diff options
Diffstat (limited to 'src/main.c')
| -rw-r--r-- | src/main.c | 7 |
1 files changed, 4 insertions, 3 deletions
@@ -434,10 +434,11 @@ int main(int argc, char *argv[]) AvP.CurrentEnv = AvP.StartingEnv = 0; /* are these even used? */ - AvP.PlayerType = I_Alien; +// AvP.PlayerType = I_Alien; + AvP.PlayerType = I_Marine; // SetLevelToLoad(AVP_ENVIRONMENT_INVASION); /* because the menus aren't implemented */ -// SetLevelToLoad(AVP_ENVIRONMENT_DERELICT); /* starting marine level */ - SetLevelToLoad(AVP_ENVIRONMENT_LEADWORKS_MP); + SetLevelToLoad(AVP_ENVIRONMENT_DERELICT); /* starting marine level */ +// SetLevelToLoad(AVP_ENVIRONMENT_LEADWORKS_MP); // while(AvP_MainMenus()) { |
