMenuGfx(elementPtr->GfxID);
+ h += HeightOfMenuGfx(elementPtr->a.GfxID);
break;
}
#if 0
@@ -4493,6 +4514,8 @@ void DisplayVideoModeUnavailableScreen(void)
void CheckForCredits(void)
{
+ fprintf(stderr, "CheckForCredits()\n");
+#if 0
FILE *fp = fopen("credits.txt","rb");
if (!fp)
@@ -4507,7 +4530,9 @@ void CheckForCredits(void)
{
fclose(fp);
}
+#endif
}
+
void DoCredits(void)
{
int position = 300*2048;
@@ -4942,6 +4967,10 @@ extern void DrawMainMenusBackdrop(void)
int WhiteOfBrightness(int brightness)
{
+ fprintf(stderr, "WhiteOfBrightness(%d)\n", brightness);
+
+ return 0;
+#if 0
extern DDPIXELFORMAT DisplayPixelFormat;
int a;
@@ -4950,10 +4979,13 @@ int WhiteOfBrightness(int brightness)
a |= MUL_FIXED(DisplayPixelFormat.dwBBitMask,brightness) & DisplayPixelFormat.dwBBitMask;
return a;
+#endif
}
void RenderPixel(int x,int y,int r,int g,int b)
{
+ fprintf(stderr, "RenderPixel(%d, %d, %d, %d, %d)\n", x, y, r, g, b);
+#if 0
extern DDPIXELFORMAT DisplayPixelFormat;
extern unsigned char *ScreenBuffer;
extern long BackBufferPitch;
@@ -4966,7 +4998,7 @@ void RenderPixel(int x,int y,int r,int g,int b)
*(unsigned short*) (ScreenBuffer + (x)*2 + (y)*BackBufferPitch) = colour;
-
+#endif
}
#if 0
void BezierCurve(void)
@@ -5025,7 +5057,7 @@ static void UpdateMultiplayerConfigurationMenu()
GLOBALASSERT(elementPtr->ElementID!=AVPMENU_ELEMENT_ENDOFMENU);
elementPtr++;
- }while(elementPtr->TextDescription!=TEXTSTRING_MULTIPLAYER_ENVIRONMENT);
+ }while(elementPtr->a.TextDescription!=TEXTSTRING_MULTIPLAYER_ENVIRONMENT);
if(netGameData.skirmishMode)
@@ -5036,16 +5068,16 @@ static void UpdateMultiplayerConfigurationMenu()
if(netGameData.gameType!=NGT_Coop)
{
- elementPtr->MaxSliderValue = NumMultiplayerLevels-1;
- elementPtr->TextSliderStringPointer = MultiplayerLevelNames;
+ elementPtr->b.MaxSliderValue = NumMultiplayerLevels-1;
+ elementPtr->d.TextSliderStringPointer = MultiplayerLevelNames;
//make sure the level number is within bounds
netGameData.levelNumber%=NumMultiplayerLevels;
}
else
{
- elementPtr->MaxSliderValue = NumCoopLevels-1;
- elementPtr->TextSliderStringPointer = CoopLevelNames;
+ elementPtr->b.MaxSliderValue = NumCoopLevels-1;
+ elementPtr->d.TextSliderStringPointer = CoopLevelNames;
//make sure the level number is within bounds
netGameData.levelNumber%=NumCoopLevels;
@@ -5055,7 +5087,7 @@ static void UpdateMultiplayerConfigurationMenu()
//see if selected element is the gamestyle element
elementPtr = &AvPMenus.MenuElements[AvPMenus.CurrentlySelectedElement];
- if(elementPtr->TextDescription==TEXTSTRING_MULTIPLAYER_GAMESTYLE)
+ if(elementPtr->a.TextDescription==TEXTSTRING_MULTIPLAYER_GAMESTYLE)
{
//change the helpstring according to the game style
switch(netGameData.gameType)
@@ -5093,9 +5125,9 @@ static void UpdateMultiplayerConfigurationMenu()
static void TestValidityOfCheatMenu(void)
{
- CheatMode_GetNextAllowedMode(AvPMenus.MenuElements[0].SliderValuePtr,TRUE);
- CheatMode_GetNextAllowedSpecies(AvPMenus.MenuElements[1].SliderValuePtr,TRUE);
- CheatMode_GetNextAllowedEnvironment(AvPMenus.MenuElements[2].SliderValuePtr,TRUE);
+ CheatMode_GetNextAllowedMode(AvPMenus.MenuElements[0].c.SliderValuePtr,TRUE);
+ CheatMode_GetNextAllowedSpecies(AvPMenus.MenuElements[1].c.SliderValuePtr,TRUE);
+ CheatMode_GetNextAllowedEnvironment(AvPMenus.MenuElements[2].c.SliderValuePtr,TRUE);
}
static unsigned char *BriefingTextString[5];
@@ -5579,6 +5611,8 @@ static void GetHeaderInfoForSaveSlot(SAVE_SLOT_HEADER* save_slot,const char* fil
}
+#warning commented out code
+#if 0
//get the time stamp for the file
{
FILETIME time,localTime;
@@ -5587,7 +5621,7 @@ static void GetHeaderInfoForSaveSlot(SAVE_SLOT_HEADER* save_slot,const char* fil
FileTimeToSystemTime(&localTime,&save_slot->TimeStamp);
}
-
+#endif
//load the level header
ReadFile(file,&block,sizeof(block),(LPDWORD)&bytes_read,0);
@@ -5660,6 +5694,8 @@ static void CheckForLoadGame()
static void PasteFromClipboard(char* Text,int MaxTextLength)
{
+ fprintf(stderr, "PasteFromClipboard(%p, %d)\n", Text, MaxTextLength);
+#if 0
HANDLE hGlobal;
if(!Text)
{
@@ -5682,29 +5718,5 @@ static void PasteFromClipboard(char* Text,int MaxTextLength)
}
CloseClipboard();
}
+#endif
}
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/src/avp/win95/frontend/avp_mp_config.cpp b/src/avp/win95/frontend/avp_mp_config.cpp
index aa5b338..f0eb85e 100644
--- a/src/avp/win95/frontend/avp_mp_config.cpp
+++ b/src/avp/win95/frontend/avp_mp_config.cpp
@@ -36,6 +36,8 @@ AVPMENU_ELEMENT* AvPMenu_Multiplayer_LoadConfig=0;
BOOL BuildLoadMPConfigMenu()
{
+ int i;
+
//delete the old list of filenames
while(ConfigurationFilenameList.size())
{
@@ -54,6 +56,9 @@ BOOL BuildLoadMPConfigMenu()
{
load_name=SKIRMISH_CONFIG_WILDCARD;
}
+
+ fprintf(stderr, "STUB: BuildLoadMPConfigMenu()\n");
+#if 0
// allow a wildcard search
WIN32_FIND_DATA wfd;
@@ -126,7 +131,7 @@ BOOL BuildLoadMPConfigMenu()
}
::FindClose(hFindFile);
-
+#endif
//delete the old menu
if(AvPMenu_Multiplayer_LoadConfig) delete AvPMenu_Multiplayer_LoadConfig;
@@ -138,12 +143,12 @@ BOOL BuildLoadMPConfigMenu()
//create a new menu from the list of filenames
AvPMenu_Multiplayer_LoadConfig=new AVPMENU_ELEMENT[ConfigurationFilenameList.size()+1];
- for(int i=0;i<ConfigurationFilenameList.size();i++)
+ for(i=0;i<ConfigurationFilenameList.size();i++)
{
AvPMenu_Multiplayer_LoadConfig[i].ElementID=AVPMENU_ELEMENT_LOADMPCONFIG;
- AvPMenu_Multiplayer_LoadConfig[i].TextDescription=TEXTSTRING_BLANK;
- AvPMenu_Multiplayer_LoadConfig[i].MenuToGoTo=AVPMENU_MULTIPLAYER_CONFIG;
- AvPMenu_Multiplayer_LoadConfig[i].TextPtr=ConfigurationLocalisedFilenameList[i];
+ AvPMenu_Multiplayer_LoadConfig[i].a.TextDescription=TEXTSTRING_BLANK;
+ AvPMenu_Multiplayer_LoadConfig[i].b.MenuToGoTo=AVPMENU_MULTIPLAYER_CONFIG;
+ AvPMenu_Multiplayer_LoadConfig[i].c.TextPtr=ConfigurationLocalisedFilenameList[i];
AvPMenu_Multiplayer_LoadConfig[i].HelpString=TEXTSTRING_LOADMULTIPLAYERCONFIG_HELP;
}
@@ -461,6 +466,8 @@ AVPMENU_ELEMENT* AvPMenu_Multiplayer_LoadIPAddress=0;
BOOL BuildLoadIPAddressMenu()
{
+ int i;
+
//delete the old list of filenames
while(IPAddFilenameList.size())
{
@@ -469,7 +476,9 @@ BOOL BuildLoadIPAddressMenu()
}
//do a search for all the addresses in the address directory
-
+
+ fprintf(stderr, "STUB: BuildLoadIPAddressMenu()\n");
+#if 0
const char* load_name=IP_ADDRESS_WILDCARD;
// allow a wildcard search
WIN32_FIND_DATA wfd;
@@ -521,7 +530,7 @@ BOOL BuildLoadIPAddressMenu()
::FindClose(hFindFile);
-
+#endif
//delete the old menu
if(AvPMenu_Multiplayer_LoadIPAddress) delete [] AvPMenu_Multiplayer_LoadIPAddress;
@@ -530,12 +539,12 @@ BOOL BuildLoadIPAddressMenu()
//create a new menu from the list of filenames
AvPMenu_Multiplayer_LoadIPAddress=new AVPMENU_ELEMENT[IPAddFilenameList.size()+1];
- for(int i=0;i<IPAddFilenameList.size();i++)
+ for(i=0;i<IPAddFilenameList.size();i++)
{
AvPMenu_Multiplayer_LoadIPAddress[i].ElementID=AVPMENU_ELEMENT_LOADIPADDRESS;
- AvPMenu_Multiplayer_LoadIPAddress[i].TextDescription=TEXTSTRING_BLANK;
- AvPMenu_Multiplayer_LoadIPAddress[i].MenuToGoTo=AVPMENU_MULTIPLAYERSELECTSESSION;
- AvPMenu_Multiplayer_LoadIPAddress[i].TextPtr=IPAddFilenameList[i];
+ AvPMenu_Multiplayer_LoadIPAddress[i].a.TextDescription=TEXTSTRING_BLANK;
+ AvPMenu_Multiplayer_LoadIPAddress[i].b.MenuToGoTo=AVPMENU_MULTIPLAYERSELECTSESSION;
+ AvPMenu_Multiplayer_LoadIPAddress[i].c.TextPtr=IPAddFilenameList[i];
AvPMenu_Multiplayer_LoadIPAddress[i].HelpString=TEXTSTRING_MULTIPLAYER_LOADADDRESS_HELP;
}
@@ -610,6 +619,9 @@ void BuildMultiplayerLevelNameArray()
//first do a search for custom level rifs
// allow a wildcard search
+
+ fprintf(stderr, "STUB: BuildMultiplayerLevelNameArray()\n");
+#if 0
WIN32_FIND_DATA wfd;
const char* load_name="avp_rifs\\custom\\*.rif";
@@ -648,6 +660,7 @@ void BuildMultiplayerLevelNameArray()
::FindClose(hFindFile);
}
+#endif
NumCustomLevels = CustomLevelNameList.size();
@@ -717,36 +730,36 @@ void BuildMultiplayerLevelNameArray()
elementPtr = AvPMenu_Multiplayer_Config;
//search for the level name element
- while(elementPtr->TextDescription!=TEXTSTRING_MULTIPLAYER_ENVIRONMENT)
+ while(elementPtr->a.TextDescription!=TEXTSTRING_MULTIPLAYER_ENVIRONMENT)
{
GLOBALASSERT(elementPtr->ElementID!=AVPMENU_ELEMENT_ENDOFMENU);
elementPtr++;
}
- elementPtr->MaxSliderValue = NumMultiplayerLevels-1;
- elementPtr->TextSliderStringPointer = MultiplayerLevelNames;
+ elementPtr->b.MaxSliderValue = NumMultiplayerLevels-1;
+ elementPtr->d.TextSliderStringPointer = MultiplayerLevelNames;
elementPtr = AvPMenu_Multiplayer_Config_Join;
//search for the level name element
- while(elementPtr->TextDescription!=TEXTSTRING_MULTIPLAYER_ENVIRONMENT)
+ while(elementPtr->a.TextDescription!=TEXTSTRING_MULTIPLAYER_ENVIRONMENT)
{
GLOBALASSERT(elementPtr->ElementID!=AVPMENU_ELEMENT_ENDOFMENU);
elementPtr++;
}
- elementPtr->MaxSliderValue = NumMultiplayerLevels-1;
- elementPtr->TextSliderStringPointer = MultiplayerLevelNames;
+ elementPtr->b.MaxSliderValue = NumMultiplayerLevels-1;
+ elementPtr->d.TextSliderStringPointer = MultiplayerLevelNames;
elementPtr = AvPMenu_Skirmish_Config;
//search for the level name element
- while(elementPtr->TextDescription!=TEXTSTRING_MULTIPLAYER_ENVIRONMENT)
+ while(elementPtr->a.TextDescription!=TEXTSTRING_MULTIPLAYER_ENVIRONMENT)
{
GLOBALASSERT(elementPtr->ElementID!=AVPMENU_ELEMENT_ENDOFMENU);
elementPtr++;
}
- elementPtr->MaxSliderValue = NumMultiplayerLevels-1;
- elementPtr->TextSliderStringPointer = MultiplayerLevelNames;
+ elementPtr->b.MaxSliderValue = NumMultiplayerLevels-1;
+ elementPtr->d.TextSliderStringPointer = MultiplayerLevelNames;
}
@@ -850,4 +863,4 @@ int GetLocalMultiplayerLevelIndex(int index,char* customLevelName,int gameType)
}
-}; \ No newline at end of file
+};
diff --git a/src/avp/win95/frontend/avp_userprofile.cpp b/src/avp/win95/frontend/avp_userprofile.cpp
index ed5babe..d3204df 100644
--- a/src/avp/win95/frontend/avp_userprofile.cpp
+++ b/src/avp/win95/frontend/avp_userprofile.cpp
@@ -9,7 +9,7 @@ extern "C"
#include "avp_userprofile.h"
#include "language.h"
-#include "GammaControl.h"
+#include "gammacontrol.h"
#include "psnd.h"
#include "cd_player.h"
@@ -17,9 +17,8 @@ extern "C"
#include "ourasert.h"
// Edmond
- #include "pldnet.h"
- #include "dp_func.h"
- #include <time.h>
+#include "pldnet.h"
+#include <time.h>
static int LoadUserProfiles(void);
@@ -63,8 +62,11 @@ extern void ExamineSavedUserProfiles(void)
AVP_USER_PROFILE *profilePtr = new AVP_USER_PROFILE;
*profilePtr = DefaultUserProfile;
+ fprintf(stderr, "STUB: ExamineSavedUserProfiles()\n");
+#if 0
GetLocalTime(&profilePtr->TimeLastUpdated);
SystemTimeToFileTime(&profilePtr->TimeLastUpdated,&profilePtr->FileTime);
+#endif
strncpy(profilePtr->Name,GetTextString(TEXTSTRING_USERPROFILE_NEW),MAX_SIZE_OF_USERS_NAME);
profilePtr->Name[MAX_SIZE_OF_USERS_NAME]=0;
@@ -178,8 +180,12 @@ static void InsertProfileIntoList(AVP_USER_PROFILE *profilePtr)
}
UserProfilesList.add_entry(profilePtr);
}
+
static int ProfileIsMoreRecent(AVP_USER_PROFILE *profilePtr, AVP_USER_PROFILE *profileToTestAgainstPtr)
{
+ fprintf(stderr, "STUB: ProfileIsMoreRecent(%p, %p)\n", profilePtr, profileToTestAgainstPtr);
+ return 1;
+#if 0
if (CompareFileTime(&profilePtr->FileTime,&profileToTestAgainstPtr->FileTime)==1)
{
return 1;
@@ -188,10 +194,13 @@ static int ProfileIsMoreRecent(AVP_USER_PROFILE *profilePtr, AVP_USER_PROFILE *p
{
return 0;
}
+#endif
}
+
static int LoadUserProfiles(void)
{
-
+ fprintf(stderr, "STUB: LoadUserProfiles()\n");
+#if 0
const char* load_name=USER_PROFILES_WILDCARD_NAME;
// allow a wildcard search
WIN32_FIND_DATA wfd;
@@ -279,7 +288,7 @@ static int LoadUserProfiles(void)
}
::FindClose(hFindFile);
-
+#endif
return 1;
}
diff --git a/src/avp/win95/progress_bar.cpp b/src/avp/win95/progress_bar.cpp
index 9ec23ad..b775d14 100644
--- a/src/avp/win95/progress_bar.cpp
+++ b/src/avp/win95/progress_bar.cpp
@@ -234,9 +234,8 @@ void Set_Progress_Bar_Position(int pos)
{
//time to check our messages
LastSendTime=time;
-#if 0 /* TODO: disabled for port */
+
MinimalNetCollectMessages();
-#endif
//send messages , mainly needed so that the host will send the game description
//allowing people to join while the host is loading
NetSendMessages();
@@ -267,7 +266,6 @@ void Game_Has_Loaded(void)
// FlipBuffers();
-#if 0 /* TODO: disabled for port */
ColourFillBackBufferQuad
(
0,
@@ -276,7 +274,7 @@ void Game_Has_Loaded(void)
ScreenDescriptorBlock.SDB_Width-1,
ScreenDescriptorBlock.SDB_Height-1
);
-#endif
+
if (f)
{
LoadingBarFull_SrcRect.left=0;
@@ -314,9 +312,8 @@ void Game_Has_Loaded(void)
/* If in a network game then we may as well check the network messages while waiting*/
if(AvP.Network != I_No_Network)
{
-#if 0 /* TODO: disabled for port */
MinimalNetCollectMessages();
-#endif
+
//send messages , mainly needed so that the host will send the game description
//allowing people to join while the host is loading
NetSendMessages();
@@ -324,9 +321,8 @@ void Game_Has_Loaded(void)
}
}
-#if 0 /* TODO: disabled for port */
while(!DebouncedGotAnyKey);
-#endif
+
while (0);
FadingGameInAfterLoading=ONE_FIXED;
diff --git a/src/main.c b/src/main.c
index b94d517..153eba0 100644
--- a/src/main.c
+++ b/src/main.c
@@ -517,9 +517,6 @@ void CheckForWindowsMessages()
SDL_ShowCursor(0);
}
- if (DebouncedKeyboardInput[KEY_ESCAPE])
- AvP.MainLoopRunning = 0;
-
/* ctrl-z for iconify window? */
}
@@ -568,7 +565,6 @@ int main(int argc, char *argv[])
InitialVideoMode();
/* Env_List can probably be removed */
-// Env_List[0] = &(ELOLevelToLoad); /* overwrite the first entry of crappy env_list with LevelName */
Env_List[0]->main = LevelName;
InitialiseSystem();
@@ -576,8 +572,6 @@ int main(int argc, char *argv[])
RequestedGammaSetting = 128;
-/* InitOptionsMenu(); NOT YET */
-
// LoadDefaultPrimaryConfigs(); /* load the configs! yes! */
MarineInputPrimaryConfig = DefaultMarineInputPrimaryConfig;
PredatorInputPrimaryConfig = DefaultPredatorInputPrimaryConfig;
@@ -606,12 +600,13 @@ int main(int argc, char *argv[])
AvP.LevelCompleted = 0;
LoadSounds("PLAYER");
+ AvP.CurrentEnv = AvP.StartingEnv = 0; /* are these even used? */
+
+#if 0
{
// AvP.Network = I_Host; /* for exploring */
}
- AvP.CurrentEnv = AvP.StartingEnv = 0; /* are these even used? */
-
#if ALIEN_DEMO
AvP.PlayerType = I_Alien;
SetLevelToLoad(AVP_ENVIRONMENT_INVASION_A);
@@ -642,7 +637,9 @@ int main(int argc, char *argv[])
// SetLevelToLoad(AVP_ENVIRONMENT_E3DEMOSP); /* demo level */
#endif
-// while(AvP_MainMenus()) {
+#endif
+
+while(AvP_MainMenus()) {
d3d_light_ctrl.ctrl = LCCM_NORMAL;
d3d_overlay_ctrl.ctrl = OCCM_NORMAL;
@@ -720,10 +717,8 @@ int main(int argc, char *argv[])
ThisFramesRenderingHasBegun();
}
-/* NOT YET
menusActive = AvP_InGameMenus();
if (AvP.RestartLevel) menusActive=0;
-*/
if (AvP.LevelCompleted) {
SoundSys_FadeOutFast();
@@ -758,18 +753,16 @@ int main(int argc, char *argv[])
if (AvP.RestartLevel) {
AvP.RestartLevel = 0;
AvP.LevelCompleted = 0;
-/* NOT YET
+
FixCheatModesInUserProfile(UserProfilePtr);
-*/
+
RestartLevel();
}
}
AvP.LevelCompleted = thisLevelHasBeenCompleted;
-/* NOT YET
FixCheatModesInUserProfile(UserProfilePtr);
-*/
/* NOT YET
CloseFMV();
@@ -799,14 +792,12 @@ int main(int argc, char *argv[])
CDDA_Stop();
if (AvP.Network != I_No_Network) {
-/* NOT YET
EndAVPNetGame();
-*/
}
ClearMemoryPool();
-// }
+}
SoundSys_StopAll();
SoundSys_RemoveAll();
diff --git a/src/opengl.c b/src/opengl.c
index 97dc36f..1448184 100644
--- a/src/opengl.c
+++ b/src/opengl.c
@@ -1782,6 +1782,571 @@ if (stringPtr == NULL) return;
}
}
+int Hardware_RenderSmallMenuText(char *textPtr, int x, int y, int alpha, enum AVPMENUFORMAT_ID format)
+{
+ switch(format)
+ {
+ default:
+ fprintf(stderr, "Hardware_RenderSmallMenuText: UNKNOWN TEXT FORMAT\n");
+ exit(EXIT_FAILURE);
+// GLOBALASSERT("UNKNOWN TEXT FORMAT"==0);
+ case AVPMENUFORMAT_LEFTJUSTIFIED:
+ {
+ // supplied x is correct
+ break;
+ }
+ case AVPMENUFORMAT_RIGHTJUSTIFIED:
+ {
+ int length = 0;
+ signed char *ptr = textPtr;
+
+ while(*ptr)
+ {
+ length+=AAFontWidths[*ptr++];
+ }
+
+ x -= length;
+ break;
+ }
+ case AVPMENUFORMAT_CENTREJUSTIFIED:
+ {
+ int length = 0;
+ signed char *ptr = textPtr;
+
+ while(*ptr)
+ {
+ length+=AAFontWidths[*ptr++];
+ }
+
+ x -= length/2;
+ break;
+ }
+ }
+
+// LOCALASSERT(x>0);
+
+ {
+ unsigned int colour = alpha>>8;
+ if (colour>255) colour = 255;
+ colour = (colour<<24)+0xffffff;
+ D3D_RenderHUDString(textPtr,x,y,colour);
+ }
+ return x;
+}
+
+int Hardware_RenderSmallMenuText_Coloured(char *textPtr, int x, int y, int alpha, enum AVPMENUFORMAT_ID format, int red, int green, int blue)
+{
+ switch(format)
+ {
+ default:
+// GLOBALASSERT("UNKNOWN TEXT FORMAT"==0);
+ fprintf(stderr, "Hardware_RenderSmallMenuText_Coloured: UNKNOWN TEXT FORMAT\n");
+ exit(EXIT_FAILURE);
+ case AVPMENUFORMAT_LEFTJUSTIFIED:
+ {
+ // supplied x is correct
+ break;
+ }
+ case AVPMENUFORMAT_RIGHTJUSTIFIED:
+ {
+ int length = 0;
+ signed char *ptr = textPtr;
+
+ while(*ptr)
+ {
+ length+=AAFontWidths[*ptr++];
+ }
+
+ x -= length;
+ break;
+ }
+ case AVPMENUFORMAT_CENTREJUSTIFIED:
+ {
+ int length = 0;
+ signed char *ptr = textPtr;
+
+ while(*ptr)
+ {
+ length+=AAFontWidths[*ptr++];
+ }
+
+ x -= length/2;
+ break;
+ }
+ }
+
+// LOCALASSERT(x>0);
+
+ {
+ unsigned int colour = alpha>>8;
+ if (colour>255) colour = 255;
+ colour = (colour<<24);
+ colour += MUL_FIXED(red,255)<<16;
+ colour += MUL_FIXED(green,255)<<8;
+ colour += MUL_FIXED(blue,255);
+ D3D_RenderHUDString(textPtr,x,y,colour);
+ }
+ return x;
+}
+
+void Hardware_RenderKeyConfigRectangle(int alpha)
+{
+ extern void D3D_DrawRectangle(int x, int y, int w, int h, int alpha);
+ D3D_DrawRectangle(10,ScreenDescriptorBlock.SDB_Height/2+25-115,ScreenDescriptorBlock.SDB_Width-20,250,alpha);
+}
+
+void Hardware_RenderHighlightRectangle(int x1,int y1,int x2,int y2,int r, int g, int b)
+{
+ D3D_Rectangle(x1, y1, x2, y2, r, g, b, 255);
+}
+
+void D3D_DrawSliderBar(int x, int y, int alpha)
+{
+ struct VertexTag quadVertices[4];
+ int sliderHeight = 11;
+ unsigned int colour = alpha>>8;
+
+ if (colour>255) colour = 255;
+ colour = (colour<<24)+0xffffff;
+
+ quadVertices[0].Y = y;
+ quadVertices[1].Y = y;
+ quadVertices[2].Y = y + sliderHeight;
+ quadVertices[3].Y = y + sliderHeight;
+
+ CheckFilteringModeIsCorrect(FILTERING_BILINEAR_OFF);
+ {
+ int topLeftU = 1;
+ int topLeftV = 68;
+
+ quadVertices[0].U = topLeftU;
+ quadVertices[0].V = topLeftV;
+ quadVertices[1].U = topLeftU + 2;
+ quadVertices[1].V = topLeftV;
+ quadVertices[2].U = topLeftU + 2;
+ quadVertices[2].V = topLeftV + sliderHeight;
+ quadVertices[3].U = topLeftU;
+ quadVertices[3].V = topLeftV + sliderHeight;
+
+ quadVertices[0].X = x;
+ quadVertices[3].X = x;
+ quadVertices[1].X = x + 2;
+ quadVertices[2].X = x + 2;
+
+ D3D_HUDQuad_Output
+ (
+ HUDFontsImageNumber,
+ quadVertices,
+ colour
+ );
+ }
+ {
+ int topLeftU = 7;
+ int topLeftV = 68;
+
+ quadVertices[0].U = topLeftU;
+ quadVertices[0].V = topLeftV;
+ quadVertices[1].U = topLeftU + 2;
+ quadVertices[1].V = topLeftV;
+ quadVertices[2].U = topLeftU + 2;
+ quadVertices[2].V = topLeftV + sliderHeight;
+ quadVertices[3].U = topLeftU;
+ quadVertices[3].V = topLeftV + sliderHeight;
+
+ quadVertices[0].X = x+213+2;
+ quadVertices[3].X = x+213+2;
+ quadVertices[1].X = x+2 +213+2;
+ quadVertices[2].X = x+2 +213+2;
+
+ D3D_HUDQuad_Output
+ (
+ HUDFontsImageNumber,
+ quadVertices,
+ colour
+ );
+ }
+ quadVertices[2].Y = y + 2;
+ quadVertices[3].Y = y + 2;
+
+ {
+ int topLeftU = 5;
+ int topLeftV = 77;
+
+ quadVertices[0].U = topLeftU;
+ quadVertices[0].V = topLeftV;
+ quadVertices[1].U = topLeftU;
+ quadVertices[1].V = topLeftV;
+ quadVertices[2].U = topLeftU;
+ quadVertices[2].V = topLeftV + 2;
+ quadVertices[3].U = topLeftU;
+ quadVertices[3].V = topLeftV + 2;
+
+ quadVertices[0].X = x + 2;
+ quadVertices[3].X = x + 2;
+ quadVertices[1].X = x + 215;
+ quadVertices[2].X = x + 215;
+
+ D3D_HUDQuad_Output
+ (
+ HUDFontsImageNumber,
+ quadVertices,
+ colour
+ );
+ }
+ quadVertices[0].Y = y + 9;
+ quadVertices[1].Y = y + 9;
+ quadVertices[2].Y = y + 11;
+ quadVertices[3].Y = y + 11;
+
+ {
+ int topLeftU = 5;
+ int topLeftV = 77;
+
+ quadVertices[0].U = topLeftU;
+ quadVertices[0].V = topLeftV;
+ quadVertices[1].U = topLeftU;
+ quadVertices[1].V = topLeftV;
+ quadVertices[2].U = topLeftU;
+ quadVertices[2].V = topLeftV + 2;
+ quadVertices[3].U = topLeftU;
+ quadVertices[3].V = topLeftV + 2;
+
+ quadVertices[0].X = x + 2;
+ quadVertices[3].X = x + 2;
+ quadVertices[1].X = x + 215;
+ quadVertices[2].X = x + 215;
+
+ D3D_HUDQuad_Output
+ (
+ HUDFontsImageNumber,
+ quadVertices,
+ colour
+ );
+ }
+}
+
+void D3D_DrawSlider(int x, int y, int alpha)
+{
+ struct VertexTag quadVertices[4];
+ int sliderHeight = 5;
+ unsigned int colour = alpha>>8;
+
+ if (colour>255) colour = 255;
+ colour = (colour<<24)+0xffffff;
+
+ quadVertices[0].Y = y;
+ quadVertices[1].Y = y;
+ quadVertices[2].Y = y + sliderHeight;
+ quadVertices[3].Y = y + sliderHeight;
+
+ CheckFilteringModeIsCorrect(FILTERING_BILINEAR_OFF);
+ {
+ int topLeftU = 11;
+ int topLeftV = 74;
+
+ quadVertices[0].U = topLeftU;
+ quadVertices[0].V = topLeftV;
+ quadVertices[1].U = topLeftU + 9;
+ quadVertices[1].V = topLeftV;
+ quadVertices[2].U = topLeftU + 9;
+ quadVertices[2].V = topLeftV + sliderHeight;
+ quadVertices[3].U = topLeftU;
+ quadVertices[3].V = topLeftV + sliderHeight;
+
+ quadVertices[0].X = x;
+ quadVertices[3].X = x;
+ quadVertices[1].X = x + 9;
+ quadVertices[2].X = x + 9;
+
+ D3D_HUDQuad_Output
+ (
+ HUDFontsImageNumber,
+ quadVertices,
+ colour
+ );
+ }
+}
+
+void D3D_DrawRectangle(int x, int y, int w, int h, int alpha)
+{
+ struct VertexTag quadVertices[4];
+ unsigned int colour = alpha>>8;
+
+ if (colour>255) colour = 255;
+ colour = (colour<<24)+0xffffff;
+
+ quadVertices[0].Y = y;
+ quadVertices[1].Y = y;
+ quadVertices[2].Y = y + 6;
+ quadVertices[3].Y = y + 6;
+
+ CheckFilteringModeIsCorrect(FILTERING_BILINEAR_OFF);
+ /* top left corner */
+ {
+ int topLeftU = 1;
+ int topLeftV = 238;
+
+ quadVertices[0].U = topLeftU;
+ quadVertices[0].V = topLeftV;
+ quadVertices[1].U = topLeftU + 6;
+ quadVertices[1].V = topLeftV;
+ quadVertices[2].U = topLeftU + 6;
+ quadVertices[2].V = topLeftV + 6;
+ quadVertices[3].U = topLeftU;
+ quadVertices[3].V = topLeftV + 6;
+
+ quadVertices[0].X = x;
+ quadVertices[3].X = x;
+ quadVertices[1].X = x + 6;
+ quadVertices[2].X = x + 6;
+
+ D3D_HUDQuad_Output
+ (
+ AAFontImageNumber,
+ quadVertices,
+ colour
+ );
+ }
+ /* top */
+ {
+ int topLeftU = 9;
+ int topLeftV = 238;
+
+ quadVertices[0].U = topLeftU;
+ quadVertices[0].V = topLeftV;
+ quadVertices[1].U = topLeftU;
+ quadVertices[1].V = topLeftV;
+ quadVertices[2].U = topLeftU;
+ quadVertices[2].V = topLeftV + 6;
+ quadVertices[3].U = topLeftU;
+ quadVertices[3].V = topLeftV + 6;
+
+ quadVertices[0].X = x+6;
+ quadVertices[3].X = x+6;
+ quadVertices[1].X = x+6 + w-12;
+ quadVertices[2].X = x+6 + w-12;
+
+ D3D_HUDQuad_Output
+ (
+ AAFontImageNumber,
+ quadVertices,
+ colour
+ );
+ }
+ /* top right corner */
+ {
+ int topLeftU = 11;
+ int topLeftV = 238;
+
+ quadVertices[0].U = topLeftU;
+ quadVertices[0].V = topLeftV;
+ quadVertices[1].U = topLeftU + 6;
+ quadVertices[1].V = topLeftV;
+ quadVertices[2].U = topLeftU + 6;
+ quadVertices[2].V = topLeftV + 6;
+ quadVertices[3].U = topLeftU;
+ quadVertices[3].V = topLeftV + 6;
+
+ quadVertices[0].X = x + w - 6;
+ quadVertices[3].X = x + w - 6;
+ quadVertices[1].X = x + w;
+ quadVertices[2].X = x + w;
+
+ D3D_HUDQuad_Output
+ (
+ AAFontImageNumber,
+ quadVertices,
+ colour
+ );
+ }
+ quadVertices[0].Y = y + 6;
+ quadVertices[1].Y = y + 6;
+ quadVertices[2].Y = y + h - 6;
+ quadVertices[3].Y = y + h - 6;
+ /* right */
+ {
+ int topLeftU = 1;
+ int topLeftV = 246;
+
+ quadVertices[0].U = topLeftU;
+ quadVertices[0].V = topLeftV;
+ quadVertices[1].U = topLeftU + 6;
+ quadVertices[1].V = topLeftV;
+ quadVertices[2].U = topLeftU + 6;
+ quadVertices[2].V = topLeftV;
+ quadVertices[3].U = topLeftU;
+ quadVertices[3].V = topLeftV;
+
+ D3D_HUDQuad_Output
+ (
+ AAFontImageNumber,
+ quadVertices,
+ colour
+ );
+ }
+ /* left */
+ {
+ int topLeftU = 1;
+ int topLeftV = 246;
+
+ quadVertices[0].U = topLeftU;
+ quadVertices[0].V = topLeftV;
+ quadVertices[1].U = topLeftU + 6;
+ quadVertices[1].V = topLeftV;
+ quadVertices[2].U = topLeftU + 6;
+ quadVertices[2].V = topLeftV;
+ quadVertices[3].U = topLeftU;
+ quadVertices[3].V = topLeftV;
+
+ quadVertices[0].X = x;
+ quadVertices[3].X = x;
+ quadVertices[1].X = x + 6;
+ quadVertices[2].X = x + 6;
+
+ D3D_HUDQuad_Output
+ (
+ AAFontImageNumber,
+ quadVertices,
+ colour
+ );
+ }
+ quadVertices[0].Y = y + h - 6;
+ quadVertices[1].Y = y + h - 6;
+ quadVertices[2].Y = y + h;
+ quadVertices[3].Y = y + h;
+ /* bottom left corner */
+ {
+ int topLeftU = 1;
+ int topLeftV = 248;
+
+ quadVertices[0].U = topLeftU;
+ quadVertices[0].V = topLeftV;
+ quadVertices[1].U = topLeftU + 6;
+ quadVertices[1].V = topLeftV;
+ quadVertices[2].U = topLeftU + 6;
+ quadVertices[2].V = topLeftV + 6;
+ quadVertices[3].U = topLeftU;
+ quadVertices[3].V = topLeftV + 6;
+
+ quadVertices[0].X = x;
+ quadVertices[3].X = x;
+ quadVertices[1].X = x + 6;
+ quadVertices[2].X = x + 6;
+
+ D3D_HUDQuad_Output
+ (
+ AAFontImageNumber,
+ quadVertices,
+ colour
+ );
+ }
+ /* bottom */
+ {
+ int topLeftU = 9;
+ int topLeftV = 238;
+
+ quadVertices[0].U = topLeftU;
+ quadVertices[0].V = topLeftV;
+ quadVertices[1].U = topLeftU;
+ quadVertices[1].V = topLeftV;
+ quadVertices[2].U = topLeftU;
+ quadVertices[2].V = topLeftV + 6;
+ quadVertices[3].U = topLeftU;
+ quadVertices[3].V = topLeftV + 6;
+
+ quadVertices[0].X = x+6;
+ quadVertices[3].X = x+6;
+ quadVertices[1].X = x+6 + w-12;
+ quadVertices[2].X = x+6 + w-12;
+
+ D3D_HUDQuad_Output
+ (
+ AAFontImageNumber,
+ quadVertices,
+ colour
+ );
+ }
+ /* bottom right corner */
+ {
+ int topLeftU = 11;
+ int topLeftV = 248;
+
+ quadVertices[0].U = topLeftU;
+ quadVertices[0].V = topLeftV;
+ quadVertices[1].U = topLeftU + 6;
+ quadVertices[1].V = topLeftV;
+ quadVertices[2].U = topLeftU + 6;
+ quadVertices[2].V = topLeftV + 6;
+ quadVertices[3].U = topLeftU;
+ quadVertices[3].V = topLeftV + 6;
+
+ quadVertices[0].X = x + w - 6;
+ quadVertices[3].X = x + w - 6;
+ quadVertices[1].X = x + w;
+ quadVertices[2].X = x + w;
+
+ D3D_HUDQuad_Output
+ (
+ AAFontImageNumber,
+ quadVertices,
+ colour
+ );
+ }
+}
+
+void D3D_DrawColourBar(int yTop, int yBottom, int rScale, int gScale, int bScale)
+{
+ extern unsigned char GammaValues[256];
+ GLfloat x[4], y[4];
+ int i;
+
+ CheckTranslucencyModeIsCorrect(TRANSLUCENCY_OFF);
+ CheckBoundTextureIsCorrect(NULL);
+
+ SelectPolygonBeginType(3); /* triangles */
+
+ for (i = 0; i < 255; ) {
+ unsigned int c;
+
+ c = GammaValues[i];
+ glColor4ub(MUL_FIXED(c,rScale), MUL_FIXED(c,gScale), MUL_FIXED(c,bScale), 0);
+
+ x[0] = (Global_VDB_Ptr->VDB_ClipRight*i)/255;
+ x[0] = (x[0] - ScreenDescriptorBlock.SDB_CentreX)/ScreenDescriptorBlock.SDB_CentreX;
+ y[0] = yTop;
+ y[0] = -(y[0] - ScreenDescriptorBlock.SDB_CentreY)/ScreenDescriptorBlock.SDB_CentreY;
+
+ x[1] = (Global_VDB_Ptr->VDB_ClipRight*i)/255;
+ x[1] = (x[1] - ScreenDescriptorBlock.SDB_CentreX)/ScreenDescriptorBlock.SDB_CentreX;
+ y[1] = yBottom;
+ y[1] = -(y[1] - ScreenDescriptorBlock.SDB_CentreY)/ScreenDescriptorBlock.SDB_CentreY;
+
+ i++;
+ c = GammaValues[i];
+ glColor4ub(MUL_FIXED(c,rScale), MUL_FIXED(c,gScale), MUL_FIXED(c,bScale), 0);
+ x[2] = (Global_VDB_Ptr->VDB_ClipRight*i)/255;
+ x[2] = (x[2] - ScreenDescriptorBlock.SDB_CentreX)/ScreenDescriptorBlock.SDB_CentreX;
+ y[2] = yBottom;
+ y[2] = -(y[2] - ScreenDescriptorBlock.SDB_CentreY)/ScreenDescriptorBlock.SDB_CentreY;
+
+ x[3] = (Global_VDB_Ptr->VDB_ClipRight*i)/255;
+ x[3] = (x[3] - ScreenDescriptorBlock.SDB_CentreX)/ScreenDescriptorBlock.SDB_CentreX;
+ y[3] = yTop;
+ y[3] = -(y[3] - ScreenDescriptorBlock.SDB_CentreY)/ScreenDescriptorBlock.SDB_CentreY;
+
+
+ glVertex3f(x[0], y[0], -1.0f);
+ glVertex3f(x[1], y[1], -1.0f);
+ glVertex3f(x[3], y[3], -1.0f);
+
+ glVertex3f(x[1], y[1], -1.0f);
+ glVertex3f(x[2], y[2], -1.0f);
+ glVertex3f(x[3], y[3], -1.0f);
+ }
+
+ glEnd();
+}
+
void ColourFillBackBuffer(int FillColour)
{
float r, g, b, a;
@@ -1796,6 +2361,18 @@ void ColourFillBackBuffer(int FillColour)
glClear(GL_COLOR_BUFFER_BIT);
}
+void ColourFillBackBufferQuad(int FillColour, int LeftX, int TopY, int RightX, int BotY)
+{
+ int r, g, b, a;
+
+ b = ((FillColour >> 0) & 0xFF);
+ g = ((FillColour >> 8) & 0xFF);
+ r = ((FillColour >> 16) & 0xFF);
+ a = ((FillColour >> 24) & 0xFF);
+
+ D3D_Rectangle(LeftX, TopY, RightX, BotY, r, g, b, a);
+}
+
void D3D_DrawBackdrop()
{
extern int NumActiveBlocks;
diff --git a/src/stubs.c b/src/stubs.c
index bdc0152..758c706 100644
--- a/src/stubs.c
+++ b/src/stubs.c
@@ -20,33 +20,91 @@
/* winmain.c */
BOOL KeepMainRifFile = FALSE;
int HWAccel = 1;
+int VideoModeNotAvailable=0;
-/* avp_mp_config.cpp */
-char* GetCustomMultiplayerLevelName(int index, int gameType)
+/* videomodes.cpp */
+void LoadDeviceAndVideoModePreferences()
{
- fprintf(stderr, "GetCustomMultiplayerLevelName(%d, %d)\n", index, gameType);
+ fprintf(stderr, "LoadDeviceAndVideoModePreferences()\n");
+}
+
+void SaveDeviceAndVideoModePreferences()
+{
+ fprintf(stderr, "SaveDeviceAndVideoModePreferences()\n");
+}
+
+void PreviousVideoMode2()
+{
+ fprintf(stderr, "PreviousVideoMode2()\n");
+}
+
+void NextVideoMode2()
+{
+ fprintf(stderr, "NextVideoMode2()\n");
+}
+
+char *GetVideoModeDescription2()
+{
+ fprintf(stderr, "GetVideoModeDescription2()\n");
- return NULL;
+ return "";
}
-void BuildMultiplayerLevelNameArray()
+char *GetVideoModeDescription3()
{
- fprintf(stderr, "BuildMultiplayerLevelNameArray()\n");
+ fprintf(stderr, "GetVideoModeDescription3()\n");
+
+ return "";
}
-BOOL BuildLoadIPAddressMenu()
+
+/* directplay.c */
+int DirectPlay_ConnectingToLobbiedGame(char* playerName)
{
- fprintf(stderr, "BuildLoadIPAddressMenu()\n");
+ fprintf(stderr, "DirectPlay_ConnectingToLobbiedGame(%s)\n", playerName);
- return FALSE;
+ return 0;
}
+int DirectPlay_ConnectingToSession()
+{
+ fprintf(stderr, "DirectPlay_ConnectingToSession()\n");
+
+ return 0;
+}
+
+BOOL DirectPlay_UpdateSessionList(int *SelectedItem)
+{
+ fprintf(stderr, "DirectPlay_UpdateSessionList(%p)\n", SelectedItem);
+
+ return 0;
+}
-/* avp_intro.cpp */
-void DrawMainMenusBackdrop()
+int DirectPlay_JoinGame()
{
- fprintf(stderr, "DrawMainMenusBackdrop()\n");
+ fprintf(stderr, "DirectPlay_JoinGame()\n");
+
+ return 0;
+}
+
+void DirectPlay_EnumConnections()
+{
+ fprintf(stderr, "DirectPlay_EnumConnections()\n");
+}
+
+int DirectPlay_HostGame(char *playerName, char *sessionName,int species,int gamestyle,int level)
+{
+ fprintf(stderr, "DirectPlay_HostGame(%s, %s, %d, %d, %d)\n", playerName, sessionName, species, gamestyle, level);
+
+ return 0;
+}
+
+int DirectPlay_ConnectToSession(int sessionNumber, char *playerName)
+{
+ fprintf(stderr, "DirectPlay_ConnectToSession(%d, %s)\n", sessionNumber, playerName);
+
+ return 0;
}
@@ -58,6 +116,29 @@ void CheckCDVolume()
fprintf(stderr, "CheckCDVolume()\n");
}
+/* bink.c */
+void PlayBinkedFMV(char *filenamePtr)
+{
+ fprintf(stderr, "PlayBinkedFMV(%s)\n", filenamePtr);
+}
+
+void StartMenuBackgroundBink()
+{
+ fprintf(stderr, "StartMenuBackgroundBink()\n");
+}
+
+int PlayMenuBackgroundBink()
+{
+ fprintf(stderr, "PlayMenuBackgroundBink()\n");
+
+ return 0;
+}
+
+void EndMenuBackgroundBink()
+{
+ fprintf(stderr, "EndMenuBackgroundBink()\n");
+}
+
/* smacker.c */
int FmvColourRed;
@@ -65,6 +146,7 @@ int FmvColourGreen;
int FmvColourBlue;
int IntroOutroMoviesAreActive = 1;
int MoviesAreActive;
+int SmackerSoundVolume;
void GetFMVInformation(int *messageNumberPtr, int *frameNumberPtr)
{
@@ -91,6 +173,11 @@ void UpdateAllFMVTextures()
fprintf(stderr, "UpdateAllFMVTextures()\n");
}
+void EndMenuMusic()
+{
+ fprintf(stderr, "EndMenuMusic()\n");
+}
+
/* alt_tab.cpp */
void ATIncludeSurface(void * pSurface, void * hBackup)
@@ -113,6 +200,21 @@ void ATRemoveTexture(void * pTexture)
/* char AAFontWidths[256]; */
AVPMENUGFX AvPMenuGfxStorage[MAX_NO_OF_AVPMENUGFXS]; /* TODO: this is initialized in avp_menugfx.cpp */
+void InitialiseMenuGfx()
+{
+ fprintf(stderr, "InitialiseMenuGfx()\n");
+}
+
+void LoadAllAvPMenuGfx()
+{
+ fprintf(stderr, "LoadAllAvPMenuGfx()\n");
+}
+
+void ReleaseAllAvPMenuGfx()
+{
+ fprintf(stderr, "ReleaseAllAvPMenuGfx()\n");
+}
+
void FadedScreen(int alpha)
{
fprintf(stderr, "FadedScreen(%d)\n", alpha);
@@ -123,6 +225,16 @@ void ClearScreenToBlack()
fprintf(stderr, "ClearScreenToBlack()\n");
}
+void LoadAllSplashScreenGfx()
+{
+ fprintf(stderr, "LoadAllSplashScreenGfx()\n");
+}
+
+void LoadAvPMenuGfx(enum AVPMENUGFX_ID menuGfxID)
+{
+ fprintf(stderr, "LoadAvPMenuGfx(%d)\n", menuGfxID);
+}
+
void DrawAvPMenuGfx(enum AVPMENUGFX_ID menuGfxID, int topleftX, int topleftY, int alpha,enum AVPMENUFORMAT_ID format)
{
fprintf(stderr, "DrawAvPMenuGfx(%d, %d, %d, %d, %d)\n", menuGfxID, topleftX, topleftY, alpha, format);
@@ -138,6 +250,11 @@ void DrawAvPMenuGfx_Faded(enum AVPMENUGFX_ID menuGfxID, int topleftX, int toplef
fprintf(stderr, "DrawAvPMenuGfx_Faded(%d, %d, %d, %d, %d)\n", menuGfxID, topleftX, topleftY, alpha, format);
}
+void DrawAvPMenuGfx_Clipped(enum AVPMENUGFX_ID menuGfxID, int topleftX, int topleftY, int alpha,enum AVPMENUFORMAT_ID format, int topY, int bottomY)
+{
+ fprintf(stderr, "DrawAvPMenuGfx_Clipped(%d, %d, %d, %d, %d, %d, %d)\n", menuGfxID, topleftX, topleftY, alpha, format, topY, bottomY);
+}
+
int RenderMenuText(char *textPtr, int x, int y, int alpha, enum AVPMENUFORMAT_ID format)
{
fprintf(stderr, "RenderMenuText(%s, %d, %d, %d, %d)\n", textPtr, x, y, alpha, format);
@@ -145,63 +262,72 @@ int RenderMenuText(char *textPtr, int x, int y, int alpha, enum AVPMENUFORMAT_ID
return 0;
}
-void LoadAllSplashScreenGfx()
+int RenderMenuText_Clipped(char *textPtr, int x, int y, int alpha, enum AVPMENUFORMAT_ID format, int topY, int bottomY)
{
- fprintf(stderr, "LoadAllSplashScreenGfx()\n");
-}
+ fprintf(stderr, "RenderMenuText_Clipped(%s, %d, %d, %d, %d, %d, %d)\n", textPtr, x, y, alpha, format, topY, bottomY);
-void LoadAvPMenuGfx(enum AVPMENUGFX_ID menuGfxID)
-{
- fprintf(stderr, "LoadAvPMenuGfx(%d)\n", menuGfxID);
+ return 0;
}
-
-/* avp_menus.cpp */
-AVP_USER_PROFILE *UserProfilePtr;
-CONTROL_METHODS PlayerControlMethods;
-int NumberOfSessionsFound;
-JOYSTICK_CONTROL_METHODS PlayerJoystickControlMethods;
-SESSION_DESC SessionData[MAX_NO_OF_SESSIONS];
-SAVE_SLOT_HEADER SaveGameSlot[NUMBER_OF_SAVE_SLOTS];
-
-void GetFilenameForSaveSlot(int i, unsigned char *filenamePtr)
+int RenderSmallMenuText(char *textPtr, int x, int y, int alpha, enum AVPMENUFORMAT_ID format)
{
- fprintf(stderr, "GetFilenameForSaveSlot(%d, %p)\n", i, filenamePtr);
+/*
+ return Hardware_RenderSmallMenuText(textPtr, x, y, alpha, format);
+*/
+ fprintf(stderr, "RenderSmallMenuText(%s, %d, %d, %d, %d)\n", textPtr, x, y, alpha, format);
+
+ return 0;
}
-void RenderBriefingText(int centreY, int brightness)
+int RenderSmallMenuText_Coloured(char *textPtr, int x, int y, int alpha, enum AVPMENUFORMAT_ID format, int red, int green, int blue)
{
- fprintf(stderr, "RenderBriefingText(%d, %d)\n", centreY, brightness);
+/*
+ return Hardware_RenderSmallMenuText_Coloured(textPtr, x, y, alpha, format, red, green, blue);
+*/
+ fprintf(stderr, "RenderSmallMenuText_Coloured(%s, %d, %d, %d, %d, %d, %d, %d)\n", textPtr, x, y, alpha, format, red, green, blue);
+
+ return 0;
}
-void LoadLevelHeader(SAVE_BLOCK_HEADER* header)
+void RenderSmallFontString_Wrapped(char *textPtr,RECT* area,int alpha,int* output_x,int* output_y)
{
- fprintf(stderr, "LoadLevelHeader(%p)\n", header);
+ fprintf(stderr, "RenderSmallFontString_Wrapped(%s, %p, %d, %p, %p)\n", textPtr, area, alpha, output_x, output_y);
}
-void AvP_TriggerInGameMenus()
+void RenderKeyConfigRectangle(int alpha)
{
- fprintf(stderr, "AvP_TriggerInGameMenus()\n");
+/*
+ void Hardware_RenderKeyConfigRectangle(int alpha);
+ Hardware_RenderKeyConfigRectangle(alpha);
+*/
+ fprintf(stderr, "RenderKeyConfigRectangle(%d)\n", alpha);
}
-void ScanSaveSlots()
+void RenderHighlightRectangle(int x1,int y1,int x2,int y2, int r, int g, int b)
{
- fprintf(stderr, "ScanSaveSlots()\n");
+/*
+ void Hardware_RenderHighlightRectangle(int x1,int y1,int x2,int y2,int r, int g, int b);
+ Hardware_RenderHighlightRectangle(x1, y1, x2, y2, r, g, b);
+*/
+ fprintf(stderr, "RenderHighlightRectangle(%d, %d, %d, %d, %d, %d, %d)\n", x1, y1, x2, y2, r, g, b);
}
-void SaveLevelHeader()
+int LengthOfMenuText(char *textPtr)
{
- fprintf(stderr, "SaveLevelHeader()\n");
+ fprintf(stderr, "LengthOfMenuText(%s)\n", textPtr);
+
+ return 0;
}
-int InGameMenusAreRunning()
+int HeightOfMenuGfx(enum AVPMENUGFX_ID menuGfxID)
{
- fprintf(stderr, "InGameMenusAreRunning()\n");
+ fprintf(stderr, "HeightOfMenuGfx(%d)\n", menuGfxID);
return 0;
}
+
/* avpreg.cpp */
char *AvpCDPath = 0;
@@ -217,16 +343,6 @@ extern char * SecondSoundDir;
}
-/* avp_userprofile.c */
-int SmackerSoundVolume;
-
-int NumberOfUserProfiles()
-{
- fprintf(stderr, "NumberOfUserProfiles()\n");
-
- return 0;
-}
-
/* d3_func.cpp */
int GetTextureHandle(IMAGEHEADER *imageHeaderPtr)
{
@@ -299,6 +415,12 @@ BOOL EndD3DScene()
return FALSE;
}
+/* ddplat.cpp */
+void MinimizeAllDDGraphics()
+{
+ fprintf(stderr, "MinimizeAllDDGraphics()\n");
+}
+
/* dd_func.cpp */
long BackBufferPitch;
@@ -348,6 +470,18 @@ BOOL ChangeDirectDrawObject()
return FALSE;
}
+int SelectDirectDrawObject(void *pGUID)
+{
+ fprintf(stderr, "SelectDirectDrawObject(%p)\n", pGUID);
+
+ return 0;
+}
+
+void GenerateDirectDrawSurface()
+{
+ fprintf(stderr, "GenerateDirectDrawSurface()\n");
+}
+
/* dx_proj.cpp */
int use_mmx_math = 0;