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-rw-r--r--src/main.c16
1 files changed, 12 insertions, 4 deletions
diff --git a/src/main.c b/src/main.c
index 19d67a4..7288619 100644
--- a/src/main.c
+++ b/src/main.c
@@ -38,7 +38,8 @@ PROCESSORTYPES ReadProcessorType()
int InitialiseWindowsSystem()
{
ScanDrawMode = ScanDrawD3DHardwareRGB;
-
+
+#if 1
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
fprintf(stderr, "SDL Init failed: %s\n", SDL_GetError());
exit(EXIT_FAILURE);
@@ -65,7 +66,7 @@ int InitialiseWindowsSystem()
glEnable(GL_BLEND);
glEnable(GL_DEPTH_TEST);
-
+#endif
return 0;
}
@@ -109,6 +110,7 @@ static void handle_keypress(int keysym, int press)
void CheckForWindowsMessages()
{
+#if 1
SDL_Event event;
GotAnyKey = 0;
@@ -131,18 +133,23 @@ void CheckForWindowsMessages()
}
} while (SDL_PollEvent(&event));
}
+#endif
}
void InGameFlipBuffers()
{
+#if 1
SDL_GL_SwapBuffers();
+#endif
}
void ThisFramesRenderingHasBegun()
{
fprintf(stderr, "ThisFramesRenderingHasBegun()\n");
-
+
+#if 1
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+#endif
}
void ThisFramesRenderingHasFinished()
@@ -152,8 +159,9 @@ void ThisFramesRenderingHasFinished()
int ExitWindowsSystem()
{
+#if 1
SDL_Quit();
-
+#endif
return 0;
}