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-rw-r--r--src/win95/objedit.h84
1 files changed, 0 insertions, 84 deletions
diff --git a/src/win95/objedit.h b/src/win95/objedit.h
deleted file mode 100644
index c39b2ec..0000000
--- a/src/win95/objedit.h
+++ /dev/null
@@ -1,84 +0,0 @@
-
-#include "Chunk.hpp"
-
-#define VECTOR VECTORCH
-
-struct ChunkMapBlock
-{
- char TemplateName[20];
- char TemplateNotes[100];
- int MapType;
- int MapShape;
- int MapFlags;
- int MapFlags2;
- int MapFlags3;
- int MapCType;
- int MapCGameType;
- int MapCStrategyS;
- int MapCStrategyL;
- int MapInteriorType;
- int MapLightType;
- int MapMass;
- VECTOR MapNewtonV;
- VECTOR MapOrigin;
- int MapViewType;
-
- int MapVDBData;
- int SimShapeList;
-
-
-
-};
-
-class Map_Block_Chunk : public Chunk
-{
-public:
- virtual size_t size_chunk()
- {
- return (chunk_size=216);
- }
- virtual BOOL output_chunk (HANDLE &);
-
- virtual void fill_data_block (char * data_start);
-
- ChunkMapBlock map_data;
- friend class Object_Project_Data_Chunk;
-
- Map_Block_Chunk (Object_Project_Data_Chunk * parent)
- :Chunk(parent,"MAPBLOCK")
- {}
-private:
-
- //constructor from buffer
- Map_Block_Chunk (Object_Project_Data_Chunk * parent,const char* data);
-};
-
-struct ChunkStrategy
-{
- char StrategyName[20];
- char StrategyNotes[100];
- int Strategy;
-};
-
-class Strategy_Chunk : public Chunk
-{
-public :
- virtual size_t size_chunk()
- {
- return (chunk_size=136);
- }
- virtual BOOL output_chunk (HANDLE &);
-
- virtual void fill_data_block (char * data_start);
-
- ChunkStrategy strategy_data;
- friend class Object_Project_Data_Chunk;
-
- Strategy_Chunk(Object_Project_Data_Chunk *parent)
- :Chunk(parent,"STRATEGY")
- {}
-private:
-
- //constructor from buffer
- Strategy_Chunk (Object_Project_Data_Chunk * parent,const char* data);
-};