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Author
2019-08-20
Added missing netcode from main.c -- now skirmish (including Jockey) works
Steven Fuller
2019-08-20
Re-fixed the menus and enabled another font drawing function.
Steven Fuller
2019-08-20
Disable the menus for the Alien demo.
Steven Fuller
2019-08-20
Skirmish mode now works
Steven Fuller
2019-08-20
Small menu changes
Steven Fuller
2019-08-20
More work on menus.
Steven Fuller
2019-08-20
Documented -DREGULAR_EDITION
Steven Fuller
2019-08-20
Fix stupid mistake: accidently had volume changing commented out
Steven Fuller
2019-08-20
Removing unneeded files.
Steven Fuller
2019-08-20
Most of the menu code now builds.
Steven Fuller
2019-08-20
Documentation updates.
Steven Fuller
2019-08-20
Now build pldnet.c
Steven Fuller
2019-08-20
Tried to get OpenAL panning to work.
Steven Fuller
2019-08-20
Month old OpenAL changes (Pitch changing, currently disabled).
Steven Fuller
2019-08-20
Added AvP-Style attenuation code.
Steven Fuller
2019-08-20
Removed more unused code.
Steven Fuller
2019-08-20
Removed a few unused files.
Steven Fuller
2019-08-20
Fixed water drawing.
Steven Fuller
2019-08-20
Removed more unused stuff.
Steven Fuller
2019-08-20
Added the rest of the hacks.
Steven Fuller
2019-08-20
Removed some unused code.
Steven Fuller
2019-08-20
Removed the nasm include argument.
Steven Fuller
2019-08-20
Fixed compilation with GCC 3.0.
Steven Fuller
2019-08-20
Removed more unused code.
Steven Fuller
2019-08-20
Fixed texture filtering modes.
Steven Fuller
2019-08-20
Removed/disabled some unused code.
Steven Fuller
2019-08-20
Small changes in order to get the demos to work. Alien demo runs. Marine
Steven Fuller
2019-08-20
Basic 3D sound fixed.
Steven Fuller
2019-08-20
Fixed crash on the Subway DM level. (something wrong with CMP_LL)
Steven Fuller
2019-08-20
README updates.
Steven Fuller
2019-08-20
Added a README.
Steven Fuller
2019-08-20
Removing junk.
Steven Fuller
2019-08-20
Fixed sound length and looping. (Setting looping on a source must be done
Steven Fuller
2019-08-20
Fixed common sound loading. Still debugging OpenAL code.
Steven Fuller
2019-08-20
More OpenAL changes (Chuck Mason).
Steven Fuller
2019-08-20
Checking in basic OpenAL support (Chuck Mason).
Steven Fuller
2019-08-20
Implemented sky drawing and a few other routines (cloaked polygon,
Steven Fuller
2019-08-20
Added the on fire, damaged, and fade down overlays.
Steven Fuller
2019-08-20
Adjusted the mouse grab code: When in windowed mode and mouse not grabbed,
Steven Fuller
2019-08-20
Added code to handle mouse buttons 4/5 (mousewheel).
Steven Fuller
2019-08-20
Added ctrl+g mouse grab toggle and alt+enter fullscreen toggle.
Steven Fuller
2019-08-20
Moved psndplat stubs to a separate file.
Steven Fuller
2019-08-20
Added code for Alien's special vision mode.
Steven Fuller
2019-08-20
Added noise overlay (for marine image enhancer).
Steven Fuller
2019-08-20
Implemented HUD (Textures) and Decal drawing.
Steven Fuller
2019-08-20
Turned texture repeating back on. (some levels seem to need it to look
Steven Fuller
2019-08-20
Fixed particle colors for real this time.
Steven Fuller
2019-08-20
Fixed particle blending.
Steven Fuller
2019-08-20
Fixed perspective texture drawing.
Steven Fuller
2019-08-20
Added texture drawing for particles (drawing not yet correct due to black
Steven Fuller
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