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-rw-r--r--src/openal.c127
-rw-r--r--src/stubs.c120
2 files changed, 127 insertions, 120 deletions
diff --git a/src/openal.c b/src/openal.c
new file mode 100644
index 0000000..ab668c0
--- /dev/null
+++ b/src/openal.c
@@ -0,0 +1,127 @@
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "fixer.h"
+
+#include "3dc.h"
+#include "platform.h"
+#include "psndplat.h"
+
+ /* psndplat.cpp */
+ACTIVESOUNDSAMPLE ActiveSounds[SOUND_MAXACTIVE];
+ACTIVESOUNDSAMPLE BlankActiveSound = {SID_NOSOUND,ASP_Minimum,0,0,NULL,0,0,0,0,0, { {0,0,0},{0,0,0},0,0 }, NULL, NULL, NULL};
+SOUNDSAMPLEDATA BlankGameSound = {0,0,0,0,NULL,0,0,NULL,0};
+SOUNDSAMPLEDATA GameSounds[SID_MAXIMUM];
+
+int PlatStartSoundSys()
+{
+ fprintf(stderr, "PlatStartSoundSys()\n");
+
+ return 0;
+}
+
+void PlatEndSoundSys()
+{
+ fprintf(stderr, "PlatEndSoundSys()\n");
+}
+
+int PlatChangeGlobalVolume(int volume)
+{
+ fprintf(stderr, "PlatChangeGlobalVolume(%d)\n", volume);
+
+ return 1;
+}
+
+int PlatPlaySound(int activeIndex)
+{
+ fprintf(stderr, "PlatPlaySound(%d)\n", activeIndex);
+
+ return 1;
+}
+
+void PlatStopSound(int activeIndex)
+{
+ fprintf(stderr, "PlatStopSound(%d)\n", activeIndex);
+}
+
+int PlatChangeSoundVolume(int activeIndex, int volume)
+{
+ fprintf(stderr, "PlatChangeSoundVolume(%d, %d)\n", activeIndex, volume);
+
+ return 1;
+}
+
+int PlatChangeSoundPitch(int activeIndex, int pitch)
+{
+ fprintf(stderr, "PlatChangeSoundPitch(%d, %d)\n", activeIndex, pitch);
+
+ return 1;
+}
+
+int PlatSoundHasStopped(int activeIndex)
+{
+ fprintf(stderr, "PlatSoundHasStopped(%d)\n", activeIndex);
+
+ return 1;
+}
+
+int PlatDo3dSound(int activeIndex)
+{
+ fprintf(stderr, "PlatDo3dSound(%d)\n", activeIndex);
+
+ return 1;
+}
+
+void PlatEndGameSound(SOUNDINDEX index)
+{
+ fprintf(stderr, "PlatEndGameSound(%d)\n", index);
+}
+
+unsigned int PlatMaxHWSounds()
+{
+ fprintf(stderr, "PlatMaxHWSounds()\n");
+
+ return 256;
+}
+
+void InitialiseBaseFrequency(SOUNDINDEX soundNum)
+{
+ fprintf(stderr, "InitialiseBaseFrequency(%d)\n", soundNum);
+}
+
+int LoadWavFile(int soundNum, char * wavFileName)
+{
+ fprintf(stderr, "LoadWavFile(%d, %s)\n", soundNum, wavFileName);
+
+ return 0;
+}
+
+unsigned char *ExtractWavFile(int soundIndex, unsigned char *bufferPtr)
+{
+ fprintf(stderr, "ExtractWavFile(%d, %p)\n", soundIndex, bufferPtr);
+
+ return 0;
+}
+
+int LoadWavFromFastFile(int soundNum, char * wavFileName)
+{
+ fprintf(stderr, "LoadWavFromFastFile(%d, %s)\n", soundNum, wavFileName);
+
+ return 0;
+}
+
+void PlatUpdatePlayer()
+{
+ fprintf(stderr, "PlatUpdatePlayer()\n");
+}
+
+void PlatSetEnviroment(unsigned int env_index, float reverb_mix)
+{
+ fprintf(stderr, "PlatSetEnvironment(%d, %f)\n", env_index, reverb_mix);
+}
+
+void UpdateSoundFrequencies()
+{
+ fprintf(stderr, "UpdateSoundFreqncies()\n");
+}
diff --git a/src/stubs.c b/src/stubs.c
index ba36e93..28033be 100644
--- a/src/stubs.c
+++ b/src/stubs.c
@@ -118,126 +118,6 @@ void UpdateAllFMVTextures()
}
-
-/* psndplat.cpp */
-ACTIVESOUNDSAMPLE ActiveSounds[SOUND_MAXACTIVE];
-ACTIVESOUNDSAMPLE BlankActiveSound = {SID_NOSOUND,ASP_Minimum,0,0,NULL,0,0,0,0,0, { {0,0,0},{0,0,0},0,0 }, NULL, NULL, NULL};
-SOUNDSAMPLEDATA BlankGameSound = {0,0,0,0,NULL,0,0,NULL,0};
-SOUNDSAMPLEDATA GameSounds[SID_MAXIMUM];
-
-int PlatStartSoundSys()
-{
- fprintf(stderr, "PlatStartSoundSys()\n");
-
- return 0;
-}
-
-void PlatEndSoundSys()
-{
- fprintf(stderr, "PlatEndSoundSys()\n");
-}
-
-int PlatChangeGlobalVolume(int volume)
-{
- fprintf(stderr, "PlatChangeGlobalVolume(%d)\n", volume);
-
- return 1;
-}
-
-int PlatPlaySound(int activeIndex)
-{
- fprintf(stderr, "PlatPlaySound(%d)\n", activeIndex);
-
- return 1;
-}
-
-void PlatStopSound(int activeIndex)
-{
- fprintf(stderr, "PlatStopSound(%d)\n", activeIndex);
-}
-
-int PlatChangeSoundVolume(int activeIndex, int volume)
-{
- fprintf(stderr, "PlatChangeSoundVolume(%d, %d)\n", activeIndex, volume);
-
- return 1;
-}
-
-int PlatChangeSoundPitch(int activeIndex, int pitch)
-{
- fprintf(stderr, "PlatChangeSoundPitch(%d, %d)\n", activeIndex, pitch);
-
- return 1;
-}
-
-int PlatSoundHasStopped(int activeIndex)
-{
- fprintf(stderr, "PlatSoundHasStopped(%d)\n", activeIndex);
-
- return 1;
-}
-
-int PlatDo3dSound(int activeIndex)
-{
- fprintf(stderr, "PlatDo3dSound(%d)\n", activeIndex);
-
- return 1;
-}
-
-void PlatEndGameSound(SOUNDINDEX index)
-{
- fprintf(stderr, "PlatEndGameSound(%d)\n", index);
-}
-
-unsigned int PlatMaxHWSounds()
-{
- fprintf(stderr, "PlatMaxHWSounds()\n");
-
- return 256;
-}
-
-void InitialiseBaseFrequency(SOUNDINDEX soundNum)
-{
- fprintf(stderr, "InitialiseBaseFrequency(%d)\n", soundNum);
-}
-
-int LoadWavFile(int soundNum, char * wavFileName)
-{
- fprintf(stderr, "LoadWavFile(%d, %s)\n", soundNum, wavFileName);
-
- return 0;
-}
-
-unsigned char *ExtractWavFile(int soundIndex, unsigned char *bufferPtr)
-{
- fprintf(stderr, "ExtractWavFile(%d, %p)\n", soundIndex, bufferPtr);
-
- return 0;
-}
-
-int LoadWavFromFastFile(int soundNum, char * wavFileName)
-{
- fprintf(stderr, "LoadWavFromFastFile(%d, %s)\n", soundNum, wavFileName);
-
- return 0;
-}
-
-void PlatUpdatePlayer()
-{
- fprintf(stderr, "PlatUpdatePlayer()\n");
-}
-
-void PlatSetEnviroment(unsigned int env_index, float reverb_mix)
-{
- fprintf(stderr, "PlatSetEnvironment(%d, %f)\n", env_index, reverb_mix);
-}
-
-void UpdateSoundFrequencies()
-{
- fprintf(stderr, "UpdateSoundFreqncies()\n");
-}
-
-
/* alt_tab.cpp */
void ATIncludeSurface(void * pSurface, void * hBackup)
{