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2019-08-20Updated Makefile.Steven Fuller
Updated Makefile to support the new location for source files. The source code was moved from the root directory to the src directory in the CVS Repository directly before the CVS->GIT conversion.
2019-08-20fixed a little mistake in my audio code... some parameters were in theSteven Fuller
wrong order...
2019-08-20added -m32 to force 32-bit.Steven Fuller
2019-08-20wrote a simple wave loader to remove dependency on a private openal function.Steven Fuller
2019-08-20disabled some more assembly.Steven Fuller
trying out passing NULL to SDL_GL_LoadLibrary by default.
2019-08-20gcc 4.1 compile fixes.Steven Fuller
2019-08-20compile fixes for gcc 4.0 / osx.Steven Fuller
2019-08-20removed nasm support.Steven Fuller
2019-08-20gcc 3.4 fixes.Dan Olson
2019-08-20changed the default opengl library string to "libGL.so.1"Steven Fuller
2019-08-20added xfree86 libgl name.Steven Fuller
2019-08-20updatedSteven Fuller
2019-08-20OpenGL library is now loaded dynamically.Steven Fuller
2019-08-20changed FixFilename to only lowercase the game-supplied part of a filename.Steven Fuller
added better game directory detection code. now each candidate directory is checked for validity.
2019-08-20commented out that obnoxious logging...Steven Fuller
2019-08-20GetThisMovementData() now returns "const MOVEMENT_DATA *"Steven Fuller
2019-08-20removedSteven Fuller
2019-08-20changed listener orientation to match openal handedness.Steven Fuller
2019-08-20changed incorrect (int)char casts to (unsigned char)char casts.Steven Fuller
2019-08-20updated sound code. pitch code needs recent openal cvs.Steven Fuller
2019-08-20warning removal.Steven Fuller
2019-08-20updated Makefile for TranslatePoint change...Steven Fuller
2019-08-20leftover sound changesSteven Fuller
2019-08-20Converted TranslatePoint to C.Steven Fuller
2019-08-20fixed a compile error, I think...Steven Fuller
2019-08-20added typenameSteven Fuller
2019-08-20use g++ for linkingSteven Fuller
2019-08-20change pack alignment for opengl screenshot saving.Steven Fuller
more useful error messages from ffread.cpp and language.c
2019-08-20fix pov defaultSteven Fuller
2019-08-20basic joystick supportSteven Fuller
2019-08-20misc changesSteven Fuller
2019-08-20Disable Gold-only weapons for Regular edition (Tim Beckmann)Steven Fuller
fixed compiling with -DNDEBUG
2019-08-20main.c: switched to using atexit instead of calling SDL_Quit directly.Steven Fuller
npcsetup.cpp: removed old todo msg
2019-08-20Disable unnecessary quit confirmation. (Tim Beckmann)Steven Fuller
2019-08-20Commented out secondary color stuff due to nvidia header lamenessSteven Fuller
2019-08-20Cleanups (Tim Beckmann)Steven Fuller
2019-08-20very minor SDL changesSteven Fuller
2019-08-20Fixed stupid fullscreen changing.Steven Fuller
2019-08-20Cleanups. (Tim Beckmann)Steven Fuller
2019-08-20CDDA_Play now searches for a cd audio track if the requested one is notSteven Fuller
valid.
2019-08-20Redid the most of the file loading/saving. Now uses $HOME/.avp/ andSteven Fuller
$AVP_DIR to look for files.
2019-08-20More Warning cleanups (Tim Beckmann)Steven Fuller
2019-08-20Small update.Steven Fuller
2019-08-20Implemented the mp_config stubs.Steven Fuller
Fixed a small error with menus (wrong font size was being used in RenderMenuElement -- was visible with custom maps with long names).
2019-08-20GL_EXT_secondary_color now spelled correctly (Tim Beckmann)Steven Fuller
Progress Bar drawing hopefully fixed.
2019-08-20Redisable intro screen.Steven Fuller
2019-08-20Doc Updates.Steven Fuller
Command line options.
2019-08-20Better error checking in winapi.c. (Tim Beckmann)Steven Fuller
Keep track of profile timestamps. (Tim Beckmann) Implemented a few other missing bits.
2019-08-20Moved LightIntensityAtPoint to a better location.Steven Fuller
Silenced more stub messages.
2019-08-20Fixed "pure virtual method called"Steven Fuller