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Aliens Versus Predator SDL port
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Author
2019-08-20
Removed/disabled some unused code.
Steven Fuller
2019-08-20
Small changes in order to get the demos to work. Alien demo runs. Marine
Steven Fuller
2019-08-20
Basic 3D sound fixed.
Steven Fuller
2019-08-20
Fixed crash on the Subway DM level. (something wrong with CMP_LL)
Steven Fuller
2019-08-20
README updates.
Steven Fuller
2019-08-20
Added a README.
Steven Fuller
2019-08-20
Removing junk.
Steven Fuller
2019-08-20
Fixed sound length and looping. (Setting looping on a source must be done
Steven Fuller
2019-08-20
Fixed common sound loading. Still debugging OpenAL code.
Steven Fuller
2019-08-20
More OpenAL changes (Chuck Mason).
Steven Fuller
2019-08-20
Checking in basic OpenAL support (Chuck Mason).
Steven Fuller
2019-08-20
Implemented sky drawing and a few other routines (cloaked polygon,
Steven Fuller
2019-08-20
Added the on fire, damaged, and fade down overlays.
Steven Fuller
2019-08-20
Adjusted the mouse grab code: When in windowed mode and mouse not grabbed,
Steven Fuller
2019-08-20
Added code to handle mouse buttons 4/5 (mousewheel).
Steven Fuller
2019-08-20
Added ctrl+g mouse grab toggle and alt+enter fullscreen toggle.
Steven Fuller
2019-08-20
Moved psndplat stubs to a separate file.
Steven Fuller
2019-08-20
Added code for Alien's special vision mode.
Steven Fuller
2019-08-20
Added noise overlay (for marine image enhancer).
Steven Fuller
2019-08-20
Implemented HUD (Textures) and Decal drawing.
Steven Fuller
2019-08-20
Turned texture repeating back on. (some levels seem to need it to look
Steven Fuller
2019-08-20
Fixed particle colors for real this time.
Steven Fuller
2019-08-20
Fixed particle blending.
Steven Fuller
2019-08-20
Fixed perspective texture drawing.
Steven Fuller
2019-08-20
Added texture drawing for particles (drawing not yet correct due to black
Steven Fuller
2019-08-20
Threw in texture loading/drawing.
Steven Fuller
2019-08-20
Fixed error with particle colors.
Steven Fuller
2019-08-20
Added Particle drawing.
Steven Fuller
2019-08-20
Added the windows gamma code.
Steven Fuller
2019-08-20
Implemented keyboard input.
Steven Fuller
2019-08-20
Improved Z precision at 16bpp.
Steven Fuller
2019-08-20
Fixed FPU assembly. (fistp is 16bit, fistpl is 32bit)
Steven Fuller
2019-08-20
Added simple key event processing.
Steven Fuller
2019-08-20
Fixed major bug in TranslatePoint (was accidently loading a value to edx
Steven Fuller
2019-08-20
Moved inline assembly to a separate file for debugging.
Steven Fuller
2019-08-20
More small warning cleanups
Steven Fuller
2019-08-20
Removed some unused bits.
Steven Fuller
2019-08-20
Removed several unused files.
Steven Fuller
2019-08-20
More warning cleanups.
Steven Fuller
2019-08-20
Fixed AvP_GameStats_Stored struct finally.
Steven Fuller
2019-08-20
Moved TranslatePoint into a separate file.
Steven Fuller
2019-08-20
'Undid' stubbing of IndexedFont::IndexedFont and IndexedFont::GetFont().
Steven Fuller
2019-08-20
Forgot to add stubs2.cpp (functions only used in C++ parts).
Steven Fuller
2019-08-20
Now in the Data loading phase.
Steven Fuller
2019-08-20
Forgot to ci yesterday.
Steven Fuller
2019-08-20
Fixed errors in inline.h.
Steven Fuller
2019-08-20
More compiling.
Steven Fuller
2019-08-20
Tools for testing.
Steven Fuller
2019-08-20
More compiling.
Steven Fuller
2019-08-20
More compiling.
Steven Fuller
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