summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2019-08-20Screenshots in software mode (menus) implemented.Steven Fuller
2019-08-20Many warnings cleaned up (Tim Beckmann)Steven Fuller
Menus.
2019-08-20CD Audio Support.Steven Fuller
2019-08-20Added Screenshot code.Steven Fuller
Moved some net stuff around.
2019-08-20Fixed stupid fullscreen toggle errorSteven Fuller
2019-08-20Implemented a part of CreateFile so save games work.Steven Fuller
2019-08-20Doc updatesSteven Fuller
2019-08-20Fixed MakefileSteven Fuller
2019-08-20Debian SDL+NVIDIA workaroundSteven Fuller
2019-08-20Fixed the mistake causing new episodes to be gained for free.Steven Fuller
2019-08-20Added missing netcode from main.c -- now skirmish (including Jockey) worksSteven Fuller
correctly.
2019-08-20Re-fixed the menus and enabled another font drawing function.Steven Fuller
Fixed Profile Loading/Saving (had to disable debug mode).
2019-08-20Disable the menus for the Alien demo.Steven Fuller
2019-08-20Skirmish mode now worksSteven Fuller
2019-08-20Small menu changesSteven Fuller
2019-08-20More work on menus.Steven Fuller
2019-08-20Documented -DREGULAR_EDITIONSteven Fuller
Disabled the sound printfs for now.
2019-08-20Fix stupid mistake: accidently had volume changing commented outSteven Fuller
2019-08-20Removing unneeded files.Steven Fuller
2019-08-20Most of the menu code now builds.Steven Fuller
2019-08-20Documentation updates.Steven Fuller
2019-08-20Now build pldnet.cSteven Fuller
2019-08-20Tried to get OpenAL panning to work.Steven Fuller
2019-08-20Month old OpenAL changes (Pitch changing, currently disabled).Steven Fuller
2019-08-20Added AvP-Style attenuation code.Steven Fuller
2019-08-20Removed more unused code.Steven Fuller
2019-08-20Removed a few unused files.Steven Fuller
2019-08-20Fixed water drawing.Steven Fuller
Added a better hack to the Text loader (for Alien demo). Fixed water texture paths for Alien Demo.
2019-08-20Removed more unused stuff.Steven Fuller
Finally finished ingame OpenGL code (I hope). Fixed another mistake in mathline.c.
2019-08-20Added the rest of the hacks.Steven Fuller
2019-08-20Removed some unused code.Steven Fuller
Added some of the level drawing hacks (water, rain).
2019-08-20Removed the nasm include argument.Steven Fuller
2019-08-20Fixed compilation with GCC 3.0.Steven Fuller
Fixed invalid cast (ushort * -> uint *) in openal.c.
2019-08-20Removed more unused code.Steven Fuller
Implemented console input.
2019-08-20Fixed texture filtering modes.Steven Fuller
2019-08-20Removed/disabled some unused code.Steven Fuller
Readded second pass specular drawing. Fixed particle drawing (lights had mysteriously stopped showing up for a while).
2019-08-20Small changes in order to get the demos to work. Alien demo runs. MarineSteven Fuller
and Predator demos used a different HUD font. Changes that need to be made for demo versions: 1. avp/langenum.h needs to be rebuilt for each demo (easy) 2. Marine and Predator demos need to use a different HUD font 3. There may be other minor differences with enums, etc.
2019-08-20Basic 3D sound fixed.Steven Fuller
2019-08-20Fixed crash on the Subway DM level. (something wrong with CMP_LL)Steven Fuller
2019-08-20README updates.Steven Fuller
Spaced out the font widths a little more (using a program to generate the table).
2019-08-20Added a README.Steven Fuller
Added the HUD font drawing code. now stubs2.cpp is no longer needed.
2019-08-20Removing junk.Steven Fuller
2019-08-20Fixed sound length and looping. (Setting looping on a source must be doneSteven Fuller
after setting the buffer)
2019-08-20Fixed common sound loading. Still debugging OpenAL code.Steven Fuller
2019-08-20More OpenAL changes (Chuck Mason).Steven Fuller
2019-08-20Checking in basic OpenAL support (Chuck Mason).Steven Fuller
Don't default to fullscreen for now.
2019-08-20Implemented sky drawing and a few other routines (cloaked polygon,Steven Fuller
rectangle, etc). Worked around a V5 DRI issue(?) by breaking up some drawing into triangles.
2019-08-20Added the on fire, damaged, and fade down overlays.Steven Fuller
Used polygon offset to help with decal zfighting.
2019-08-20Adjusted the mouse grab code: When in windowed mode and mouse not grabbed,Steven Fuller
ignore mouse events and show the cursor.
2019-08-20Added code to handle mouse buttons 4/5 (mousewheel).Steven Fuller