diff options
Diffstat (limited to 'src/main.c')
| -rw-r--r-- | src/main.c | 9 |
1 files changed, 5 insertions, 4 deletions
@@ -442,10 +442,11 @@ int main(int argc, char *argv[]) AvP.CurrentEnv = AvP.StartingEnv = 0; /* are these even used? */ -// AvP.PlayerType = I_Alien; + AvP.PlayerType = I_Alien; + SetLevelToLoad(AVP_ENVIRONMENT_FERARCO); /* starting alien level */ - AvP.PlayerType = I_Marine; - SetLevelToLoad(AVP_ENVIRONMENT_DERELICT); /* starting marine level */ +// AvP.PlayerType = I_Marine; +// SetLevelToLoad(AVP_ENVIRONMENT_DERELICT); /* starting marine level */ // SetLevelToLoad(AVP_ENVIRONMENT_INVASION); /* because the menus aren't implemented */ @@ -455,7 +456,7 @@ int main(int argc, char *argv[]) // SetLevelToLoad(AVP_ENVIRONMENT_LEADWORKS_MP); /* multiplayer */ // SetLevelToLoad(AVP_ENVIRONMENT_E3DEMOSP); /* demo level */ - + // while(AvP_MainMenus()) { d3d_light_ctrl.ctrl = LCCM_NORMAL; |
