diff options
Diffstat (limited to 'src/main.c')
| -rw-r--r-- | src/main.c | 13 |
1 files changed, 12 insertions, 1 deletions
@@ -573,7 +573,17 @@ int main(int argc, char *argv[]) } AvP.CurrentEnv = AvP.StartingEnv = 0; /* are these even used? */ - + +#if ALIEN_DEMO + AvP.PlayerType = I_Alien; + SetLevelToLoad(AVP_ENVIRONMENT_INVASION_A); +#elif PREDATOR_DEMO + AvP.PlayerType = I_Predator; + SetLevelToLoad(AVP_ENVIRONMENT_INVASION_P); +#elif MARINE_DEMO + AvP.PlayerType = I_Marine; + SetLevelToLoad(AVP_ENVIRONMENT_INVASION); +#else // AvP.PlayerType = I_Alien; // SetLevelToLoad(AVP_ENVIRONMENT_TEMPLE); /* starting alien level */ @@ -586,6 +596,7 @@ int main(int argc, char *argv[]) // SetLevelToLoad(AVP_ENVIRONMENT_LEADWORKS_MP); /* multiplayer */ // SetLevelToLoad(AVP_ENVIRONMENT_E3DEMOSP); /* demo level */ +#endif // while(AvP_MainMenus()) { |
