diff options
Diffstat (limited to 'src/stubs.c')
| -rw-r--r-- | src/stubs.c | 226 |
1 files changed, 0 insertions, 226 deletions
diff --git a/src/stubs.c b/src/stubs.c index 00b7b1c..bdc0152 100644 --- a/src/stubs.c +++ b/src/stubs.c @@ -432,230 +432,4 @@ void dx_line_log(int line, char const * file) fprintf(stderr, "dx_line_log: %s/%d\n", file, line); } - -/* pldnet.c */ -MULTIPLAYER_START* marineStartPositions=0; -MULTIPLAYER_START* predatorStartPositions=0; -MULTIPLAYER_START* alienStartPositions=0; -int numMarineStartPos=0; -int numPredatorStartPos=0; -int numAlienStartPos=0; -NETGAME_GAMEDATA netGameData; /* TODO: this constant is initialized in pldnet.c */ -DPID myIgniterId = 0; -DPID myNetworkKillerId = 0; -int ShowMultiplayerScoreTimer=0; -int MyHitBodyPartId=-1; -DPID MultiplayerObservedPlayer=0; -DPID AVPDPNetID; - -BOOL AreThereAnyLivesLeft() -{ - fprintf(stderr, "AreThereAnyLivesLeft()\n"); - - return FALSE; -} - -void TurnOffMultiplayerObserveMode() -{ - fprintf(stderr, "TurnOffMultiplayerObserveMode()\n"); -} - -void TransmitPlayerLeavingNetMsg() -{ - fprintf(stderr, "TransmitPlayerLeavingNetMsg()\n"); -} - -void TransmitEndOfGameNetMsg() -{ - fprintf(stderr, "TransmitEndOfGameNetMsg()\n"); -} - -void TeleportNetPlayerToAStartingPosition(STRATEGYBLOCK *playerSbPtr, int startOfGame) -{ - fprintf(stderr, "TeleportNetPlayerToAStartingPosition(%p, %d)\n", playerSbPtr, startOfGame); -} - -void SpeciesTag_DetermineMyNextCharacterType() -{ - fprintf(stderr, "SpeciesTag_DetermineMyNextCharacterType()\n"); -} - -void ShowNearestPlayersName() -{ - fprintf(stderr, "ShowNearestPlayersName()\n"); -} - -void RestartNetworkGame(int seed) -{ - fprintf(stderr, "RestartNetworkGame(%d)\n", seed); -} - -int PlayerIdInPlayerList(DPID Id) -{ - fprintf(stderr, "PlayerIdInPlayerList(%d)\n", Id); - - return 0; -} - -void NetSendMessages() -{ - fprintf(stderr, "NetSendMessages()\n"); -} - -void NetCollectMessages() -{ - fprintf(stderr, "NetCollectMessages()\n"); -} - -void GetNextMultiplayerObservedPlayer() -{ - fprintf(stderr, "GetNextMultiplayerObservedPlayer()\n"); -} - -void DoMultiplayerSpecificHud() -{ - fprintf(stderr, "DoMultiplayerSpecificHud()\n"); -} - -void AddNetMsg_AlienAIKilled(STRATEGYBLOCK *sbPtr,int death_code,int death_time, int GibbFactor,DAMAGE_PROFILE* damage) -{ - fprintf(stderr, "AddNetMsg_AlienAIKilled(%p, %d, %d, %d, %p)\n", sbPtr, death_code, death_time, GibbFactor, damage); -} - -void AddNetMsg_AlienAISeqChange(STRATEGYBLOCK *sbPtr,int sequence_type,int sub_sequence,int sequence_length,int tweening_time) -{ - fprintf(stderr, "AddNetMsg_AlienAISeqChange(%p, %d, %d, %d, %d)\n", sbPtr, sequence_type, sub_sequence, sequence_length, tweening_time); -} - -void AddNetMsg_ChatBroadcast(char *string,BOOL same_species_only) -{ - fprintf(stderr, "AddNetMsg_ChatBroadcast(%s, %d)\n", string, same_species_only); -} - -void AddNetMsg_CreateWeapon(char* objectName,int type,VECTORCH* location) -{ - fprintf(stderr, "AddNetMsg_CreateWeapon(%s, %d, %p)\n", objectName, type, location); -} - -void AddNetMsg_FarAlienPosition(STRATEGYBLOCK* sbPtr,int targetModuleIndex,int index,BOOL indexIsModuleIndex) -{ - fprintf(stderr, "AddNetMsg_FarAlienPosition(%p, %d, %d, %d)\n", sbPtr, targetModuleIndex, index, indexIsModuleIndex); -} - -void AddNetMsg_GhostHierarchyDamaged(STRATEGYBLOCK *sbPtr, DAMAGE_PROFILE *damage, int multiple, int sectionID,VECTORCH* incoming) -{ - fprintf(stderr, "AddNetMsg_GhostHierarchyDamaged(%p, %p, %d, %d, %p)\n", sbPtr, damage, multiple, sectionID, incoming); -} - -void AddNetMsg_Gibbing(STRATEGYBLOCK *sbPtr,int gibbFactor,int seed) -{ - fprintf(stderr, "AddNetMsg_Gibbing(%p, %d, %d)\n", sbPtr, gibbFactor, seed); -} - -void AddNetMsg_InanimateObjectDamaged(STRATEGYBLOCK *sbPtr, DAMAGE_PROFILE *damage, int multiple) -{ - fprintf(stderr, "AddNetMsg_InanimateObjectDamaged(%p, %p, %d)\n", sbPtr, damage, multiple); -} - -void AddNetMsg_InanimateObjectDestroyed(STRATEGYBLOCK *sbPtr) -{ - fprintf(stderr, "AddNetMsg_InanimateObjectDestroyed(%p)\n", sbPtr); -} - -void AddNetMsg_LOSRequestBinarySwitch(STRATEGYBLOCK *sbPtr) -{ - fprintf(stderr, "AddNetMsg_LOSRequestBinarySwitch(%p)\n", sbPtr); -} - -void AddNetMsg_LocalObjectDamaged(STRATEGYBLOCK *sbPtr, DAMAGE_PROFILE *damage,int multiple, int sectionID,int delta_seq,int delta_sub_seq,VECTORCH* incoming) -{ - fprintf(stderr, "AddNetMsg_LocalObjectDamaged(%p, %p, %d, %d, %d, %d, %p)\n", sbPtr, damage, multiple, sectionID, delta_seq, delta_sub_seq, incoming); -} - -void AddNetMsg_LocalObjectDestroyed(STRATEGYBLOCK *sbPtr) -{ - fprintf(stderr, "AddNetMsg_LocalObjectDestroyed(%p)\n", sbPtr); -} - -void AddNetMsg_LocalObjectDestroyed_Request(STRATEGYBLOCK *sbPtr) -{ - fprintf(stderr, "AddNetMsg_LocalObjectDestroyed_Request(%p)\n", sbPtr); -} - -void AddNetMsg_LocalObjectOnFire(STRATEGYBLOCK *sbPtr) -{ - fprintf(stderr, "AddNetMsg_LocalObjectOnFire(%p)\n", sbPtr); -} - -void AddNetMsg_LocalObjectState(STRATEGYBLOCK *sbPtr) -{ - fprintf(stderr, "AddNetMsg_LocalObjectState(%p)\n", sbPtr); -} - -void AddNetMsg_MakeDecal(enum DECAL_ID decalID, VECTORCH *normalPtr, VECTORCH *positionPtr, int moduleIndex) -{ - fprintf(stderr, "AddNetMsg_MakeDecal(%d, %p, %p, %d)\n", decalID, normalPtr, positionPtr, moduleIndex); -} - -void AddNetMsg_MakeExplosion(VECTORCH *positionPtr, enum EXPLOSION_ID explosionID) -{ - fprintf(stderr, "AddNetMsg_MakeExplosion(%p, %d)\n", positionPtr, explosionID); -} - -void AddNetMsg_MakeFlechetteExplosion(VECTORCH *positionPtr, int seed) -{ - fprintf(stderr, "AddNetMsg_MakeFlechetteExplosion(%p, %d)\n", positionPtr, seed); -} - -void AddNetMsg_MakePlasmaExplosion(VECTORCH *positionPtr, VECTORCH *fromPositionPtr, enum EXPLOSION_ID explosionID) -{ - fprintf(stderr, "AddNetMsg_MakePlasmaExplosion(%p, %p, %d)\n", positionPtr, fromPositionPtr, explosionID); -} - -void AddNetMsg_ObjectPickedUp(char* objectName) -{ - fprintf(stderr, "AddNetMsg_ObjectPickedUp(%s)\n", objectName); -} - -void AddNetMsg_PlatformLiftState(STRATEGYBLOCK *sbPtr) -{ - fprintf(stderr, "AddNetMsg_PlatformLiftState(%p)\n", sbPtr); -} - -void AddNetMsg_PlayerDeathAnim(int deathId,int objectId) -{ - fprintf(stderr, "AddNetMsg_PlayerDeathAnim(%d, %d)\n", deathId, objectId); -} - -void AddNetMsg_PlayerKilled(int objectId,DAMAGE_PROFILE* damage) -{ - fprintf(stderr, "AddNetMsg_PlayerKilled(%d, %p)\n", objectId, damage); -} - -void AddNetMsg_PredatorLaserSights(VECTORCH *positionPtr, VECTORCH *normalPtr, DISPLAYBLOCK *dispPtr) -{ - fprintf(stderr, "AddNetMsg_PredatorLaserSights(%p, %p, %p)\n", positionPtr, normalPtr, dispPtr); -} - -void AddNetMsg_RequestPlatformLiftActivate(STRATEGYBLOCK *sbPtr) -{ - fprintf(stderr, "AddNetMsg_RequestPlatformLiftActivate(%p)\n", sbPtr); -} - -void AddNetMsg_RestartNetworkGame(int seed) -{ - fprintf(stderr, "AddNetMsg_RestartNetworkGame(%d)\n", seed); -} - -void AddNetMsg_SpotAlienSound(int soundCategory,int alienType,int pitch,VECTORCH *position) -{ - fprintf(stderr, "AddNetMsg_SpotAlienSound(%d, %d, %d, %p)\n", soundCategory, alienType, pitch, position); -} - -void AddNetMsg_SpotOtherSound(enum soundindex SoundIndex,VECTORCH *position,int explosion) -{ - fprintf(stderr, "AddNetMsg_SpotOtherSound(%d, %p, %d)\n", SoundIndex, position, explosion); -} - - #include "aafont.h" |
