diff options
Diffstat (limited to 'AvP.plg')
| -rw-r--r-- | AvP.plg | 515 |
1 files changed, 515 insertions, 0 deletions
@@ -0,0 +1,515 @@ +<html> +<body> +<pre> +<h1>Build Log</h1> +<h3> +--------------------Configuration: AvP - Win32 Release For Fox-------------------- +</h3> +<h3>Command Lines</h3> +Creating temporary file "c:\windows\TEMP\RSPA0F3.TMP" with contents +[ +/nologo /Zp4 /MT /W3 /GX /O2 /I "c:\mssdk\include" /I "3dc" /I "3dc\avp" /I "3dc\avp\support" /I "3dc\avp\win95" /I "3dc\avp\win95\frontend" /I "3dc\avp\win95\gadgets" /I "3dc\include" /I "3dc\win95" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D engine=1 /D "__STDC__" /Fp"AvP___Win32_Release_For_Fox/AvP.pch" /YX /Fo"AvP___Win32_Release_For_Fox/" /Fd"AvP___Win32_Release_For_Fox/" /FD /c +"C:\AvP_vc\3dc\Afont.c" +"C:\AvP_vc\3dc\avp\win95\gadgets\ahudgadg.cpp" +"C:\AvP_vc\3dc\avp\AI_Sight.c" +"C:\AvP_vc\3dc\win95\alt_tab.cpp" +"C:\AvP_vc\3dc\win95\Animchnk.cpp" +"C:\AvP_vc\3dc\win95\animobs.cpp" +"C:\AvP_vc\3dc\avp\win95\Frontend\AvP_EnvInfo.c" +"C:\AvP_vc\3dc\avp\win95\Frontend\AvP_Intro.cpp" +"C:\AvP_vc\3dc\avp\win95\Frontend\AvP_MenuData.c" +"C:\AvP_vc\3dc\avp\win95\Frontend\AvP_MenuGfx.cpp" +"C:\AvP_vc\3dc\avp\win95\Frontend\AvP_Menus.c" +"C:\AvP_vc\3dc\avp\win95\Frontend\AvP_MP_Config.cpp" +"C:\AvP_vc\3dc\avp\win95\Frontend\AvP_UserProfile.cpp" +"C:\AvP_vc\3dc\avp\win95\Avpchunk.cpp" +"C:\AvP_vc\3dc\avp\win95\AvpReg.cpp" +"C:\AvP_vc\3dc\avp\Avpview.c" +"C:\AvP_vc\3dc\win95\awBmpLd.cpp" +"C:\AvP_vc\3dc\win95\awIffLd.cpp" +"C:\AvP_vc\3dc\win95\awPnmLd.cpp" +"C:\AvP_vc\3dc\win95\awTexLd.cpp" +"C:\AvP_vc\3dc\avp\bh_agun.c" +"C:\AvP_vc\3dc\avp\bh_ais.c" +"C:\AvP_vc\3dc\avp\Bh_alien.c" +"C:\AvP_vc\3dc\avp\Bh_binsw.c" +"C:\AvP_vc\3dc\avp\bh_cable.c" +"C:\AvP_vc\3dc\avp\bh_corpse.c" +"C:\AvP_vc\3dc\avp\bh_deathvol.c" +"C:\AvP_vc\3dc\avp\Bh_debri.c" +"C:\AvP_vc\3dc\avp\bh_dummy.c" +"C:\AvP_vc\3dc\avp\bh_fan.c" +"C:\AvP_vc\3dc\avp\bh_far.c" +"C:\AvP_vc\3dc\avp\Bh_fhug.c" +"C:\AvP_vc\3dc\avp\Bh_gener.c" +"C:\AvP_vc\3dc\avp\bh_ldoor.c" +"C:\AvP_vc\3dc\avp\bh_lift.c" +"C:\AvP_vc\3dc\avp\bh_light.c" +"C:\AvP_vc\3dc\avp\Bh_lnksw.c" +"C:\AvP_vc\3dc\avp\bh_ltfx.c" +"C:\AvP_vc\3dc\avp\Bh_marin.c" +"C:\AvP_vc\3dc\avp\bh_mission.c" +"C:\AvP_vc\3dc\avp\Bh_near.c" +"C:\AvP_vc\3dc\avp\bh_pargen.c" +"C:\AvP_vc\3dc\avp\bh_plachier.c" +"C:\AvP_vc\3dc\avp\bh_plift.c" +"C:\AvP_vc\3dc\avp\Bh_pred.c" +"C:\AvP_vc\3dc\avp\bh_queen.c" +"C:\AvP_vc\3dc\avp\bh_RubberDuck.c" +"C:\AvP_vc\3dc\avp\bh_selfdest.c" +"C:\AvP_vc\3dc\avp\bh_snds.c" +"C:\AvP_vc\3dc\avp\bh_spcl.c" +"C:\AvP_vc\3dc\avp\Bh_swdor.c" +"C:\AvP_vc\3dc\avp\bh_track.c" +"C:\AvP_vc\3dc\avp\Bh_types.c" +"C:\AvP_vc\3dc\avp\bh_videoscreen.c" +"C:\AvP_vc\3dc\avp\bh_waypt.c" +"C:\AvP_vc\3dc\avp\bh_weap.c" +"C:\AvP_vc\3dc\avp\Bh_xeno.c" +"C:\AvP_vc\3dc\win95\bink.c" +"C:\AvP_vc\3dc\win95\Bmpnames.cpp" +"C:\AvP_vc\3dc\avp\BonusAbilities.c" +"C:\AvP_vc\3dc\avp\cconvars.cpp" +"C:\AvP_vc\3dc\win95\CD_player.c" +"C:\AvP_vc\3dc\avp\CDTrackSelection.cpp" +"C:\AvP_vc\3dc\avp\win95\Cheat.c" +"C:\AvP_vc\3dc\avp\CheatModes.c" +"C:\AvP_vc\3dc\win95\chnkload.cpp" +"C:\AvP_vc\3dc\win95\Chnktexi.cpp" +"C:\AvP_vc\3dc\win95\Chnktype.cpp" +"C:\AvP_vc\3dc\avp\win95\chtcodes.cpp" +"C:\AvP_vc\3dc\win95\Chunk.cpp" +"C:\AvP_vc\3dc\win95\Chunkpal.cpp" +"C:\AvP_vc\3dc\avp\comp_map.c" +"C:\AvP_vc\3dc\avp\Comp_shp.c" +"C:\AvP_vc\3dc\avp\support\consbind.cpp" +"C:\AvP_vc\3dc\avp\support\consbtch.cpp" +"C:\AvP_vc\3dc\avp\win95\gadgets\conscmnd.cpp" +"C:\AvP_vc\3dc\avp\ConsoleLog.cpp" +"C:\AvP_vc\3dc\avp\win95\gadgets\conssym.cpp" +"C:\AvP_vc\3dc\avp\win95\gadgets\consvar.cpp" +"C:\AvP_vc\3dc\avp\support\Coordstr.cpp" +"C:\AvP_vc\3dc\avp\shapes\Cube.c" +"C:\AvP_vc\3dc\win95\d3_func.cpp" +"C:\AvP_vc\3dc\avp\win95\d3d_hud.cpp" +"C:\AvP_vc\3dc\avp\win95\d3d_render.cpp" +"C:\AvP_vc\3dc\avp\support\Daemon.cpp" +"C:\AvP_vc\3dc\avp\davehook.cpp" +"C:\AvP_vc\3dc\win95\db.c" +"C:\AvP_vc\3dc\win95\Dd_func.cpp" +"C:\AvP_vc\3dc\avp\win95\Ddplat.cpp" +"C:\AvP_vc\3dc\avp\deaths.c" +"C:\AvP_vc\3dc\win95\Debuglog.cpp" +"C:\AvP_vc\3dc\avp\decal.c" +"C:\AvP_vc\3dc\avp\DetailLevels.c" +"C:\AvP_vc\3dc\win95\Di_func.cpp" +"C:\AvP_vc\3dc\avp\win95\DirectPlay.c" +"C:\AvP_vc\3dc\avp\win95\Dp_func.c" +"C:\AvP_vc\3dc\avp\win95\dplayext.c" +"C:\AvP_vc\3dc\win95\DummyObjectChunk.cpp" +"C:\AvP_vc\3dc\avp\win95\dx_proj.cpp" +"C:\AvP_vc\3dc\win95\Dxlog.c" +"C:\AvP_vc\3dc\avp\Dynamics.c" +"C:\AvP_vc\3dc\avp\Dynblock.c" +"C:\AvP_vc\3dc\avp\win95\endianio.c" +"C:\AvP_vc\3dc\win95\Enumchnk.cpp" +"C:\AvP_vc\3dc\win95\Enumsch.cpp" +"C:\AvP_vc\3dc\win95\Envchunk.cpp" +"C:\AvP_vc\3dc\avp\Equipmnt.c" +"C:\AvP_vc\3dc\avp\equiputl.cpp" +"C:\AvP_vc\3dc\avp\extents.c" +"C:\AvP_vc\3dc\win95\fail.c" +"C:\AvP_vc\3dc\avp\win95\Ffread.cpp" +"C:\AvP_vc\3dc\avp\win95\Ffstdio.cpp" +"C:\AvP_vc\3dc\win95\fragchnk.cpp" +"C:\AvP_vc\3dc\frustrum.c" +"C:\AvP_vc\3dc\avp\win95\gadgets\gadget.cpp" +"C:\AvP_vc\3dc\avp\Game.c" +"C:\AvP_vc\3dc\avp\game_statistics.c" +"C:\AvP_vc\3dc\avp\gamecmds.cpp" +"C:\AvP_vc\3dc\avp\gameflow.c" +"C:\AvP_vc\3dc\avp\gamevars.cpp" +"C:\AvP_vc\3dc\avp\win95\GammaControl.cpp" +"C:\AvP_vc\3dc\avp\win95\gflwplat.c" +"C:\AvP_vc\3dc\win95\Gsprchnk.cpp" +"C:\AvP_vc\3dc\win95\hierchnk.cpp" +"C:\AvP_vc\3dc\avp\win95\hierplace.cpp" +"C:\AvP_vc\3dc\avp\HModel.c" +"C:\AvP_vc\3dc\avp\Hud.c" +"C:\AvP_vc\3dc\avp\win95\gadgets\hudgadg.cpp" +"C:\AvP_vc\3dc\win95\huffman.cpp" +"C:\AvP_vc\3dc\win95\iff.cpp" +"C:\AvP_vc\3dc\win95\iff_ILBM.cpp" +"C:\AvP_vc\3dc\win95\ILBM_ext.cpp" +"C:\AvP_vc\3dc\avp\support\indexfnt.cpp" +"C:\AvP_vc\3dc\avp\win95\intro.cpp" +"C:\AvP_vc\3dc\avp\Inventry.c" +"C:\AvP_vc\3dc\win95\io.c" +"C:\AvP_vc\3dc\avp\win95\iofocus.cpp" +"C:\AvP_vc\3dc\avp\win95\jsndsup.cpp" +"C:\AvP_vc\3dc\Kshape.c" +"C:\AvP_vc\3dc\avp\win95\Kzsort.c" +"C:\AvP_vc\3dc\avp\win95\Langplat.c" +"C:\AvP_vc\3dc\avp\Language.c" +"C:\AvP_vc\3dc\avp\Lighting.c" +"C:\AvP_vc\3dc\win95\list_tem.cpp" +"C:\AvP_vc\3dc\avp\load_shp.c" +"C:\AvP_vc\3dc\avp\los.c" +"C:\AvP_vc\3dc\win95\Ltchunk.cpp" +"C:\AvP_vc\3dc\Map.c" +"C:\AvP_vc\3dc\avp\Maps.c" +"C:\AvP_vc\3dc\Maths.c" +"C:\AvP_vc\3dc\win95\md5.c" +"C:\AvP_vc\3dc\win95\media.cpp" +"C:\AvP_vc\3dc\mem3dc.c" +"C:\AvP_vc\3dc\Mem3dcpp.cpp" +"C:\AvP_vc\3dc\avp\mempool.c" +"C:\AvP_vc\3dc\avp\MessageHistory.c" +"C:\AvP_vc\3dc\win95\Mishchnk.cpp" +"C:\AvP_vc\3dc\avp\missions.cpp" +"C:\AvP_vc\3dc\avp\win95\modcmds.cpp" +"C:\AvP_vc\3dc\Module.c" +"C:\AvP_vc\3dc\Morph.c" +"C:\AvP_vc\3dc\avp\win95\MouseCentreing.cpp" +"C:\AvP_vc\3dc\avp\movement.c" +"C:\AvP_vc\3dc\avp\mp_launch.c" +"C:\AvP_vc\3dc\Mslhand.c" +"C:\AvP_vc\3dc\avp\win95\Npcsetup.cpp" +"C:\AvP_vc\3dc\win95\Obchunk.cpp" +"C:\AvP_vc\3dc\Object.c" +"C:\AvP_vc\3dc\avp\win95\Objsetup.cpp" +"C:\AvP_vc\3dc\win95\OEChunk.cpp" +"C:\AvP_vc\3dc\win95\Our_mem.c" +"C:\AvP_vc\3dc\avp\Paintball.c" +"C:\AvP_vc\3dc\avp\particle.c" +"C:\AvP_vc\3dc\avp\win95\PathChnk.cpp" +"C:\AvP_vc\3dc\avp\win95\Pcmenus.cpp" +"C:\AvP_vc\3dc\avp\Pfarlocs.c" +"C:\AvP_vc\3dc\avp\Pheromon.c" +"C:\AvP_vc\3dc\win95\plat_shp.c" +"C:\AvP_vc\3dc\avp\win95\Platsup.c" +"C:\AvP_vc\3dc\avp\Player.c" +"C:\AvP_vc\3dc\avp\win95\Pldghost.c" +"C:\AvP_vc\3dc\avp\win95\Pldnet.c" +"C:\AvP_vc\3dc\win95\plspecfn.c" +"C:\AvP_vc\3dc\avp\Pmove.c" +"C:\AvP_vc\3dc\avp\win95\progress_bar.cpp" +"C:\AvP_vc\3dc\avp\win95\Projload.cpp" +"C:\AvP_vc\3dc\avp\Psnd.c" +"C:\AvP_vc\3dc\avp\win95\Psndplat.c" +"C:\AvP_vc\3dc\avp\Psndproj.c" +"C:\AvP_vc\3dc\avp\Pvisible.c" +"C:\AvP_vc\3dc\avp\support\r2base.cpp" +"C:\AvP_vc\3dc\avp\support\r2pos666.cpp" +"C:\AvP_vc\3dc\avp\support\reflist.cpp" +"C:\AvP_vc\3dc\avp\support\refobj.cpp" +"C:\AvP_vc\3dc\avp\support\rentrntq.cpp" +"C:\AvP_vc\3dc\avp\win95\gadgets\rootgadg.cpp" +"C:\AvP_vc\3dc\avp\savegame.c" +"C:\AvP_vc\3dc\avp\scream.cpp" +"C:\AvP_vc\3dc\avp\win95\Scrshot.cpp" +"C:\AvP_vc\3dc\avp\support\scstring.cpp" +"C:\AvP_vc\3dc\avp\SecStats.c" +"C:\AvP_vc\3dc\avp\sfx.c" +"C:\AvP_vc\3dc\shpanim.c" +"C:\AvP_vc\3dc\win95\Shpchunk.cpp" +"C:\AvP_vc\3dc\win95\smacker.c" +"C:\AvP_vc\3dc\win95\Sndchunk.cpp" +"C:\AvP_vc\3dc\sphere.c" +"C:\AvP_vc\3dc\win95\Sprchunk.cpp" +"C:\AvP_vc\3dc\avp\win95\Strachnk.cpp" +"C:\AvP_vc\3dc\avp\Stratdef.c" +"C:\AvP_vc\3dc\win95\String.cpp" +"C:\AvP_vc\3dc\avp\support\strtab.cpp" +"C:\AvP_vc\3dc\avp\support\strutil.c" +"C:\AvP_vc\3dc\avp\win95\system.c" +"C:\AvP_vc\3dc\avp\win95\gadgets\t_ingadg.cpp" +"C:\AvP_vc\3dc\Tables.c" +"C:\AvP_vc\3dc\avp\support\tallfont.cpp" +"C:\AvP_vc\3dc\avp\targeting.c" +"C:\AvP_vc\3dc\avp\win95\gadgets\teletype.cpp" +"C:\AvP_vc\3dc\win95\Texio.c" +"C:\AvP_vc\3dc\avp\win95\gadgets\textexp.cpp" +"C:\AvP_vc\3dc\avp\win95\gadgets\textin.cpp" +"C:\AvP_vc\3dc\win95\Toolchnk.cpp" +"C:\AvP_vc\3dc\avp\track.c" +"C:\AvP_vc\3dc\avp\win95\gadgets\trepgadg.cpp" +"C:\AvP_vc\3dc\avp\support\trig666.cpp" +"C:\AvP_vc\3dc\avp\Triggers.c" +"C:\AvP_vc\3dc\win95\Txioctrl.cpp" +"C:\AvP_vc\3dc\avp\win95\Usr_io.c" +"C:\AvP_vc\3dc\Vdb.c" +"C:\AvP_vc\3dc\version.c" +"C:\AvP_vc\3dc\win95\VideoModes.cpp" +"C:\AvP_vc\3dc\avp\win95\Vision.c" +"C:\AvP_vc\3dc\win95\Vramtime.c" +"C:\AvP_vc\3dc\avp\Weapons.c" +"C:\AvP_vc\3dc\win95\win_func.cpp" +"C:\AvP_vc\3dc\avp\win95\win_proj.cpp" +"C:\AvP_vc\3dc\avp\win95\winmain.c" +"C:\AvP_vc\3dc\win95\wpchunk.cpp" +"C:\AvP_vc\3dc\avp\support\wrapstr.cpp" +"C:\AvP_vc\3dc\win95\Zsp.cpp" +] +Creating command line "cl.exe @c:\windows\TEMP\RSPA0F3.TMP" +Creating temporary file "c:\windows\TEMP\RSPA0F4.TMP" with contents +[ +kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ddraw.lib dsound.lib dplayx.lib dinput.lib smackw32.lib binkw32.lib winmm.lib /nologo /subsystem:windows /incremental:no /pdb:"AvP___Win32_Release_For_Fox/AvP.pdb" /machine:I386 /out:"AvP.exe" /libpath:"c:\mssdk\lib" /libpath:"3dc" +.\AvP___Win32_Release_For_Fox\Afont.obj +.\AvP___Win32_Release_For_Fox\ahudgadg.obj +.\AvP___Win32_Release_For_Fox\AI_Sight.obj +.\AvP___Win32_Release_For_Fox\alt_tab.obj +.\AvP___Win32_Release_For_Fox\Animchnk.obj +.\AvP___Win32_Release_For_Fox\animobs.obj +.\AvP___Win32_Release_For_Fox\AvP_EnvInfo.obj +.\AvP___Win32_Release_For_Fox\AvP_Intro.obj +.\AvP___Win32_Release_For_Fox\AvP_MenuData.obj +.\AvP___Win32_Release_For_Fox\AvP_MenuGfx.obj +.\AvP___Win32_Release_For_Fox\AvP_Menus.obj +.\AvP___Win32_Release_For_Fox\AvP_MP_Config.obj +.\AvP___Win32_Release_For_Fox\AvP_UserProfile.obj +.\AvP___Win32_Release_For_Fox\Avpchunk.obj +.\AvP___Win32_Release_For_Fox\AvpReg.obj +.\AvP___Win32_Release_For_Fox\Avpview.obj +.\AvP___Win32_Release_For_Fox\awBmpLd.obj +.\AvP___Win32_Release_For_Fox\awIffLd.obj +.\AvP___Win32_Release_For_Fox\awPnmLd.obj +.\AvP___Win32_Release_For_Fox\awTexLd.obj +.\AvP___Win32_Release_For_Fox\bh_agun.obj +.\AvP___Win32_Release_For_Fox\bh_ais.obj +.\AvP___Win32_Release_For_Fox\Bh_alien.obj +.\AvP___Win32_Release_For_Fox\Bh_binsw.obj +.\AvP___Win32_Release_For_Fox\bh_cable.obj +.\AvP___Win32_Release_For_Fox\bh_corpse.obj +.\AvP___Win32_Release_For_Fox\bh_deathvol.obj +.\AvP___Win32_Release_For_Fox\Bh_debri.obj +.\AvP___Win32_Release_For_Fox\bh_dummy.obj +.\AvP___Win32_Release_For_Fox\bh_fan.obj +.\AvP___Win32_Release_For_Fox\bh_far.obj +.\AvP___Win32_Release_For_Fox\Bh_fhug.obj +.\AvP___Win32_Release_For_Fox\Bh_gener.obj +.\AvP___Win32_Release_For_Fox\bh_ldoor.obj +.\AvP___Win32_Release_For_Fox\bh_lift.obj +.\AvP___Win32_Release_For_Fox\bh_light.obj +.\AvP___Win32_Release_For_Fox\Bh_lnksw.obj +.\AvP___Win32_Release_For_Fox\bh_ltfx.obj +.\AvP___Win32_Release_For_Fox\Bh_marin.obj +.\AvP___Win32_Release_For_Fox\bh_mission.obj +.\AvP___Win32_Release_For_Fox\Bh_near.obj +.\AvP___Win32_Release_For_Fox\bh_pargen.obj +.\AvP___Win32_Release_For_Fox\bh_plachier.obj +.\AvP___Win32_Release_For_Fox\bh_plift.obj +.\AvP___Win32_Release_For_Fox\Bh_pred.obj +.\AvP___Win32_Release_For_Fox\bh_queen.obj +.\AvP___Win32_Release_For_Fox\bh_RubberDuck.obj +.\AvP___Win32_Release_For_Fox\bh_selfdest.obj +.\AvP___Win32_Release_For_Fox\bh_snds.obj +.\AvP___Win32_Release_For_Fox\bh_spcl.obj +.\AvP___Win32_Release_For_Fox\Bh_swdor.obj +.\AvP___Win32_Release_For_Fox\bh_track.obj +.\AvP___Win32_Release_For_Fox\Bh_types.obj +.\AvP___Win32_Release_For_Fox\bh_videoscreen.obj +.\AvP___Win32_Release_For_Fox\bh_waypt.obj +.\AvP___Win32_Release_For_Fox\bh_weap.obj +.\AvP___Win32_Release_For_Fox\Bh_xeno.obj +.\AvP___Win32_Release_For_Fox\bink.obj +.\AvP___Win32_Release_For_Fox\Bmpnames.obj +.\AvP___Win32_Release_For_Fox\BonusAbilities.obj +.\AvP___Win32_Release_For_Fox\cconvars.obj +.\AvP___Win32_Release_For_Fox\CD_player.obj +.\AvP___Win32_Release_For_Fox\CDTrackSelection.obj +.\AvP___Win32_Release_For_Fox\Cheat.obj +.\AvP___Win32_Release_For_Fox\CheatModes.obj +.\AvP___Win32_Release_For_Fox\chnkload.obj +.\AvP___Win32_Release_For_Fox\Chnktexi.obj +.\AvP___Win32_Release_For_Fox\Chnktype.obj +.\AvP___Win32_Release_For_Fox\chtcodes.obj +.\AvP___Win32_Release_For_Fox\Chunk.obj +.\AvP___Win32_Release_For_Fox\Chunkpal.obj +.\AvP___Win32_Release_For_Fox\comp_map.obj +.\AvP___Win32_Release_For_Fox\Comp_shp.obj +.\AvP___Win32_Release_For_Fox\consbind.obj +.\AvP___Win32_Release_For_Fox\consbtch.obj +.\AvP___Win32_Release_For_Fox\conscmnd.obj +.\AvP___Win32_Release_For_Fox\ConsoleLog.obj +.\AvP___Win32_Release_For_Fox\conssym.obj +.\AvP___Win32_Release_For_Fox\consvar.obj +.\AvP___Win32_Release_For_Fox\Coordstr.obj +.\AvP___Win32_Release_For_Fox\Cube.obj +.\AvP___Win32_Release_For_Fox\d3_func.obj +.\AvP___Win32_Release_For_Fox\d3d_hud.obj +.\AvP___Win32_Release_For_Fox\d3d_render.obj +.\AvP___Win32_Release_For_Fox\Daemon.obj +.\AvP___Win32_Release_For_Fox\davehook.obj +.\AvP___Win32_Release_For_Fox\db.obj +.\AvP___Win32_Release_For_Fox\Dd_func.obj +.\AvP___Win32_Release_For_Fox\Ddplat.obj +.\AvP___Win32_Release_For_Fox\deaths.obj +.\AvP___Win32_Release_For_Fox\Debuglog.obj +.\AvP___Win32_Release_For_Fox\decal.obj +.\AvP___Win32_Release_For_Fox\DetailLevels.obj +.\AvP___Win32_Release_For_Fox\Di_func.obj +.\AvP___Win32_Release_For_Fox\DirectPlay.obj +.\AvP___Win32_Release_For_Fox\Dp_func.obj +.\AvP___Win32_Release_For_Fox\dplayext.obj +.\AvP___Win32_Release_For_Fox\DummyObjectChunk.obj +.\AvP___Win32_Release_For_Fox\dx_proj.obj +.\AvP___Win32_Release_For_Fox\Dxlog.obj +.\AvP___Win32_Release_For_Fox\Dynamics.obj +.\AvP___Win32_Release_For_Fox\Dynblock.obj +.\AvP___Win32_Release_For_Fox\endianio.obj +.\AvP___Win32_Release_For_Fox\Enumchnk.obj +.\AvP___Win32_Release_For_Fox\Enumsch.obj +.\AvP___Win32_Release_For_Fox\Envchunk.obj +.\AvP___Win32_Release_For_Fox\Equipmnt.obj +.\AvP___Win32_Release_For_Fox\equiputl.obj +.\AvP___Win32_Release_For_Fox\extents.obj +.\AvP___Win32_Release_For_Fox\fail.obj +.\AvP___Win32_Release_For_Fox\Ffread.obj +.\AvP___Win32_Release_For_Fox\Ffstdio.obj +.\AvP___Win32_Release_For_Fox\fragchnk.obj +.\AvP___Win32_Release_For_Fox\frustrum.obj +.\AvP___Win32_Release_For_Fox\gadget.obj +.\AvP___Win32_Release_For_Fox\Game.obj +.\AvP___Win32_Release_For_Fox\game_statistics.obj +.\AvP___Win32_Release_For_Fox\gamecmds.obj +.\AvP___Win32_Release_For_Fox\gameflow.obj +.\AvP___Win32_Release_For_Fox\gamevars.obj +.\AvP___Win32_Release_For_Fox\GammaControl.obj +.\AvP___Win32_Release_For_Fox\gflwplat.obj +.\AvP___Win32_Release_For_Fox\Gsprchnk.obj +.\AvP___Win32_Release_For_Fox\hierchnk.obj +.\AvP___Win32_Release_For_Fox\hierplace.obj +.\AvP___Win32_Release_For_Fox\HModel.obj +.\AvP___Win32_Release_For_Fox\Hud.obj +.\AvP___Win32_Release_For_Fox\hudgadg.obj +.\AvP___Win32_Release_For_Fox\huffman.obj +.\AvP___Win32_Release_For_Fox\iff.obj +.\AvP___Win32_Release_For_Fox\iff_ILBM.obj +.\AvP___Win32_Release_For_Fox\ILBM_ext.obj +.\AvP___Win32_Release_For_Fox\indexfnt.obj +.\AvP___Win32_Release_For_Fox\intro.obj +.\AvP___Win32_Release_For_Fox\Inventry.obj +.\AvP___Win32_Release_For_Fox\io.obj +.\AvP___Win32_Release_For_Fox\iofocus.obj +.\AvP___Win32_Release_For_Fox\jsndsup.obj +.\AvP___Win32_Release_For_Fox\Kshape.obj +.\AvP___Win32_Release_For_Fox\Kzsort.obj +.\AvP___Win32_Release_For_Fox\Langplat.obj +.\AvP___Win32_Release_For_Fox\Language.obj +.\AvP___Win32_Release_For_Fox\Lighting.obj +.\AvP___Win32_Release_For_Fox\list_tem.obj +.\AvP___Win32_Release_For_Fox\load_shp.obj +.\AvP___Win32_Release_For_Fox\los.obj +.\AvP___Win32_Release_For_Fox\Ltchunk.obj +.\AvP___Win32_Release_For_Fox\Map.obj +.\AvP___Win32_Release_For_Fox\Maps.obj +.\AvP___Win32_Release_For_Fox\Maths.obj +.\AvP___Win32_Release_For_Fox\md5.obj +.\AvP___Win32_Release_For_Fox\media.obj +.\AvP___Win32_Release_For_Fox\mem3dc.obj +.\AvP___Win32_Release_For_Fox\Mem3dcpp.obj +.\AvP___Win32_Release_For_Fox\mempool.obj +.\AvP___Win32_Release_For_Fox\MessageHistory.obj +.\AvP___Win32_Release_For_Fox\Mishchnk.obj +.\AvP___Win32_Release_For_Fox\missions.obj +.\AvP___Win32_Release_For_Fox\modcmds.obj +.\AvP___Win32_Release_For_Fox\Module.obj +.\AvP___Win32_Release_For_Fox\Morph.obj +.\AvP___Win32_Release_For_Fox\MouseCentreing.obj +.\AvP___Win32_Release_For_Fox\movement.obj +.\AvP___Win32_Release_For_Fox\mp_launch.obj +.\AvP___Win32_Release_For_Fox\Mslhand.obj +.\AvP___Win32_Release_For_Fox\Npcsetup.obj +.\AvP___Win32_Release_For_Fox\Obchunk.obj +.\AvP___Win32_Release_For_Fox\Object.obj +.\AvP___Win32_Release_For_Fox\Objsetup.obj +.\AvP___Win32_Release_For_Fox\OEChunk.obj +.\AvP___Win32_Release_For_Fox\Our_mem.obj +.\AvP___Win32_Release_For_Fox\Paintball.obj +.\AvP___Win32_Release_For_Fox\particle.obj +.\AvP___Win32_Release_For_Fox\PathChnk.obj +.\AvP___Win32_Release_For_Fox\Pcmenus.obj +.\AvP___Win32_Release_For_Fox\Pfarlocs.obj +.\AvP___Win32_Release_For_Fox\Pheromon.obj +.\AvP___Win32_Release_For_Fox\plat_shp.obj +.\AvP___Win32_Release_For_Fox\Platsup.obj +.\AvP___Win32_Release_For_Fox\Player.obj +.\AvP___Win32_Release_For_Fox\Pldghost.obj +.\AvP___Win32_Release_For_Fox\Pldnet.obj +.\AvP___Win32_Release_For_Fox\plspecfn.obj +.\AvP___Win32_Release_For_Fox\Pmove.obj +.\AvP___Win32_Release_For_Fox\progress_bar.obj +.\AvP___Win32_Release_For_Fox\Projload.obj +.\AvP___Win32_Release_For_Fox\Psnd.obj +.\AvP___Win32_Release_For_Fox\Psndplat.obj +.\AvP___Win32_Release_For_Fox\Psndproj.obj +.\AvP___Win32_Release_For_Fox\Pvisible.obj +.\AvP___Win32_Release_For_Fox\r2base.obj +.\AvP___Win32_Release_For_Fox\r2pos666.obj +.\AvP___Win32_Release_For_Fox\reflist.obj +.\AvP___Win32_Release_For_Fox\refobj.obj +.\AvP___Win32_Release_For_Fox\rentrntq.obj +.\AvP___Win32_Release_For_Fox\rootgadg.obj +.\AvP___Win32_Release_For_Fox\savegame.obj +.\AvP___Win32_Release_For_Fox\scream.obj +.\AvP___Win32_Release_For_Fox\Scrshot.obj +.\AvP___Win32_Release_For_Fox\scstring.obj +.\AvP___Win32_Release_For_Fox\SecStats.obj +.\AvP___Win32_Release_For_Fox\sfx.obj +.\AvP___Win32_Release_For_Fox\shpanim.obj +.\AvP___Win32_Release_For_Fox\Shpchunk.obj +.\AvP___Win32_Release_For_Fox\smacker.obj +.\AvP___Win32_Release_For_Fox\Sndchunk.obj +.\AvP___Win32_Release_For_Fox\sphere.obj +.\AvP___Win32_Release_For_Fox\Sprchunk.obj +.\AvP___Win32_Release_For_Fox\Strachnk.obj +.\AvP___Win32_Release_For_Fox\Stratdef.obj +.\AvP___Win32_Release_For_Fox\String.obj +.\AvP___Win32_Release_For_Fox\strtab.obj +.\AvP___Win32_Release_For_Fox\strutil.obj +.\AvP___Win32_Release_For_Fox\system.obj +.\AvP___Win32_Release_For_Fox\t_ingadg.obj +.\AvP___Win32_Release_For_Fox\Tables.obj +.\AvP___Win32_Release_For_Fox\tallfont.obj +.\AvP___Win32_Release_For_Fox\targeting.obj +.\AvP___Win32_Release_For_Fox\teletype.obj +.\AvP___Win32_Release_For_Fox\Texio.obj +.\AvP___Win32_Release_For_Fox\textexp.obj +.\AvP___Win32_Release_For_Fox\textin.obj +.\AvP___Win32_Release_For_Fox\Toolchnk.obj +.\AvP___Win32_Release_For_Fox\track.obj +.\AvP___Win32_Release_For_Fox\trepgadg.obj +.\AvP___Win32_Release_For_Fox\trig666.obj +.\AvP___Win32_Release_For_Fox\Triggers.obj +.\AvP___Win32_Release_For_Fox\Txioctrl.obj +.\AvP___Win32_Release_For_Fox\Usr_io.obj +.\AvP___Win32_Release_For_Fox\Vdb.obj +.\AvP___Win32_Release_For_Fox\version.obj +.\AvP___Win32_Release_For_Fox\VideoModes.obj +.\AvP___Win32_Release_For_Fox\Vision.obj +.\AvP___Win32_Release_For_Fox\Vramtime.obj +.\AvP___Win32_Release_For_Fox\Weapons.obj +.\AvP___Win32_Release_For_Fox\win_func.obj +.\AvP___Win32_Release_For_Fox\win_proj.obj +.\AvP___Win32_Release_For_Fox\winmain.obj +.\AvP___Win32_Release_For_Fox\wpchunk.obj +.\AvP___Win32_Release_For_Fox\wrapstr.obj +.\AvP___Win32_Release_For_Fox\Zsp.obj +] +Creating command line "link.exe @c:\windows\TEMP\RSPA0F4.TMP" +<h3>Output Window</h3> +Compiling... +Afont.c +ahudgadg.cpp +AI_Sight.c +C:\AvP_vc\3dc\avp\AI_Sight.c(177) : warning C4013: 'AGunSight_FrustrumReject' undefined; assuming extern returning int +alt_tab.cpp +Animchnk.cpp +animobs.cpp +AvP_EnvInfo.c +AvP_Intro.cpp + +</pre> +</body> +</html> |
