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-rw-r--r--src/win95/chunk.hpp83
1 files changed, 5 insertions, 78 deletions
diff --git a/src/win95/chunk.hpp b/src/win95/chunk.hpp
index bb58380..2d8ae04 100644
--- a/src/win95/chunk.hpp
+++ b/src/win95/chunk.hpp
@@ -5,56 +5,20 @@
#include "fixer.h"
-#if engine
-
- #include "3dc.h"
- #include "mem3dc.h" // for debug new and delete
+#include "3dc.h"
+#include "mem3dc.h" // for debug new and delete
- #include "inline.h"
+#include "inline.h"
#if SupportModules
- #include "module.h"
-
-#endif
-
- #include "list_tem.hpp"
-
-
-#endif
-
-#if cencon
-
-#include "AFXWIN.H"
-
-#ifdef _DEBUG
-#undef new
-#define new DEBUG_NEW
-#define my_new DEBUG_NEW
-#else
-#define my_new new
-#endif
-
-#include "list_tem.hpp"
-
-#endif
+ #include "module.h"
-#if objedit || sprite_edit || ANIMEXP
-#include "StdAfx.h"
-#include "list_tem.hpp"
#endif
-#if shpedit
-#include "stdafx.h"
#include "list_tem.hpp"
-#endif
-
-#if standard
-#include "advwin32.h"
-#include <windows.h>
-#include "list_tem.hpp"
-#endif
+
#define CHUNK_FAILED_ON_LOAD -1
@@ -75,10 +39,6 @@
// we start at the header of the chunk we are in
// so that we can stop at the end of the chunk
-#if cencon
-extern char users_name[];
-#endif
-
#include "list_tem.hpp"
#ifndef RIFF_OPTIMIZE // define this to get compiler errors where you are calling the old slow functions
@@ -655,36 +615,3 @@ FORCE_CHUNK_INCLUDE_END
*/
#endif // !included
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