summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/avp/win95/pldnet.c72
-rw-r--r--src/stubs.c49
2 files changed, 71 insertions, 50 deletions
diff --git a/src/avp/win95/pldnet.c b/src/avp/win95/pldnet.c
index 017d0de..9394267 100644
--- a/src/avp/win95/pldnet.c
+++ b/src/avp/win95/pldnet.c
@@ -57,7 +57,10 @@ int QuickStartMultiplayer=1;
typedef struct DPNAME
{
- char lpszShortNameA[64];
+ int dwSize;
+
+ char *lpszShortNameA;
+ char *lpszLongNameA;
} DPNAME;
DPNAME AVPDPplayerName;
@@ -140,6 +143,73 @@ HRESULT DpExtSend(int lpDP2A, DPID idFrom, DPID idTo, DWORD dwFlags, void *lpDat
return 1;
}
+/* directplay.c */
+int DirectPlay_ConnectingToLobbiedGame(char* playerName)
+{
+ fprintf(stderr, "DirectPlay_ConnectingToLobbiedGame(%s)\n", playerName);
+
+ return 0;
+}
+
+int DirectPlay_ConnectingToSession()
+{
+ fprintf(stderr, "DirectPlay_ConnectingToSession()\n");
+
+ return 0;
+}
+
+BOOL DirectPlay_UpdateSessionList(int *SelectedItem)
+{
+ fprintf(stderr, "DirectPlay_UpdateSessionList(%p)\n", SelectedItem);
+
+ return 0;
+}
+
+int DirectPlay_JoinGame()
+{
+ fprintf(stderr, "DirectPlay_JoinGame()\n");
+
+ return 0;
+}
+
+void DirectPlay_EnumConnections()
+{
+ fprintf(stderr, "DirectPlay_EnumConnections()\n");
+}
+
+int DirectPlay_HostGame(char *playerName, char *sessionName,int species,int gamestyle,int level)
+{
+ extern int DetermineAvailableCharacterTypes(int);
+
+ int maxPlayers=DetermineAvailableCharacterTypes(FALSE);
+ if(maxPlayers<1) maxPlayers=1;
+ if(maxPlayers>8) maxPlayers=8;
+
+ if(!netGameData.skirmishMode) {
+ fprintf(stderr, "DirectPlay_HostGame(%s, %s, %d, %d, %d)\n", playerName, sessionName, species, gamestyle, level);
+ } else {
+ //fake multiplayer
+ //need to set the id to an non zero value
+ AVPDPNetID=100;
+
+ memset(&AVPDPplayerName, 0, sizeof(AVPDPplayerName));
+ AVPDPplayerName.dwSize = sizeof(DPNAME);
+ AVPDPplayerName.lpszShortNameA = playerName;
+ AVPDPplayerName.lpszLongNameA = playerName;
+ }
+
+ InitAVPNetGameForHost(species,gamestyle,level);
+
+ return 1;
+}
+
+int DirectPlay_ConnectToSession(int sessionNumber, char *playerName)
+{
+ fprintf(stderr, "DirectPlay_ConnectToSession(%d, %s)\n", sessionNumber, playerName);
+
+ return 0;
+}
+
int DirectPlay_Disconnect()
{
fprintf(stderr, "DirectPlay_Disconnect()\n");
diff --git a/src/stubs.c b/src/stubs.c
index 1737635..341c5f6 100644
--- a/src/stubs.c
+++ b/src/stubs.c
@@ -59,55 +59,6 @@ char *GetVideoModeDescription3()
}
-/* directplay.c */
-int DirectPlay_ConnectingToLobbiedGame(char* playerName)
-{
- fprintf(stderr, "DirectPlay_ConnectingToLobbiedGame(%s)\n", playerName);
-
- return 0;
-}
-
-int DirectPlay_ConnectingToSession()
-{
- fprintf(stderr, "DirectPlay_ConnectingToSession()\n");
-
- return 0;
-}
-
-BOOL DirectPlay_UpdateSessionList(int *SelectedItem)
-{
- fprintf(stderr, "DirectPlay_UpdateSessionList(%p)\n", SelectedItem);
-
- return 0;
-}
-
-int DirectPlay_JoinGame()
-{
- fprintf(stderr, "DirectPlay_JoinGame()\n");
-
- return 0;
-}
-
-void DirectPlay_EnumConnections()
-{
- fprintf(stderr, "DirectPlay_EnumConnections()\n");
-}
-
-int DirectPlay_HostGame(char *playerName, char *sessionName,int species,int gamestyle,int level)
-{
- fprintf(stderr, "DirectPlay_HostGame(%s, %s, %d, %d, %d)\n", playerName, sessionName, species, gamestyle, level);
-
- return 0;
-}
-
-int DirectPlay_ConnectToSession(int sessionNumber, char *playerName)
-{
- fprintf(stderr, "DirectPlay_ConnectToSession(%d, %s)\n", sessionNumber, playerName);
-
- return 0;
-}
-
-
/* cd_player.cpp */
int CDPlayerVolume;