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-rw-r--r--src/stubs.c30
1 files changed, 0 insertions, 30 deletions
diff --git a/src/stubs.c b/src/stubs.c
index f0359ed..e266874 100644
--- a/src/stubs.c
+++ b/src/stubs.c
@@ -277,11 +277,6 @@ void InitForceField()
fprintf(stderr, "InitForceField()\n");
}
-void DrawScanlinesOverlay(float level)
-{
- fprintf(stderr, "DrawScanlinesOverlay(%f)\n", level);
-}
-
void RenderString(char *stringPtr, int x, int y, int colour)
{
fprintf(stderr, "RenderString(%s, %d, %d, %d)\n", stringPtr, x, y, colour);
@@ -360,21 +355,6 @@ BOOL EndD3DScene()
return FALSE;
}
-void D3D_ZBufferedGouraudPolygon_Output(POLYHEADER *inputPolyPtr,RENDERVERTEX *renderVerticesPtr)
-{
- fprintf(stderr, "D3D_ZBufferedGouraudPolygon_Output(%p, %p)\n", inputPolyPtr, renderVerticesPtr);
-}
-
-void D3D_ZBufferedCloakedPolygon_Output(POLYHEADER *inputPolyPtr,RENDERVERTEX *renderVerticesPtr)
-{
- fprintf(stderr, "D3D_ZBufferedCloakedPolygon_Output(%p, %p)\n", inputPolyPtr, renderVerticesPtr);
-}
-
-void D3D_SkyPolygon_Output(POLYHEADER *inputPolyPtr,RENDERVERTEX *renderVerticesPtr)
-{
- fprintf(stderr, "D3D_SkyPolygon_Output(%p, %p)\n", inputPolyPtr, renderVerticesPtr);
-}
-
void D3D_DrawWaterTest(MODULE *testModulePtr)
{
fprintf(stderr, "D3D_DrawWaterTest(%p)\n", testModulePtr);
@@ -390,11 +370,6 @@ void D3D_DrawCable(VECTORCH *centrePtr, MATRIXCH *orientationPtr)
fprintf(stderr, "D3D_DrawCable(%p, %p)\n", centrePtr, orientationPtr);
}
-void D3D_DrawBackdrop()
-{
- fprintf(stderr, "D3D_DrawBackdrop()\n");
-}
-
void D3D_BackdropPolygon_Output(POLYHEADER *inputPolyPtr,RENDERVERTEX *renderVerticesPtr)
{
fprintf(stderr, "D3D_BackdropPolygon_Output(%p, %p)\n", inputPolyPtr, renderVerticesPtr);
@@ -421,11 +396,6 @@ void BlitWin95Char(int x, int y, unsigned char toprint)
fprintf(stderr, "BlitWin95Char(%d, %d, %d)\n", x, y, toprint);
}
-void ColourFillBackBuffer(int FillColour)
-{
- fprintf(stderr, "ColourFillBackBuffer(%d)\n", FillColour);
-}
-
void LockSurfaceAndGetBufferPointer()
{
fprintf(stderr, "LockSurfaceAndGetBufferPointer()\n");